Sid Meier's Civilization VI

Sid Meier's Civilization VI

[OLD] Better Balanced Starts (BBS)
349 Comments
Zagreb Feb 15 @ 5:14am 
Is it intended for the mod to screw over starting locations for Mali, Russia and Canada? Barely any deserts or tundra tiles unless you reroll like 10 times.
sanzan Feb 28, 2024 @ 11:50pm 
thank you
NewChris_unLMTD Aug 16, 2023 @ 7:20am 
Is this compatible with Improved Start Biases? If not, does it do similar things in single player or would I need to disable one and enable the other if I'm switching between SP/MP?
wqeasd May 19, 2023 @ 6:49am 
good day
Turtle-Gal Dec 18, 2022 @ 3:22pm 
Thank you
D. / Jack The Narrator  [author] Dec 18, 2022 @ 1:55am 
@knight_turtlegal: my bad the previous discord was closed by its owner. The new one is here: https://discord.gg/ujVdg78tx6
Turtle-Gal Dec 17, 2022 @ 6:42pm 
@D. / Jack The Narrator if your discord is locked so no one can post anything and you delete any comments talking about it why even have the discord
BetterMonkyWinsツ Dec 16, 2022 @ 8:55am 
still very nice
D. / Jack The Narrator  [author] Nov 15, 2022 @ 7:57am 
@Флешка на шиї: Yes but not gurantee for future patch
@Puddings: Thanks again
Puddings Nov 13, 2022 @ 3:22pm 
one of the worst mods ever don't install
Neko-chan Sep 10, 2022 @ 12:59am 
does it work on new version?
Emhyr Aug 21, 2022 @ 10:51am 
Thanks Jack. I'll try.
D. / Jack The Narrator  [author] Aug 21, 2022 @ 4:37am 
@Emhyr: BBS doesn't change the starting biases. I would advice you to DL BBG (if you haven't already) which would take care of starting terrain type.
Emhyr Aug 20, 2022 @ 5:50am 
fix amanitore spawn please, always spawns on jungle tiles :|
星野アイ Jul 29, 2022 @ 4:52am 
很棒的MOD~!
D. / Jack The Narrator  [author] Apr 28, 2022 @ 6:05am 
@SapientiaEst: Feel free to join the discord and help my successors to help them out.
zippo Apr 27, 2022 @ 1:59pm 
good
Love'n'Peace Apr 20, 2022 @ 10:09pm 
The one linked does work, confirming it so people don't give up blindly. No special care was taken to install it.
Ban Mar 20, 2022 @ 8:06pm 
Ok, finally figured out what is wrong with BBS, it does not work with Mac, so congratulations, now I understand why we have 2 groups. Windows players (about 2/3 of players) and mac players + people that dislike BBS/G. So thanks for splitting Civ community in two.
Kryndude Mar 13, 2022 @ 6:29am 
Does this mod add bias to Poland towards coast and lake? According to the wiki Poland shouldn't have any starting bias but every single time I re-map I start near coast with a big lake next to me. It's weird because Poland's UB encourages it to go CH but the terrain forces me into harbor.
Boris Baconbeer Feb 16, 2022 @ 1:22am 
I'm not sure if anyone else is finding this happening, but we (my friends and I) think there is a problem with how BBS populates the map. Last three occasions; 6 players, small continents map, 5 of us will be placed on one continent and the remaining player will be by themselves with most of the City States. This seems unbalanced. It could be just bad luck but we are too scared to use BBS again, hence why we ask is it happening to others?
Erastol Feb 12, 2022 @ 5:47pm 
fix the Canada spawns please
August_Stiglitz Feb 11, 2022 @ 8:46am 
several tens of minutes
Kalash PD Feb 9, 2022 @ 8:59am 
same problem as @vanidy on a classic small map (normal amount of player) the game won't start.
D. / Jack The Narrator  [author] Feb 7, 2022 @ 5:29am 
@Vanidy / Mr_Esclave: BBS is essentially a solver, trying to place player the best way possible. It could be the case that you are asking to put too many CS / players for the map size. After a while it would go back to the classic Firaxis solver in any case but that could mean several minutes on a larger map size.
Mr_Esclave Feb 6, 2022 @ 11:11am 
I have the same problem as @vanidy
ChrisAdams Feb 1, 2022 @ 4:10am 
thank you! nice work.but I find that the ridges option make all the mount into volcanos. Could you please fix this? MacOs
Vanidy Jan 31, 2022 @ 11:55pm 
Whenever I use this mod my game won't start. It waits on start screen forever. Is it about my pc performance or I am missing another point? Once I disable the BBS mode my game starts as it should be. I don't know what to do.
Axceus Jan 23, 2022 @ 6:43pm 
@D. / Jack The Narrator no worries, thats understandable! I've decided to get the anthology pack anyways!
D. / Jack The Narrator  [author] Jan 20, 2022 @ 1:12am 
@Axceus: No, unfortuantely it was difficult to maintain multiple versions of the same mod.
Axceus Jan 19, 2022 @ 10:40am 
Is there a better balanced start version for the base game?
Rando Jan 18, 2022 @ 4:09pm 
booty
JEJE8 Jan 15, 2022 @ 5:43pm 
Thank you
D. / Jack The Narrator  [author] Jan 15, 2022 @ 9:08am 
@BigBossBilly: It does for Legendary. Standard and Balanced would yield the same results

@Dewalian: Correct only the graphics are included as the TM wonders' power are imbalanced so I did not want to implement another layer of comparing each wonder strength vs. player placement.
BigBossBilly Jan 14, 2022 @ 1:06pm 
This mode looks great. Quick question: Does the "Start position: Standard / Balanced / Legendary" setting from the base game have any impact when using this mod? What should we select?
JEJE8 Jan 14, 2022 @ 1:54am 
Hi, the description says that Terra Mirabilis wonders are included in this mod, which is right. But Terra Mirabilis wonder's effect changes doesn't seem to apply in this mod. Is this intentional or not?
Siniganggang Jan 7, 2022 @ 3:46am 
Thanks!
D. / Jack The Narrator  [author] Jan 6, 2022 @ 10:48pm 
@Siniganggang: Several ways.

# You can create a preset once and load the configuration.

# If you play with Multiplayer Helper, the default setting when creating the game would be original Civ6.

It is unfortunately not possible to default a list of wonder: the exclusion variable is an array but the default database is only able to take single value (which translates into all on or all off).

@OneMoTurn: Custom Continent Split makes fault line a magnet for Inca albeit not guaranteed, Custom Mountain Lover is lifting a base game setting that was limiting the number of mountains he could get.
You can disable these simply by overriding the trait in your SQL / XML custom bias file "e.g. DELETE bla blah". Simply put the load order after so it modify the database after BBS.
Siniganggang Jan 6, 2022 @ 8:12pm 
@DestrockQc no i meant like disabling the civ 5 wonders from bbs. I want to play with wonders just not the civ 5 ones
OneMoTurn Jan 6, 2022 @ 3:30pm 
thanks for the clarification jack... another question if i were to say create a custom spawn bias for Inca, would your 'Custom Contient Split' and 'Custom Mountain Lover' overwrite it? just want to play around with giving him a tier 1 hill and mountain bias and see if i can get some of these bad spawns out...
Siniganggang Jan 6, 2022 @ 5:51am 
any way to disable civ 5 wonders without you know manually doing so lol? Not very familiar with them and I play with bbs often and don't want the wonders
D. / Jack The Narrator  [author] Jan 5, 2022 @ 9:30am 
@OneMoTurn: this table allow other mods to indeed make some terrain less likely. 1 = very unlikely, 5 = less likely indeed.
OneMoTurn Jan 4, 2022 @ 2:42pm 
for your 'StartBiasNegatives' table you are creating, am i correct in assuming that when it says 'Tier 1 = most impactful, Tier 5 = least impactful' that for example:

INSERT OR IGNORE INTO StartBiasNegatives (CivilizationType, FeatureType,Tier)
VALUES
('CIVILIZATION_GAUL','FEATURE_FLOODPLAINS_PLAINS', 1)

That this would make it very unlikely that the gaul would spawn on floodplains?
Mr.Pigeon Jan 4, 2022 @ 9:33am 
How Big is Enormous Map?
Mr.Pigeon Jan 4, 2022 @ 9:33am 
Hey :D

Spotted a Typo

it should be - Strategic Resources "Always Guaranteed"
D. / Jack The Narrator  [author] Dec 18, 2021 @ 2:24am 
@August0512: good news
August0512 Dec 14, 2021 @ 12:06pm 
as for that matter, i really enjoy the mod
August0512 Dec 14, 2021 @ 12:06pm 
@D. / Jack The Narrator sorry its been a while... i found out what was causing my problems, it was a natural wonder mod i bellieve
D. / Jack The Narrator  [author] Dec 6, 2021 @ 8:44am 
@S'en: BBS reads whatever biaised are in the database.
For "custom biases" it work the same e.g. if you are using BBG.
If you are editing an XML make sure the load order superseeds the other mods so it doesn t get overriden.

In general I would suggest you to create effectively a very simple mod with your edit rather than changing the base game file.
Vingaard Dec 3, 2021 @ 2:04am 
Thank you for a great mod!

If I want to change the start bias of some Civs would it conflict with this mod if I changed Civilizations.xml directly?

Or do I need to change the bias via your mod?