RimWorld

RimWorld

Vault Walls and Doors
163 kommentarer
Sym 22. maj kl. 5:05 
Now the only thing missing is barricades! :)
SickBoyWi  [ophavsmand] 12. okt. 2024 kl. 6:38 
@Askesis - I'll consider it. I'd love to do more with this, I'm just swamped with the other mods I have going.
@olo- Thanks!
olo 9. sep. 2024 kl. 2:10 
Brilliantly suited for Anomaly Containment cells - thx SickboyWi
Askesis 25. aug. 2024 kl. 14:38 
Could you consider a triple wide door too? :-D
SickBoyWi  [ophavsmand] 24. aug. 2024 kl. 6:16 
I can get around to adding a double wide door, now that there's precedence for that in the core game. It makes good sense.

Remote doors too.
Lord Soddy 9. aug. 2024 kl. 20:24 
Remote-controlled doors would be sweet :-)
Scouts 31. juli 2024 kl. 13:10 
I would love to see a Double Wide Door for this Mod
HIM🐀 18. juli 2024 kl. 16:14 
Okay, this is stupid.
I love it.
basedleua 18. juli 2024 kl. 15:11 
I expected from these walls health to be like 10 k not 1 mil 0_o
thanatos 20. juni 2024 kl. 10:23 
Thx bro :)
ksymicek 16. juni 2024 kl. 17:24 
Just to say THANK YOU for that update.
SickBoyWi  [ophavsmand] 16. juni 2024 kl. 16:40 
UPDATE: Added flag to the walls so that wall lights can be put on.
SickBoyWi  [ophavsmand] 16. juni 2024 kl. 15:48 
@thanatos - I'll prioritize that. It should be a quick update.
thanatos 10. juni 2024 kl. 0:03 
hello I thank you for this mod which is usable compared to other mod where it requires hyperwawe to build the walls, we all understand that you are busy and that you cannot update it at the moment, so the question is Next, would it be possible for you to explain to us how to do it so that we can modify the file to install wall lamps please? I tested the method indicated below but it absolutely does not work.... thank you in advance and have a good day
TcT Goth98 8. juni 2024 kl. 23:59 
I hope soon. I like having nice safe bright bases, lol.
dargon.k 4. juni 2024 kl. 23:06 
Any update on when we will be able to attach wall lights?
SickBoyWi  [ophavsmand] 23. apr. 2024 kl. 17:10 
@Tirba - Thx! I'll make a note, and do that in the code. I'm in transition with my living situation at the moment, so it may take a little bit to get back to it, but it's on the list.
Tirba Zireh 22. apr. 2024 kl. 7:50 
Since the wall lights cant seem to attach to the vault walls, i fixed it by adding <supportsWallAttachments>true</supportsWallAttachments> under the <building> part for the normal vault walls, so it should be a simple change to add.

Sorry if the description where it goes specifically is a bit vague.
Salty Beard 21. apr. 2024 kl. 21:34 
Will you do a 2x1 big vault door?
NAMURI 19. apr. 2024 kl. 4:09 
I'm unable to attach wall lights to these walls in 1.5
dargon.k 18. apr. 2024 kl. 5:15 
I'm unable to attach wall lights to these walls in 1.5
LepsyStrong 14. apr. 2024 kl. 3:19 
Hello! In 1.5. there are new mounting points for "Wall lamps", they are not attached to these walls, please take a look
SickBoyWi  [ophavsmand] 23. mar. 2024 kl. 9:22 
UPDATE: Ready for 1.5.
SickBoyWi  [ophavsmand] 24. feb. 2024 kl. 5:22 
@Angrysquirrel - I opened a request on my Discord for your item. I need more info. I don't know how you're remotely opening the doors. Doesn't seem like Vanilla functionality. So it must be modded. Is it from Doors Expanded? The door buttons and levers? I cannot do much without more info. I'll add a Discord link above in the mod desc here.
SickBoyWi  [ophavsmand] 17. feb. 2024 kl. 8:48 
@AngrySquirrel - Sure. You should have taken this to my Discord. I guess I should have linked it in the desc. I'll open a bug on the Discord.
Angrysquirrel 11. feb. 2024 kl. 15:04 
Hi Hi SickBoyWi. I was wondering if you were able to look into this issue I posted a couple of years ago. Thanks! " I noticed that I cannot remotely open a vault door, whether it's powered with autodoor or nonpowered. Is there a way you could fix it so that it works? I use my vault doors on exits for my main base. Great for bug infestation. I just open the door and let them out. I use it in conjunction with reinforced walls."
SickBoyWi  [ophavsmand] 11. feb. 2024 kl. 8:43 
@AZGeentea - It'd need a patch. It could be done by either of us.
AZGreentea 11. feb. 2024 kl. 7:46 
Are you able to make this compatible with the Insulation (continued) mod, or would Mile have to do that?
SickBoyWi  [ophavsmand] 11. feb. 2024 kl. 7:16 
@Balbereith & kinngrimm - I'll put that on my list of suggestions. It would be really useful. Thx.
SickBoyWi  [ophavsmand] 11. feb. 2024 kl. 7:00 
UPDATED: Added a wall vent. It's strong, but not super strong. It goes on a wall, not through a wall. If the vent is destroyed, the wall underneath remains.
Balbereith 22. nov. 2023 kl. 7:59 
Great mod and on the same idea than @kinngrimm, it could be great to add a vault version of garage doors (manual and automatic 1x4 and 1x5) from vehicule framework.
kinngrimm 15. nov. 2023 kl. 8:48 
Any chance for a 2'*1 door or gate?
SickBoyWi  [ophavsmand] 14. nov. 2023 kl. 13:35 
@1Gxl7Pg - I'll put that on the list.
MangoCobra 10. okt. 2023 kl. 7:06 
Yeah sorry I didn't notice till after and then forgot to delete.
SickBoyWi  [ophavsmand] 10. okt. 2023 kl. 6:59 
Yes. It works with 1.4. You can clearly see that at the top right of this screen in the compatible versions section.
MangoCobra 8. okt. 2023 kl. 9:14 
Does this work with 1.4?
nickevans1 4. juli 2023 kl. 11:06 
These should protect me well against void.I hope...
♡⁧⁧♡Greed 3. juni 2023 kl. 6:30 
I'm happy with it as-is, no worries man. Thanks.
SickBoyWi  [ophavsmand] 3. juni 2023 kl. 5:15 
This won't dramatically increase colony wealth. I believe when no wealth value is specified, the game determines the wealth of a thing like this by the value of the ingredients that went into making it.
I could do more doors and stuff without too much effort. I'm just swamped with the Rimhammer mod series that I'm working on at the moment. It is on my list to add barricades to this mod as well.
♡⁧⁧♡Greed 23. maj 2023 kl. 23:49 
Great mod, but I have a question. Does this somehow boost the colony wealth? I just don't want to have a massive raid just because I want a tiny saferoom...
[C]riminal-X- 7. feb. 2023 kl. 7:34 
Dont know if this is too much to ask, but would love to see 2 and 3 tile wide doors to go with these, for making sort of like main gates with the doors, similar to the ones in Doors Expanded mod
Onikage-056, God of Animatronics 26. jan. 2023 kl. 8:50 
I can see it now... Colony's sitting down to dinner with a couple guests. In the distance, pounding can be heard. The guest's concerns are waved off. Outside, a random tribal raider is beating ineffectually on the wall with his club yelling "Let me in! LET ME IN!!!"
roko711 7. jan. 2023 kl. 21:13 
perfect for a fallout like colony
Gothika_47 2. jan. 2023 kl. 18:36 
What do these do to wealth? Don't they cost a lot of silver?
SickBoyWi  [ophavsmand] 22. okt. 2022 kl. 6:20 
@g0ldheart_rr - That is true, but updates to this mod are very rare.It's been stable for years,and outside of new game version updates, I rarely touch it.
Demognomicon 21. okt. 2022 kl. 17:22 
@SickBoyWi - I suppose we can directly modify the mod but its a pita since every update will overwrite.
SickBoyWi  [ophavsmand] 21. okt. 2022 kl. 16:21 
@jfoytek & @gOldheart_rr - Doing that kind of change is difficult via mod config. One immediate solution would be for you to scan the mod folder for MaxHitPoints, and set them to whatever you want them to be.
Demognomicon 21. okt. 2022 kl. 14:54 
Why not make an adjustable level of "vaulltness" as an example a configurable mod option for different levels of toughness for all the walls to default to. For those that do not like near indestructable walls but still want tougher walls and embrasures. (Especially since there are no 1.4 compatible embrasure mods other than vanilla expanded spacer as of yet).
jfoytek 21. okt. 2022 kl. 9:21 
Yeah I just want working embrasures that are well as strong as say normal granite vanilla wall not impossible to break thru lol....
SickBoyWi  [ophavsmand] 17. okt. 2022 kl. 17:57 
UPDATE: Tweaked the name a bit, and the required research amount required.