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I made a discussion with said error log in the mods discussions as not to nuke the main comments.
Will try to play with my mod combination
After purchasing Biotech update and started a new colony i noticed, that pawns and animals stay in incapacitated state indifinitely, fully healed. What additional info can i give to maybe solve this issue?
RAWRXD
RAWRXD
Verse.Log:Message(String, Boolean)
RW_ThePacifier.Patch_Pawn_JobTracker_TryFindAndStartJob:Patch()
Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.TryFindAndStartJob_Patch1(Pawn_JobTracker)
Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch0(Pawn_JobTracker, JobCondition, Boolean, Boolean)
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Verse.Pawn.Tick_Patch4(Pawn)
Verse.TickList:Tick()
Verse.TickManager:Verse.TickManager.DoSingleTick_Patch2(TickManager)
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
When initiating a ritual that would destroy a body part (I. E. Blinding) make sure "indestructible body parts" is turned OFF, otherwise the ritual will fail every time.
tried with all other mods disabled ...