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I would love to know how to get it to work, it seems like it would be a lot of fun.
Just checked and it works for me and doesn't throw any errors in the log. Are your running this with any other mods (there could be a conflict)?
2020:Xi Putin Modi
...
2050:Xi Putin Modi
Will take a look at Earth 2018 Civs and see if that wil do.
пааррттиияя гооррддииттссяя бблляяттьь ччее ззаа ххууййнняяахаха аххааххааххааххаахх
I had no plans to update this mod again, but someone has contacted me and offered to do the all the art for an update, so if that goes through then there will be a new version. No promises though.
It works with the "Yet (not) Another Maps Pack" TSL maps (or at least, with the ones that were released at the time I made this mod).
No. When Civ 7 comes around I'll probably make a modern scenario for that, but Earth 2020 is my last mod for Civ 6.
According to my (limited) research, the Typhoon is the most common fighter in their inventory, which is why I gave that to them as a UU.
@Sir_Edelweiss
I'm not sure. It's been a while since I've delved into Civ6 modding, but last time I was tinkering around it seemed the setting was somewhat broken (it still allowed city razing in some circumstances). Perhaps that has been fixed, but I am no longer modding at the moment.
I'm sorry to hear that. Unfortunately I don't think there's anything I can do, as it sounds like you've already tried the usual troubleshooting.
Sorry, but it would be too much work to separate it all.
You're welcome!
Sorry, but no. This is the final version.
Are you using other mods, it is possible that the text issue is caused by a conflict between two mods trying to create the same text entry. Also, what language is your game set to?
All this is very frustrating! Someone would have to dedicate themselves to rework the mod. In addition, I find it much more aesthetic to present a stylized version of the appearance of leaders rather than a simple photograph as JFD did for its mods Donald Trump and Vladimir Putin. All contemporary leaders should be made in this way. It is more motivating and pleasant to look at!
Thank you to the Good Samaritan who will hear my call!
The only SQL I wrote for this mod was a single file to allow YnAMP TSL integration, all other tabular data is in XML files (it's what I'm more comfortable with, since it's more similar to how modding was back in the Civ4 days, when I first started). If the XML files aren't reading right for some people, I don't know why that would be.
Some do, some don't. I don't have the skills to make unit models, so I borrowed what I could from CivFanatics (see credits in the description above for the list of creators whose work was used).
That's very strange, must be bugging out and not showing up correctly. Looks fine on my end, so there's nothing I can do about it (can't fix a problem I can't replicate).
@Dugonger
Thanks for the info. It's good to know what works and what doesn't in other people's experience. There's no way I could test all (or even most) combination of mods, so I'm always glad to get feedback on what combinations work and what don't.
Sorry, but I'm not adding any Civs.
@2022019720
Thanks!
@Soyeon
Did you mean to comment this on the scenario version of the mod? This version of the mod is only civs, so there's no game settings involved. As for the scenario, you can customize the settings using the custom game setup menu.