Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
After I followed your instructions and subscribed to it, should I activate it in the mod list or not?
Here's what you do: goto the link and download either the lite, or full version FIRST before subscribing to the mod. Now, when you get the file from the website, and once it's downloaded, be sure to edit the properties of the file under more options, and select, 'Read Only' on it.
Now, put it in your data folder. Then subscribe to the mod. Fixes all squares. Make sure to use the mod launcher when you launch Rome II. It'll be shaped like a puzzle icon when you hit 'Play' in your steam library. Your welcome!
BTW, mod author added the full version. Double welcome!
This has nothing to do with other mods or graphical settings, because my PC can handle those very good!
And another thing I should point out, is that the Besieged City/Town Smoke is too excessive and unrealistic, imho!
Thanks!
I followed your instructions since they are not that complicated. I went for the file with all your effects. Some seem to work, some not. I am always testing that on the first Prologue-Mission.
Fire on the ground from siege weapons and the dust which is created by men marching / running look like big squares, while the siege-weapon effects while shooting and the smoke from burning buildings seem to work. Blood i can't see through the big dust-cubes so i can't say if they work properly.
This is the only graphics enhancement i have installed, except for HD-Cities and HD-Campaign things (just forgot the name but both just adjust the campaign map so there should not be an issue here right?)
I activated the movie-mods, i activated the blood effects in the option-menu. Particles, effects, Terrain and Units are set to the extreme settings.
Do you know anything to help me so i can enjoy those effects you made?
Thanks in advance!
@ Hardrada & oFxZionzx-IX: You're welcome. Enjoy!
Ive look atsome many effects mod I did not think i would see the days of return to bloody glory
- Now you can spark the buildings with the incendiary artillery, and they will burn with big flames and smoke columns. In addition, depending on the material they can end up with a nice deflagration.
- The effects of artillery hits on terrain have been improved, with a new artillery impacts texture and raising dirt. Also the incendiary artillery effects on the terrain are improved, with the terrain burning, etc.
- The properties of many particles has been enhanced: now the blood will remain the whole battle duration; the smoke and fire effects, the dust raised by the troops, the desert wind or the snow in the blizzard, are no longer limited by the rendering distance.
- The dust effects now are adapted to each type of terrain (snow, grass, mud, desert).
- Volcanic eruptions on the campaign map.
- No FPS impact noticed, in comparison with the previous version.
Para Bellum - Collection
Para Bellum - Effects
Rivers of Blood - Gore Edition
Rivers of Blood - Realistic Edition
". Could you reupload it again?
4. Go to "Options-> Mods" in the game menu and enable the use of Movie type mods.
After enabling this option, the game does not start at all. The loading screen appears for a few seconds, and then the game shuts down completely. After rebooting, a message about outdated mods appears.
I did a clean install according to the instructions.
and even with an update, good work,thx :=)
really like it^^
- Removed tornado like visual effect in the ships when using the "row faster" stance.
- Also is recommended to redownload the Para Bellum - Effects movie.pack file from the description.
@ Esoteric knowledge enjoyer: I have not seen to disappear after 40 mins or previous similar reports, so I don't know what could be the issue.
@ [EASY] AstroCat: I have not tried it, but mods of the same kind are going to conflict so they overlap content, will not work at its full potential and likely produce other problems.
@ xpldrox & Sleepysteve: I recommend to make a clean mods installation: https://steamcommunity.com/workshop/filedetails/discussion/2010751524/4747300038104744049/
be sure there are not other movie type mods in your game data folder, and follow carefully the description instructions.
Also light smoke from damaged siege equipment and towers (<50% fire damage) has quite a lot of banding, and fires look somewhat washed out during night battles. However, those are just nitpicks.
Other than that though yours are the best VFX and blood mods currently out there for Rome II. So thank you for your work!
- New burned ground effect, fire textures, ashes, torches, ramming and sinking effects, etc.
- Thanks to Enkeli for letting me use and adapt his textures and fx files for this update.
This update requires to redownload the Para Bellum - Effects movie.pack and overwrite the previous one with the new version:
https://onedrive.live.com/download?cid=61A328681F8D6C4C&resid=61A328681F8D6C4C%2183772&authkey=ABAVfBDP3oJvjto
in the game data folder. For more detailed instructions check the mod description.