Project Zomboid

Project Zomboid

Reasonable Crime Preventation Alarm (for Build 41)
9 Comments
RH4DB4  [author] Dec 28, 2022 @ 4:53am 
車の防犯アラームにも対応しました。
不要な場合はこのツールのフォルダーにあるファイル「settings」を開き、「vehicle_enabled」を0に設定することで無効にもできます。
鍵がかかっていない車のトランクを開けたらアラームが鳴って馬鹿らしかったので。
なお、ボンネットを開けるとアラームが鳴るのはそのままにしているので、鍵を持っていない車の車両整備をするときは引き続き気をつけてください。

Support for car burglar alarms has been added.
If you do not need it, you can disable it by opening the "settings" file in the folder of this mod and setting "vehicle_enabled" to 0.
I opened the trunk of unlocked car and the alarm went off and I thought this was ridiculous.
However, the alarm is still activated when the hood is opened, so please continue to be careful when performing vehicle maintenance on cars that do not have keys.
RH4DB4  [author] Jan 17, 2022 @ 5:47am 
@TrailerParkThor
It still working in Build 41.65.
TrailerParkThor Jan 16, 2022 @ 8:37pm 
Still working in B41?
Senpai_Slime Apr 18, 2020 @ 6:37am 
In that case i find this mod basically essential, good work!
RH4DB4  [author] Apr 18, 2020 @ 2:12am 
@Senpai_Slime
You are reading this right.
This mod disables the alarm if the windows have been broken since the beginning when the building was generated.
Senpai_Slime Apr 17, 2020 @ 9:29pm 
So if a zombie smashes a window and enters a building will that disable the alarm with this mod or will it still go off, assuming i use the zombie alarm triggering setting? If im reading this right its just for when houses are generated
Vororo Feb 20, 2020 @ 11:09am 
thank you, i found these very annoying. Realistically if the windows and doors were left open, the alarm was left disabled.
RH4DB4  [author] Jan 12, 2020 @ 12:56pm 
I am a person who "do" select zombies trigger house alarms. :steammocking:
VelxraTV Jan 12, 2020 @ 12:48pm 
good for a person who "does not" select zombies trigger house alarms.