RimWorld

RimWorld

Neurotrainer Etc. Crafting
28 Comments
Noromyx Aug 30, 2021 @ 4:41pm 
I have posted an update to this with a few tweaks. Check it out here: https://steamcommunity.com/sharedfiles/filedetails/?id=2589534007
Pauma del Sol Jul 30, 2021 @ 7:48pm 
If someone continues this to 1.3, please put up a link.
Mevolander Jul 11, 2021 @ 4:39am 
Is it ok if i were to attempt to not only update this mod to 1.3 but revise some of the parts i view as weird? as well as add some compatibility with other mods (like more psycasts)
Malkav  [author] Apr 12, 2021 @ 5:10pm 
@Hodeløst Hjerte No, it's not on github, but then, it doesn't need to be. All the work I did in this mod is 100% xml. Everything you need to clone/fork/update it is in the workshop download.
Siddymac Apr 11, 2021 @ 5:06pm 
Is there somewhere on github you've uploaded the mod?
Malkav  [author] Oct 23, 2020 @ 10:21am 
I haven't been following RimWorld lately. I was not aware there were additional new psycasts. I'll update the mod as soon as I have a chance.
BOMBSHELL Oct 3, 2020 @ 12:02am 
any chance on an updated list of psychic power trainers? word of love/trust/joy etc etc? thanks for the great work man
Kupie Oct 1, 2020 @ 7:26pm 
I can't seem to figure out how to make joywire and painstoppers in the Royalty DLC as this claims, any tips?
Woodstalk Sep 20, 2020 @ 3:35pm 
Thanks for doing this man
Xercaine Sep 10, 2020 @ 8:51am 
Alright, thanks for the reply, didn't even consider that.
Malkav  [author] Sep 10, 2020 @ 4:56am 
It is possible, but I am not going to. Like techprints, modders are not supposed to use or replicate Rpoyalty features without Royalty.
Xercaine Sep 9, 2020 @ 12:49pm 
For those without Royalty, or want the implants craftable without Techprints, is it possible to enable joywire and painstopper recipes again?
Felien Aug 31, 2020 @ 12:39pm 
I cant craft persona core for some reason. When I try to convince my pawns to craft that, There is a text saying that i dont have materials even if i have those already.
Proxyer Aug 12, 2020 @ 1:17am 
Thank you for update works!
Malkav  [author] Aug 11, 2020 @ 10:22pm 
Experimental update for 1.2 posted. 1.1 unchanged. Post comments if you find a problem.
Malkav  [author] Jul 21, 2020 @ 6:46pm 
I just did a major rewrite of the code to make it leaner & more efficient. There shouldn't be any functional changes, and most likely any performance improvements are too small to be noticed. It's just my knowledge of def coding and structure in RimWorld has increased since I first wrote this for 1.1, and I realized I could do better. I'm still far from perfect, so if you run into any issues, please post them.
Hexatron May 10, 2020 @ 5:53am 
no worries, and thank you :)
Malkav  [author] May 10, 2020 @ 5:35am 
OK, it's updated. Now the Psytrainer recipes should only be activated if Royalty is loaded.

@Hexatron Sorry for the wait for an update that does nothing for you.
Hexatron May 10, 2020 @ 4:06am 
Thats true... i have not gotten royality yet.. as i am in the middle of an ongoing game. But i do plan on getting it later.
Malkav  [author] May 10, 2020 @ 3:52am 
Hmm, I hadn't thought about it, but I think you need Royalty in order to get Psytrainers. I'll have to make the Psytrainer recipes conditional on Royalty being loaded.
Hexatron May 10, 2020 @ 2:59am 
Getting error messages on load up now:
https://pastebin.com/hWqMpS97
Malkav  [author] Mar 29, 2020 @ 12:43am 
Yeah, my bad. Should be fixed now.
BENDER R Mar 28, 2020 @ 11:20pm 
Error:
- Could not resolve cross-reference to Verse.RecipeDef named MakeJoywire (wanter=recipes)
- Could not resolve cross-reference to Verse.RecipeDef named MakePainstopper (wanter=recipes)
Malkav  [author] Mar 23, 2020 @ 7:22pm 
I like "Artifact Crafting", but there are a lot of other artifacts not included in this. I am considering adding psytrainers though.
DustCloud Mar 18, 2020 @ 8:46am 
You Are GOD!!!
WexMan Mar 8, 2020 @ 7:41am 
Thank you so much! At last!
Malkav  [author] Mar 7, 2020 @ 7:12pm 
Here ya go
LeMinS Feb 24, 2020 @ 10:30pm 
1.1 update please?