RimWorld

RimWorld

Human Farming
89 Comments
Sera Oct 10, 2023 @ 11:57am 
Ah fair enough. I can always Force convert them useing injectors.
Odeum  [author] Oct 10, 2023 @ 6:53am 
@Sera No. This is a one-note joke mod.
Sera Oct 9, 2023 @ 11:20pm 
Out of wonder. Can I tell it to plant a set xenotype? (I have a set of humans made for keeping up my numbers bu no matter what I do or set I have to force them to try for kids. I even added a gene mod to make them seek out loven nonstop and they refuse.)
TrueCatLover May 28, 2023 @ 10:18am 
Very realistic, although this also works with monkeys irl. please make a mod that adds monkey tree too.
Odeum  [author] Nov 24, 2022 @ 1:08am 
@Widgets.ButtonInvisible
Almost certainly
ThatsAFrog Nov 23, 2022 @ 9:42pm 
This mod compatable with 1.4?
Zeng Xiao Feb 12, 2022 @ 9:02pm 
funny lol
Bit Sep 26, 2021 @ 10:43pm 
used this mod on 1.3 works like a charm and has none of the bugs that other mods that do the same thing have
Odeum  [author] Jul 20, 2021 @ 1:13pm 
@NylonWorms
Okay? Thanks, but I wasn't expecting you to say that lmao. No need to apologize.
NylonWorms Jul 20, 2021 @ 12:35pm 
@Odeum I just wanted to say im so happy for you being on that team! (sorry I didn't say it sooner).
Odeum  [author] Jul 20, 2021 @ 5:16am 
@badhaiku
Probably. Give it a shot?
badhaiku Jul 19, 2021 @ 11:07pm 
This still works on 1.3
EvilNecroid Apr 22, 2021 @ 12:47pm 
so they r wild humans?
NylonWorms Sep 6, 2020 @ 9:46pm 
@Odeum the mod does still work for 1.2 currently.
at least for me its working.
NylonWorms Sep 6, 2020 @ 3:49am 
@Odeum thank you and I appreciate you at least telling me that it could work. ill report back if it is later.
Odeum  [author] Sep 6, 2020 @ 1:03am 
@NylonWorms it probably works, but checking and updating this mod isn't a priority for me right now(I'm on the Biomes! mod team).
NylonWorms Sep 5, 2020 @ 5:27pm 
I already belive it does but want to check does this work with 1.2 or no
Fllo Jul 24, 2020 @ 5:45pm 
fun fact: this is how asexuals reproduce!
Alpharius Fuze Jul 3, 2020 @ 6:37am 
Now I can use the Soviets ways now
greghoeman Jun 19, 2020 @ 9:18pm 
THIS IS A PERFECT MOD I ALWAYS WANTED TO GROW HOMO SAPIENS I JUST LOVE I IDEA AND HOW IT WORKS!!!
Odeum  [author] Jun 3, 2020 @ 5:41pm 
@The Hat because they're newborn.
The Hat Jun 3, 2020 @ 5:37pm 
Why do they walk around like they're traveling on muddy terrain with no legs?
Ada-1's Creamy USB Port Jun 1, 2020 @ 9:47pm 
hey ummm.... OP, you feeling ok? What goes through your mind when you think of these mods to make lol.
patrikcath May 26, 2020 @ 6:21am 
Oh hey, it's the Bone Orchard SCP
BoxingBud May 23, 2020 @ 7:36am 
These are not worth it, unless you want slow 1/4 hunger bar humans that breakdown because they can't make it to anywhere they need to go in time.
Der durch die Scheibeboxxxer May 3, 2020 @ 6:29pm 
Can this mod be changes so that the new grown humans arent so fragile and slow???
Syrett Apr 6, 2020 @ 8:37am 
blessed. now i need not punish and force convert PoWs.
i need only grow humans. sure they are pitifully fragile, but who cares?
its not like they actually have worth.
thanks mate. now we can praise the gods in peace.
Wik7or Mar 27, 2020 @ 10:27am 
it would be nice if they came out with a higher age, also why does anything 1 hit them?
Latex Santa Mar 22, 2020 @ 2:34am 
@Odeum Why bother with treating prisoners nicely? Why bother with prisoner rescue quests or refugees, or wanderers joining anymore? Why indeed, when I can simply GROW MY OWN PUPPETS? Thank you, sir. My Vampire Noble Cultists will never have a manpower shortage ever again.
Slooge Mar 13, 2020 @ 6:16pm 
just discovered this mod and it amuses me greatly to have infants running around the tundra tailoring clothing for everyone and creating masterwork art. There's just something hilarious about all of that.
SirVivel Mar 4, 2020 @ 1:42pm 
Maybe @Odeum could give them a green skin colour? Just kidding, I love my cabbage patch kids as they are. *continues cooking lavish cannibal meals*
Odeum  [author] Mar 4, 2020 @ 8:10am 
Not that I know of, sorry.
GuiltyHollow Mar 4, 2020 @ 1:48am 
is there anyway to make them come out with background specific for pawn the grown from tree ? or make their stats lower so it's not too op.
thanks
Odeum  [author] Mar 1, 2020 @ 1:50am 
That's all anyone can ask for, reallly!
Rayngow Feb 29, 2020 @ 12:08pm 
I dont really understand How it works but it works like a charm!
Odeum  [author] Feb 28, 2020 @ 3:56pm 
Updated. Should be compatible with both 1.0 and 1.1 now.
SirVivel Feb 28, 2020 @ 12:23pm 
You're welcome. ^^
Odeum  [author] Feb 28, 2020 @ 12:05pm 
Yes, Thank you for reminding me.
SirVivel Feb 28, 2020 @ 8:10am 
Update to vers 1.1 incoming? We have to counter the climate change by building more forests and no king, queen or POTUS will keep us from it... okay, maybe you if you are not willing to upgrade.
- BusterZlista - Feb 24, 2020 @ 9:43am 
this is just funny
Passionate Lobster Feb 22, 2020 @ 12:41pm 
Now all we need is an Appalachian Mud Squid race mod.
Midnight0gamer Feb 19, 2020 @ 10:37am 
And if you have mods that add children, you get easy to gun down... uh I mean babies to grow your colony.
Odeum  [author] Feb 19, 2020 @ 9:53am 
3 prisoners per tree, actually.
SirVivel Feb 19, 2020 @ 9:53am 
One plant, one food... äh, I mean potentional prisoner.
Midnight0gamer Feb 18, 2020 @ 10:41am 
Oh thank fucking god
Odeum  [author] Feb 18, 2020 @ 5:27am 
It does not have that problem, in my experience.
Midnight0gamer Feb 17, 2020 @ 7:54pm 
So I play with this mod called plant humans and that mod has the problem of spawning like 1000s of humans and fucking my game dose this mod happen to do anything like that?
Because if this mod doesnt I will install this in a heart beat.
ShoWel Feb 12, 2020 @ 11:14pm 
So that's what mom meant when she said she found me in the cabbage! It all makes sense now
SirVivel Feb 12, 2020 @ 12:20am 
Makes the hunt even easier.... *cooks cannibal stew*
Odeum  [author] Feb 11, 2020 @ 11:27am 
They are slow because they are zero years old. No, I can't fix it.
You can use devmode to age them up.