RimWorld

RimWorld

More Graphs
31 kommentarer
Mlie 19. sep. 2021 kl. 13:06 
Made an update of this:
https://steamcommunity.com/sharedfiles/filedetails/?id=2606523977
Hope it helps anyone!
SetArk <Nyanverick 07> 19. sep. 2021 kl. 9:54 
Hoy!
Plust one for a 1.3 port <3
Ferchu 4. aug. 2021 kl. 15:03 
Hi @natbob1, Could you add these texts to have the mod in Spanish? Thx

HistoryAutoRecorderGroupDefPatches : https://pastebin.com/i9BQhXDy
HistoryAutoRecorderDefpatches: https://pastebin.com/AvuEhk6N
marccharlton4 3. aug. 2021 kl. 22:19 
1.3 update would be appreciated
Lurmey 17. juli 2021 kl. 2:56 
I really need a breakdown of the wealth of buildings too. Some building in my colony is adding over 500,000 wealth and I really need to find what it is so I can nuke it from orbit!
PGMP 12. jan. 2021 kl. 11:15 
I wish we could see the wealth of buildings like in past versions. I forgot how much wealth does a geothermal generator brings, or a simple wood generator.
I am very careful with wealth of the colony so anything that helps its well received.
star 21. dec. 2020 kl. 15:31 
Is it possible to add temperature graph?
Cardinal_Z 28. aug. 2020 kl. 12:46 
Hi, is is possible that you add another feature for viewing time period for only a few days? (3-5) It would be really useful for tracking down power usage. Also, there is a problem. If the colony has multiple grids the the displayed graph is fixed to only one of the grid.
heymegalodon 12. aug. 2020 kl. 8:49 
Please update to 1.2
Sika 9. juli 2020 kl. 2:32 
A cool feature I believe would be counting items per colonist. I don't know if it's doable. I mean, there's a difference between having 1000 food units and 2 pawns, and having 1000 food units and 25 pawns.
Ethan 2. juli 2020 kl. 18:40 
Hey! Love your mod, because it helps me with keeping track of some super helpful stuff. As a suggestion, is it possible to add another graph for each of the colonists skills? For example, I can see how much someone's medical skill grows after a batch of organ harvesting.
tvmax 3. maj 2020 kl. 5:27 
What is the point of releasing a mod for Rimworld, but not adapting it for HSK? :steammocking:
digitoor 19. apr. 2020 kl. 9:47 
Really awesome mod! Thank you.
velcroboy333 13. apr. 2020 kl. 10:26 
👍
arch4n631 13. apr. 2020 kl. 9:15 
Thanks for update
DrStarfish 13. apr. 2020 kl. 8:45 
Awesome! I appreciate it a lot :)
natbob1  [ophavsmand] 12. apr. 2020 kl. 17:02 
@mtg, @DrStarfish, @arch4n631 More Graphs has been updated to support Rimworld 1.1.
Thanks @HawnHan for the Simplified Chinese translation. Cheers!
mtg 11. apr. 2020 kl. 14:48 
i realy miss this one, thank you for all the work you have done so far and i hope you find the time to update it soon :)
DrStarfish 7. mar. 2020 kl. 11:08 
Will yuou update this mod?
arch4n631 29. feb. 2020 kl. 8:36 
Good mod. Hope it get updated to 1.1 soon. Thanks
velcroboy333 10. feb. 2020 kl. 15:15 
That sounds great. I know the Tech Advancing mod defines the stages as...

Undefined, Animal, Neolithic, Medieval, Industrial, Spacer, Ultra, Archotech.
jtgibson 10. feb. 2020 kl. 14:03 
@Profile, , Name Pawn conditions could be interesting, but what would be graphed? I think good ones would be time spent downed/injured as one, and total colony pawn damage suffered (from the pawn records) as another, perhaps with a third plot for total damage inflicted on others... but I can't think of good plots for the remaining three slots.
jtgibson 10. feb. 2020 kl. 14:01 
@velcroboy333 That sounds brilliant. Total research points earned (from scenario start) and research points per day seem like good graphs. Perhaps the third/fourth/fifth/sixth plots would be total neolithic, medieval, industrial, and spacer tech points (including already unlocked from scenario start)? I can't think of any good plots other than the first two, but those four seem like a decent resort.
HawnHan 10. feb. 2020 kl. 9:39 
I translated the mod into Simplified Chinese,please merge it,thank you! Github [github.com]
velcroboy333 5. feb. 2020 kl. 14:02 
I'm a super nerd for this stuff. I've subbed as soon as it came out. Just wondering if you could add a research graph? Like point of research over time. I'd be interested to see what happens as I go through the stages; primitive, industrial, spacer...
BottomScorer 14. jan. 2020 kl. 5:05 
Add more stats about pawn conditions... Not so useful right now.
Mistletoe The Bard 11. jan. 2020 kl. 20:08 
This looks nice.
Fendryk 11. jan. 2020 kl. 17:03 
I've been trying to figure out why my wealth is so high and my poor 4 colonists in the rear keep getting 40 tribals. This sounds radical!
LoggerC4 11. jan. 2020 kl. 15:30 
Pretty neat, thanks for this!
natbob1  [ophavsmand] 11. jan. 2020 kl. 12:08 
Hello test, I have used the mod for several hours in my own saves and have not noticed any performance issues. Cheers!
test 11. jan. 2020 kl. 11:13 
does it affect performance