Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Para Bellum - Units
416 Comments
Rodrigo_roncero Apr 26 @ 12:00pm 
Didin´t Macedon Use Bronce Shild pikes?? that could de a nice unit to add in DIE macedon have that, also rome shoul updrade their velites into cohors auxilia velites ( antessignani) a leginary unit with light equipment
Victrixy Apr 4 @ 9:05pm 
Love your work :) One question though, is the lack of artillery ship a design choice? Or was it forgotten to add to the mod file?
Eypeltower Mar 27 @ 2:16am 
Missing textures. For example, Iceni lack legs, faces or torsos, Athenian hoblites carry ivisible spears.
chubbyninja89 (TNB) Jan 28 @ 4:43am 
Does this mod as a whole still work?

I just know that Rome 2 hasn't gotten many updates recently, but I just want to be sure that this mod still works, that's all.
Aech Jan 9 @ 6:10am 
I don't know why, but the greek hoplites are missing partes of the body.
callmebug Dec 11, 2024 @ 6:55pm 
heya, is there any way to get the unique generals, like cynane for macedon, in the campaign? or there locked to custom battles?
Darth Cranius Nov 22, 2024 @ 9:05am 
Can Carthage get Scared Band Calvary?
Dr_Sass Nov 6, 2024 @ 2:41pm 
Love the mod - but I can't recruit any heavy Celtic Spear/Sword Warriors (Arjos & Neitos) as the Arverni! This means *the Arverni have no heavy infantry* :(
Neitos: only available as garrison.
Arjos: The campaign gives me 2 units - there is no way to get more.
Is this intentional?
Bastian31 Sep 30, 2024 @ 1:30pm 
Update after some testing: To fix the issue about not being able to recruit generals with mounted (horse) units, it is necessary to use the 3 unit mods (I, II and III) plus, Para Bellum Campaign in the order highlighted by AveMetal.

Personally, I play Rome 2 with some other mods I am pretty sure will conflict with your campaign mod.

I just really like the reskin mods and if the mods for the units depends on the campaign one, they cannot be used separately.

Would it be possible to update the mods for units so they do not depend on the campaign one, please? thanks!
Bastian31 Sep 30, 2024 @ 12:27pm 
Hi there, really liking your work here. Just one question, When using only your unit mods (I, II and III)+ ancient combat mod (which is yours as well), in the vanilla campaign, it seems there are no mounted options for generals for Parthia, Armenia or Pontus (this last one has a charriot, as an option, but not horses) is there any solution for that? thanks!
Praise_Lord_Gaben Sep 30, 2024 @ 8:00am 
Lol what? Open the collection, click subscribe to all, done. What patience?!
Ajbuck13 Sep 30, 2024 @ 3:16am 
wish i could play this mod, but i dont have the patience to install everything
joseREG Sep 24, 2024 @ 4:58am 
Hello, I have a problem with the african elephants not the war elephants, the riders just float over the elephants like having an invisible tower
Ivac Aug 6, 2024 @ 6:45pm 
with roxolanes i cant rectruit any general
Ptolomeu1066 Jul 24, 2024 @ 3:58am 
Iberians have no torsos.
Victor.S Jun 22, 2024 @ 3:26am 
Hola, el reskin de unidades es una pasada,sobre todo la romana.He encontrado un pequeño error de textura en la unidad de elefantes indios acorazados.Al parecer hay un soldado arriba del elefante que lleva una jabalina invisible, los demás soldados van con arcos.Un saludo.Tús mods son una pasada.
Shingen Jan 13, 2024 @ 5:29am 
Idk if its just me but I am having a trouble with elephant riders standing instead of sitting, any way to fix this bug?
GreenFalconOne Jan 7, 2024 @ 5:16am 
Playing as Macedon I no longer can recruit generals with cav unit (Companion's). Re-installed and checked all mods. Only this one affects recruitment. How to fix this?
Hednar Dec 14, 2023 @ 1:03am 
I only use unit mods. Why are loading times taking so long, is there any way to fix this?
Hellen Nov 28, 2023 @ 10:23am 
Something seems off with phalanx units. Even when in formation they can get frontally charged by medium cav and get completely obliterated, not even inflicting casualties.
Dicknose Nov 27, 2023 @ 11:21am 
I was curious if this mod disables artillery for barbarian factions
[83rd]1in1class Nov 10, 2023 @ 2:03pm 
Been trying to find out what's making the Spartan units to have grey shields and missing spears. Seems it's the Rome HD mods that effect this. When taking out the Rome HD mod the grey shields are fixed but still no spears. Would you know what would be making some of the units of Sparta not have any spears or the grey shields?
Crimson Sky Dux Oct 9, 2023 @ 4:18pm 
Just for curiosity, why you didn't kept the Roman units shields patterns more uniform and choosed insted to have different color and theme patterns also for legionaries? Thanks :-)
Doomed World Oct 8, 2023 @ 9:23pm 
Could Thracian factions get access to hoplites and phalanges since they were ruled over by Macedonia for a while
AveMetal  [author] Sep 25, 2023 @ 9:50am 
But the units size and projectiles damage is slightly increased, so it is balanced and the amount of ammo they carry is more realistic. Also you still can increase it in the general's skills.
Bufa Sajon Sep 23, 2023 @ 4:58am 
With the update, missile units have less ammunition. I think peltasts have 2 or 3 javelins instead of 4 or 5. Same for thureos and others
ram.gq.91 Sep 22, 2023 @ 8:53am 
The update fixed a bug on the velite in which they had to be super close to a unit to throw their javalin.
ram.gq.91 Sep 22, 2023 @ 8:53am 
Great update
AveMetal  [author] Sep 22, 2023 @ 1:25am 
They are holding the pilum, in game it depends because if you use Para Bellum Open Beta they start with the pilum, and in further updates is likely to transfer this animation and keep improving it to better represent the combat style of the Romans. In any case the card is a correct depiction for both cases, because even if they start with the sword animation, they always throw the pilum before charging so they always carry it.
Spica Sep 22, 2023 @ 12:53am 
hello, i noticed the unit cards for principe and hastati are using spears, but in-game they are still using swords. also i noticed helmets on leves which would not be accurate on the cards either.
AveMetal  [author] Sep 21, 2023 @ 1:02pm 
Para Bellum - Units update:

- Reskinned barbarians by Pontifexum, including 72 new shield designs. In further updates, we'll include the extra historical units of Magna Germania with total compatibility.
- Reskin for the Roman Marian and Imperial troops. with 100 new shield designs for the infantry and 40 for the cavalry units. Also lots of new panoply elements and details were added to improve their appearance, like clothes, helmets, crests, feathers, etc.
- Fixed invisible trieres models in WoS campaign, now with more accurate hoplon designs for this timeframe.
- Fixed missing ears in some soldiers of the Pericles' unit.
-AS HE- Aug 22, 2023 @ 7:11pm 
best mod
Exodus Aug 22, 2023 @ 11:15am 
Spears seem to have vertical position in some type of roman cavalery and leginos - looks like a glitch.
Kongming Jul 11, 2023 @ 2:01pm 
why does Athens have rhodian slingers but Rhodes doesnt? these units are a bit lack luster and crete doesnt have its archers?????? wtf?????
Ryuk0Ch4n Jun 30, 2023 @ 2:34am 
Just noticed that generals spawn without spears in campaing
Warriordude May 6, 2023 @ 12:19pm 
@tyler I think you can just don't use the interface.

I could be wrong, just try to use all three Para Bellum units mods without interface and see what happens.
Tyler May 5, 2023 @ 4:50pm 
Is there a way to use this with vanilla and not have the unit cards..I just want the reskin
Walpole343 Feb 20, 2023 @ 4:33am 
and also an improved sparabara unit like the ones on DEI
Walpole343 Feb 20, 2023 @ 4:24am 
will you update this and odd a new unit for the Parthian, like a bow and board unit?
ErgoproxyXD Jan 25, 2023 @ 5:00pm 
My only gripe is the leves and velites go from 7 ammunition to 2.. Why so little ammunition??
The feel pointless to use now. takes a few seconds and they are out of ammo. Then they die in melee combat too easily.
Marshal Lannes Dec 31, 2022 @ 1:56pm 
No Eagle Cohort? Double strength?
RadiationKing Dec 5, 2022 @ 12:32pm 
Any plan on adding some archers to Rome
AveMetal  [author] Nov 4, 2022 @ 1:31pm 
That seems a problem with the Mod Manager not working properly, but is the first time that I know about such kind of issue. In any case the mods size is big, so maybe it is just that you have to wait till it ends the download.
tristan.tournade19 Nov 2, 2022 @ 3:18pm 
Hello, I have some problem: the Units Reskin pack doesn't seems to work. they're always on "download" status. your mod pack are the only one I have so i don't really understand were exactly the problem is.
AveMetal  [author] Oct 15, 2022 @ 4:23am 
Sounds like a mod conflict, I recommend a clean mods install in such case: https://steamcommunity.com/workshop/filedetails/discussion/2010751524/4747300038104744049/
RedBirdZArmy Oct 13, 2022 @ 8:12pm 
whenever i attack someone outside of a siege my units are permanently hidden and there are no enemy units like they are also hidden or sum
AveMetal  [author] Oct 8, 2022 @ 4:30am 
About the bugs I take note, I´ll fix in the next update!

@ BrianGeneral: There is no list, but the factions are not divided by packs, you need the 3 parts and it covers all the game & DLCs.

@ pbfleming94: You need to subscribe the 3 units packs.

@ Victor.S: Está forrado de borreguito :steamlaughcry: Es así en el mod original, pero es un detalle que quiero cambiar, un color oscuro tipo cuero ciertamente le quedaría mejor.

@ MainTerranGallian: Yes, they use the longbow.

@ alamon46: When you click play in Steam, the Mod Manager option is in a button in the launcher window that opens, so you have to check the mods there before.
Bootz Oct 6, 2022 @ 4:46pm 
Yeah, the Carthaginian have ghosts fighting for them
https://i.imgur.com/CRZang1.jpeg
TheSnowFox Jr. Oct 5, 2022 @ 11:12pm 
pretty sure the name of the unit name of the matter is "Dorkhim Afrikaniim Aloophim"
TheSnowFox Jr. Oct 5, 2022 @ 11:10pm 
Hey Para Bellum team, love your mod! I noticed in my Carthage campaign that the unit "Carthaginian Hoplites" has some body models missing... (you can see the armor and spear, but empty like nazgul from lotr) Is this a known bug? it's nothing game breaking, so it shouldn't be a top priority if there are more important things to do. Thank you for your hard work!