边缘世界 RimWorld

边缘世界 RimWorld

Big Advanced Passive Cooler Redux
13 条留言
Uncle Nanny 2023 年 1 月 21 日 上午 9:09 
Does this mod still work?
Nails+Tape 2023 年 1 月 1 日 上午 6:59 
since the author is korean, the "1 degree" is probably celcius. im guessing the cooler just refrigerates food then
Sorta Nutty 2022 年 8 月 22 日 下午 6:02 
Can confirm, this DOES work in 1.3!
MistressTessie 2022 年 5 月 20 日 上午 6:54 
1 degree what? C? F? K? and 1.3? :)
Uncle Nanny 2021 年 9 月 6 日 下午 10:18 
Does this work with 1.3?
Thundercraft 2021 年 8 月 28 日 下午 8:33 
It's one thing to be able to have a very primitive, passive cooler. This is a nice mod and a nice idea. But to have one that can cool down to 1 degree (Celcius?) using only rainwater and wood for fuel seem a bit too OP to me. That's just 1 degree above freezing, where highly perishable stuff like meat will keep for 20 days, Milk and Berries will keep for 2.3 years, and eggs will keep for 2.5 years .

For comparison: At room temperature, meat will only keep for 2 days, Milk and Berries will keep for 14 days, and eggs for 15 days. I think it would be better game balanced and a bit more realistic of such a passive cooler could only cool down to, say, 5°Celcius in order to get double the normal spoil time. Alternatively, 4°Celcius would allow meat to keep for nearly 5 days, Milk and Berries for 35 days, and eggs for 37 days (keeping in mind that an in-game year is 30 days).
Tablenack 2021 年 7 月 28 日 下午 7:21 
@FlashPoint55 could it be possible to update to 1.3?
bagelhe 2021 年 2 月 11 日 上午 1:40 
got a new warning when i start the game

XML error: Duplicate XML node name costStuffCount in this XML block: <ThingDef ParentName="BuildingBase"><defName>PassiveCooler</defName><label>passive cooler</label><description>A traditional unpowered cooler that works by water evaporation. Must be regularly replenished with wood. Not efficient enough to refrigerate food.</description><category>Building</category><graphicData><texPath>Things/Building/Misc/PassiveCooler</texPath><graphicClass>Graphic_Single</graphicClass><drawRotated>false</drawRotated><allowFlip>false</allowFlip><shadowData><volume>(0.9,0.3,0.9)</volume></shadowData><damageData><rect>(0.2,0,0.6,0.1)</rect></damageData></graphicData><rotatable>false</rotatable><altitudeLayer>Building</altitudeLayer>
DarkArtistryNKP 2020 年 4 月 30 日 下午 2:58 
Wonder if you could make this compatible with Expanded woodworking?
PGMP 2020 年 3 月 5 日 下午 1:07 
The idea of the mod is good but makes it super OP, all you need to refrigerate is wood and can be refilled with rain.

To keep the game balance it should be used as a container.
You can put a stack inside and keep it refrigerated.
That's the way it was intended with passive coolers.

This will keep it balanced since its only 1 stack what you can refrigerate and you need to keep the same amount of wood being utilized.

You can still put it outside to get it refilled by the rain but the items being refrigerated should be deteriorated as if they were " roofed " to keep balance.

Kudos for your Mod :cozykcdaxe::lunar2020contentgoat:
Lurmey 2020 年 2 月 27 日 上午 9:29 
Thanks
FlashPoint55  [作者] 2020 年 2 月 27 日 上午 4:56 
@Captain Lurmey C. :)
Lurmey 2020 年 2 月 26 日 下午 7:18 
1 degree C or F..?