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XML error: Could not find parent node named "VWEL_Bullet_LaserGeneric" for node "ThingDef"
Dont know what it could be in reference to, but the mod works fine enough...
I don't see how I'm supposed to get any decent laser weapons if I'm just waiting around to get one from a raid that never happens. My colony wealth is about 2 million and I have about 15 colonists so I'm pretty sure that counts as "late game". Any advice?
Also I get the errors for CE listed too, but they don't appear to impact the functionality, just some of the visuals.
We don't do the CE patches. We don't use CE. Report it to them.
FAQ says this is compatible with combat extended. It's not.
XML error: <ImpactGlowMoteDef>Mote_ExplosionFlash</ImpactGlowMoteDef> doesn't correspond to any field in type EffectProjectileExtension. Context: <li Class="ProjectileImpactFX.EffectProjectileExtension"><explosionMote>true</explosionMote><explosionMoteSize>0.25</explosionMoteSize><ImpactMoteDef>Mote_YellowSparkFlash</ImpactMoteDef><ImpactMoteSize>1</ImpactMoteSize><ImpactGlowMoteDef>Mote_ExplosionFlash</ImpactGlowMoteDef><ImpactGlowMoteSize>2.5</ImpactGlowMoteSize></li>
when either mod is loaded with combat extended, alot of <impactmoteexplosion> and similar messages come up
You really think making a quality mod is that easy? As a modder yourself, you should know. And also, maybe it is just the language barrier because I think I sound fine.
Maybe you could make overheating double or triple the cooldown instead of removing this mechanic entirely.
Can you add an option to let us craft the salvaged ones with a typical long crafting period and higher skill barrier or something? Or even just make it optional in mod options?
I also want the uncraftable variants to be set to Ultratech instead of Spacer.
But I am seeing that all laser weapons except the sword don't show up for sale in caravans, bases, and trading ships, only showing up as quest rewards. Was this intended?
Is there a way to disable this "weapon explodes" mechanic?
Maybe someone in this comment section is also a modder and can make a Burn damage patch.