Call to Arms

Call to Arms

Immersive Vehicle Camera
97 Comments
FoxFort  [author] May 19, 2023 @ 1:32pm 
@reaper, what happens? What is an error message?
reaper May 19, 2023 @ 1:25pm 
not working!!
FoxFort  [author] Dec 16, 2022 @ 9:06am 
Sorry mate, can't help you with this. You gotta test by yourself.
fierroboy1 Dec 15, 2022 @ 7:09pm 
Hi, there i was wondering if this mod will work while launching a co-op campaign. I dont mean to bug but ive been looking at other mods and it seems many are out of date and do not work. The way the files work on this game, multiplayer with mods is hard to do. Also if this doeasnt work does anyone know of any mods that still work that could be played with friends?
FoxFort  [author] Aug 6, 2022 @ 12:38am 
Muzzle flash? Huh, I don't know now, as it has been long time since I worked with flashes. I kinda forgot.
B Aug 5, 2022 @ 3:38pm 
Thanks really love you mod!!! However, could you tell me how to remove the flash?
FoxFort  [author] Jul 12, 2022 @ 7:17am 
@Rigormortis, well I don't use that mod, so someone else would need to make compatibility.
Rigormortis Jul 11, 2022 @ 1:45pm 
wish this worked with the rework mod.....would love all the new vehicles to have these field of views
FoxFort  [author] Feb 4, 2022 @ 11:17am 
@desperado, not for vehicles, just for rifles fixed
Burak Feb 3, 2022 @ 12:52pm 
hi again, did you fix annoying and unrealistic muzzle flash effect?
~WiFiCatGirl~ Nov 1, 2021 @ 7:53pm 
@FoxFort

I mean 1st person for vehicles which have the option for it.
Example: humvee, UAZ, MRAP, truck, has interiors. Tanks, I do not know so those may not work. Helicopters have interiors but will prob be a pain. Then for static like artillery, LMG/HMG/GMG those can have 1st person. Things like that, 1st person for stuff that can have it.
FoxFort  [author] Nov 1, 2021 @ 1:43pm 
@Mr.Doge. Meaning? For cars and trucks? What do you mean?
~WiFiCatGirl~ Oct 31, 2021 @ 2:42am 
Just now need an option for 1st person driving, even if the inside vehicle is not that good
FoxFort  [author] Sep 30, 2021 @ 10:10am 
@artisan, most likely yes. But I haven't checked/seen it
artisan Sep 30, 2021 @ 10:04am 
Thanks for posting a useful mod. And is it okay if I ask a question?
Is there any way to get rid of the green dots and white circles when aiming?
FoxFort  [author] Aug 31, 2021 @ 5:23am 
@Attycki Podżegacz ze Źródła, do other players also use this mod ?
Nocturnal Vic Aug 31, 2021 @ 3:47am 
resource desynchronization detected.. cant play it online
FoxFort  [author] Apr 29, 2021 @ 11:14am 
Strange... I haven't noticed that issue with tanks. I have seen that sometimes, when player FPS aims, units tend to disappear behind FoW. Not sue why. Work around? Don't use FoW :D
FoxFort  [author] Apr 22, 2021 @ 2:07pm 
sorry desperado for my bad writing, yeah i agree that muzzle flash is annoying. It's on my list....
Burak Apr 22, 2021 @ 1:38pm 
Np but im not deserado :D and one more think, please make smaller this goddamn 30mm auto cannons muzzle flash. Just resize muzzle flash textures if you can maybe this works.
FoxFort  [author] Apr 22, 2021 @ 11:35am 
Thanks Deserado, i forgot to add that to helicopters, thanks for reminding me
Burak Apr 22, 2021 @ 8:09am 
Best mod in workshop. But please bring monitor crosshairs for attack helicopters when zoom in. They have just blank monitor.
FoxFort  [author] Mar 23, 2021 @ 11:43am 
Looks like Steam Uploading started to work for me. The mod version has been updated
FoxFort  [author] Mar 21, 2021 @ 11:06am 
@Man Bean, glad to hear it :)
Man Bean Mar 21, 2021 @ 6:53am 
Thanks a lot! the modDB version worked! thanks for making this mod and the help! It is much appreciated.
FoxFort  [author] Mar 21, 2021 @ 5:50am 
I have no idea why I am still not able to upload new version of mod onto steam, still the same issue, upload goes without problem but mod does not get updated. For this reason use alternative download link from ModDB. Extract folder into

(by default)
C:\Program File\Steam\steamapps\common\Call to Arms\mods.


https://www.moddb.com/games/call-to-arms/addons/immersive-vehicle-camera
Man Bean Mar 21, 2021 @ 4:22am 
hey, sorry to be a bother about this, but i tried the fix, but it still causes the game to crash when I try to apply the mod, even if it is in the mod folder. In any case i hope i can fix it because I really like this mod. Thanks you for your time.
FoxFort  [author] Mar 20, 2021 @ 1:09pm 
@Man Bean, please read previous comments
FoxFort  [author] Mar 20, 2021 @ 7:19am 
@Hawari22, weird, okay try other way, copy folder "1972229504" into:
(by default)
C:\Program File\Steam\steamapps\common\Call to Arms\mods.

Then open that copied folder and Edit .info file and lunch the game then it will work for sure
Hawari22 Mar 20, 2021 @ 5:01am 
@FoxFort I changed the .info file but the game crashed after I tried to activate the mod and clicked 'apply'.
FoxFort  [author] Mar 19, 2021 @ 1:24pm 
I can't updated mod version as Steam Uploading does not work. Nothing happens when I try to update. You have to update yourself version:

Find where your files Steam is installed, Example:
C:\Program File\Steam\steamapps\workshop\content\302670\1972229504

Open "mod.info" with notepad and change values into these ones:

{minGameVersion "1.228"}
{maxGameVersion "1.233"}

Save. Ready to play
sirenetys Mar 19, 2021 @ 11:42am 
update pls
FoxFort  [author] Mar 15, 2021 @ 4:11pm 
@Nogoodnames0, thank you. It's always nice to hear when someone likes the mod
Nogoodnames Mar 15, 2021 @ 3:53pm 
You deserve more credit. Take my credits.
FoxFort  [author] Feb 1, 2021 @ 1:43am 
@BHunterSEAL, honestly I think I am done with CtA. Not sure if I will be working futher with this mod. Except keep it updated so that it works with latest version of the game.
FoxFort  [author] Jan 28, 2021 @ 11:57am 
@Sure, just give me credits
zverofaust Jan 27, 2021 @ 11:52am 
Hi, would you allow me to integrate this mod into mine? Hotmod 1968.
BHunterSEAL Jan 20, 2021 @ 12:14am 
Would you consider adding a version that increases the 3P / 1P infantry FOV and keeps the crosshair for 3P infantry (in hardcore)? I have to edit that into your mod every time it updates, and as you know the way modding works means I can't simply maintain my own mod separately as the files are replaced. Not a huge deal but I suspect a lot of people are doing the same thing.
FoxFort  [author] Dec 27, 2020 @ 4:40am 
Hmm, perhaps it is related but I have no idea how it would be, Since I didn't made any changes that are connected units visibility. No idea
mo Dec 27, 2020 @ 4:33am 
Hi ,yes we always have the for on. Only realy had this issue when using the camera mod
FoxFort  [author] Dec 27, 2020 @ 4:30am 
Do you play with FoW ?
I have noticed happening that often when I play with FoW. But then again I was having same issue when playing with vanilla game (no mods)
mo Dec 26, 2020 @ 4:30pm 
No conditions it just kinda happens,theres no guys there 1 sec and then there dudes just appear .it was happening to everyone playing at the time we where playing conquest
FoxFort  [author] Dec 26, 2020 @ 2:57pm 
Could you provide some screenshot or if it happens under specific conditios?
mo Dec 26, 2020 @ 2:54pm 
Love your mod, but when using it enemy troops can become invisible. Does this happen to anyone else?
FoxFort  [author] Dec 22, 2020 @ 9:06am 
@rayanrajput71, Done
rayanrajput71 Dec 22, 2020 @ 7:14am 
update
FoxFort  [author] Nov 30, 2020 @ 1:48pm 
Thanks, the current camera settings are how I wanted it, not ideal since it's not possible to match speed movement of mouse and barrel, any barrel. So it's best of that can be done. As for more zoom option it's good as it is now, for balance sake. But you are free to modify it on your end and play like you would like it.
KampfTomate007 Nov 30, 2020 @ 10:31am 
Yeah i read that but wasnt sure if the camera position being predefined and related to rotation of central turret ring instead of position on turret was meant/included by that but then its clear now

Regarding the Custom made changes to your mod/vanilla game files i could do that but i meant it as a suggestion to further improve your mod since i believe other people would also appreciate these changes

But in the end its your decision to make i was just trying to inspire you but if you dont like these changes/dont have the time/desire to do it i understand that

thank you for considering it
FoxFort  [author] Nov 29, 2020 @ 3:57pm 
As per description_
- Due to current game limitations, you might experience model clipping. So camera system is not great nor game was designed to use realistic camera positions.

You can by yourself alter vehicle zoom option add more or less. Vehicle cameras config is found in tp_control.set. Open it with Notepad, then find vehicle which you want, add zoom level:
level0 , level1, level2 .... level 10 etc
KampfTomate007 Nov 29, 2020 @ 3:37pm 
Unrelated:

Is it possible to add more zoom sets? in vanilla you have several third person settings, and i think 4 steps with the main gun view which is helpful in some situations and i wondered if its possible to add some extra steps with your cameras

I know that it would most likely disrupt the indicated crosshairs and such but since we dont have actual bulletdrop in this game it may not be as important