Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
can change with INI
I don't think I will be looking into which mod could be causing whatever your issues are. ;)
I run all of my mods and handful others on my own cluster and even more on test svr where I check for issues etc.
And I run all of my mods on SP game too.
No such issues.
Conclusion: Mod not broken. Your issues are your own to troubleshoot.
Is the mod still broken or is it fixed. We can not get the boxes on serveral maps. But that may be a local issue.
should just full wipe all mods locally. unsub them all, wait for that to "download" then close steam entirely- from systray right click close.
then remove mods from the folders where you have ark installed.
also from the workshop cache.
its supposed to remove all that when you unsub but ya..
or you are mucking with the mod assets when you should not be. if you are, dont do that.
which would max out at ~2.1 billion and then cause rollover (negative qty) issues
... or magical lol
Items are either LoCap or HiCap. LoCap items eat 3 CAP for 1st stack then 1 CAP for every stack there after. This will be simple resource items that stack like stone, wood, etc.
HiCap items have additional data such as stats, egg data, dinos, or other custom (mods) data. The value assigned is based on the size (bytes) of the item.
I was wondering what that CAP is. It basically is a protection against borking your save. This was needed lol. And glad you've found the fix for SP issues. Can't wait to try the reworked mod!
CAP is necessary because not all items are alike. 100 stacks of stone is simple to store. Its just a class reference and the integer '100'. But 100 filled cryopods / souls... that would probably crash your game as soon as the inventory containing that box was accessed- essentially bricking your worldsave.
I put hardlimit of 300 on CAP. But I will put a toggle INI to allow higher CAP. With disclaimer that you may brick your save and its not something I will be able to help you with. :D