Cities: Skylines

Cities: Skylines

OpenStreetMap Import - generate roads from OSM with street names and road-type selection
181 Comments
femtas Jan 3 @ 1:38pm 
Any time I delete or modify the roads, i get spammed with like 10 "Object reference not set to an instance of an object" errors in a row.
femtas Dec 31, 2024 @ 12:22pm 
I'm getting the problem of "Object reference not set to an instance of an object" errors spammed when i try loading roads.
Merlin St.Wahgwaan Nov 22, 2024 @ 10:01pm 
Any chance of adding Export to .osm ability? SO I can copy existing custom map layouts to new maps ect...
Del'Sky May 12, 2024 @ 8:46pm 
Please, make a version to CS2!
app May 1, 2024 @ 6:09pm 
Is this still working ?
kyuzoaoi Apr 27, 2024 @ 12:08pm 
@xentrix1024, how to find the scale factor of 1.041666? I can't find it.
Saplaiceen Feb 22, 2024 @ 8:10pm 
if you use skydark i suggest scaling the map to 7km and when you use OSM you change the scale factor to 1.06 for better scaling and accuracy
xentrix1024 Feb 19, 2024 @ 9:32am 
I also realized that some roads appear as oneway when they should not.
The solution is to remove all <tag k="oneway" v="no"/> tags from your osm file before using it. The mod disregards the "no" and creates a one way street.
xentrix1024 Feb 17, 2024 @ 8:39am 
If the roads are placed off scale, here is my solution that just worked:
Use a scale factor of 1.041666

The reason is that I used the heightmap.png and map.osm from https://heightmap.skydark.pl/ that assumes you have a 17.28km map. I thought this mod assumed maps of 18km, so it needs some scaling.
18/17.28=1.041666 which aligned my streets PERFECTLY!!!
Sparks1176 Feb 2, 2024 @ 12:38pm 
can someone tell me where the files go now that we use Skydark, thanks
ExpedientFalcon Nov 25, 2023 @ 7:32pm 
I really want this to work well, but currently it seems to have issues with creating glitchy/unselectable nodes. Though it is amazing how much currently works. Maybe I'll poke at the source code and see if I can fix up some of the issues...
Chrissy Nov 3, 2023 @ 2:29am 
please bring this out for cities skylines 2
Cr3aM Sep 28, 2023 @ 6:19am 
Waiting for updated mod and instructions :(
I can smell you Sep 28, 2023 @ 2:02am 
yeah I dont know in which order I have to fill in the coordinates in OpenStreetMpa and every time I do it I land in the middle of the ocean...
timothy Sep 17, 2023 @ 10:48am 
why doe every time i have clicked on build road are done the roads are over laping
neousernam Sep 9, 2023 @ 8:01am 
For everyone that has problems with the downloads: terrainparty is broken, use skydark. You can download the osm and heightmap files, as well as an image overlay from there.
Make certain that the files are in the correct folders (you can change this while the game is running, no worries), and that the mod is activated.

The roads the mod makes aren't perfect, but they work well as a starting point. I'd suggest using an image overlay mod to fix the oddness and help streamline roads to use less nodes before using in gameplay, it saves on load-time.
neousernam Sep 9, 2023 @ 7:56am 
Works as well as it ever did. Note: Skyve flags the mod as old so you have to manually activate the mod. Skyve also links to another mod (OSM import). OSM import is broken, do not swap over.
Centurion Aug 5, 2023 @ 11:51am 
not appearing in mine either
Alice&Gui Jul 18, 2023 @ 6:58am 
Mod is not appearing in-game
TK18 Jun 18, 2023 @ 10:44am 
the site for downloading the maps, crashes everytime you click on export. D:
Zephyroku May 28, 2023 @ 5:32am 
I wish this would work, but the terrain website does not work, shows an error upon clicking "export"
Het Hondje Apr 19, 2023 @ 6:49am 
When I hit 'Make Roads' the mod shows it's building roads and that they are completed, but the roads don't actually get built. Also the mod then says there are 0 nodes. What could possibly be going wrong here?
playlego Apr 15, 2023 @ 8:50pm 
The mod is working. It's the openstreetmap data being terrible. I'll have to redo all roads.
GalaxyBrain Mar 19, 2023 @ 7:26am 
This mod still works and is a lot of fun to mess around with.
newmember Mar 12, 2023 @ 5:04pm 
Might it be possible to import larger datasets of osm?
For example the entire province?
Could I also import the polys?
https://download.geofabrik.de/north-america/canada/alberta.html
mark Mar 5, 2023 @ 12:55pm 
@someafricann heightmap.skydark allows you to download the osm straight from their site
someafricann Mar 5, 2023 @ 10:05am 
how do you find the long and lats with ? https://heightmap.skydark.pl/
Pjordter Jan 13, 2023 @ 9:11am 
Any way to change which roads are used when importing? For example if i wanted to use different railroads? Using RON messes up the intersections with roads.
Gosco Jan 8, 2023 @ 11:36am 
La limite de 32767 tuiles et segments de route dans City Skylines a été imposée pour éviter des problèmes de performance et de jouabilité. Utiliser trop de tuiles et de segments de route peut ralentir le jeu et le rendre difficile à jouer. 32767 est un entier positif qui peut être stocké en utilisant 16 bits de mémoire. En informatique, les entiers peuvent souvent être stockés en utilisant différentes tailles de mémoire. La limite de 32767 tuiles et segments de route peut être utilisée pour des raisons de performance ou de gestion de la mémoire, mais peut être augmentée en utilisant un entier de taille supérieure, ce qui peut affecter les performances ou la gestion de la mémoire de votre application.
GTAsian Jan 2, 2023 @ 4:00pm 
If your roads are misaligned, follow this guide [thefalkgamehub.com] to make your maps and then set the OSM Import scale setting to 104%
Sir Sheikhs Pears Nov 29, 2022 @ 7:04am 
@TkesslerT: Have you ever created and saved any Heightmaps in the Map Editor? If not, then such a folder does not exist in your directory( it is automatically created by game, when first time you saved some Heightmap)
Yes - you can create the folder manually - referring to the path: ...\Addons\MapEditor\Heightmaps
TkesslerT Nov 28, 2022 @ 12:53am 
I'm using Windows, I don't have the location "...\Addons\MapEditor\Heightmaps''.
Do I need to add/create it or maybe it should be there and I'm looking at the wrong directory?
wikz Oct 16, 2022 @ 3:32pm 
When I use the mod, even though I do not reach the node limit, I'm unable to place any roads in the map editor. I need to have highway connections for the map to be playable, but it will not let me place down any roads.
Chamëleon TBN Oct 5, 2022 @ 3:25am 
@skanyone - use https://heightmap.skydark.pl/ instead
skanyone Oct 3, 2022 @ 2:43pm 
does anyone else have a problem with the terrain.party website? it keeps giving a server error message every time
vwpowered Sep 13, 2022 @ 6:49am 
works great, once you figure it out :steamhappy:
housestationlive Aug 31, 2022 @ 1:06am 
your mod is very complicated to use. don't feel like i'm playing a game looking at scripts right now.
V3SS3L Aug 25, 2022 @ 5:59pm 
Already found my mistake, I was using the Old mod too, so only the old one would show up to use. My Bad!
V3SS3L Aug 25, 2022 @ 5:25pm 
The OSM Map is loaded correctly, but the 'Make Roads' button doesn't seem to be working. What to do? Even deactivated all other mods(so it doesn't conflict with each other) still doesn't work at all.
Wronk Jul 17, 2022 @ 8:45am 
jameslw27 I had the same issue, the fix is to set the map size in https://heightmap.skydark.pl/ to 18km instead of the default 17.28
jameslw27 Jul 17, 2022 @ 3:22am 
Anybody else finding that their roads OSM file is importing off-centre and up to 100m away from where they should be?
Getting my heightmap and OSM data from: https://heightmap.skydark.pl/
John Barilaro Jul 14, 2022 @ 1:36am 
i only get coordinates for the center of my area, but openstreetmap asks for more, anyone know how to help?
[AiR] Bango May 25, 2022 @ 11:02am 
Ah and does anyone know how to contact the developer from heightmap.skydark.pl or if there's an official Discord server for this application?
[AiR] Bango May 25, 2022 @ 10:43am 
Can anyone tell me where I can find a description for each of entries under road type?
E.G. what does trunk and trunk link mean?
ched May 18, 2022 @ 9:42am 
mod is installed and active but the button in the map editor isn't showing, any advice would be appreciated
jamesson May 16, 2022 @ 2:35pm 
what is the best tolerance/curve tolerance?
Sir Sheikhs Pears Apr 29, 2022 @ 7:56am 
@Basco81: Try CS Heightmap Genarator [heightmap.skydark.pl]
Its similar to terrainparty, but it works and have some additional features - download OSM map, satelite map, scaling heightmaps, some smoothing function etc.
Basco81 Apr 29, 2022 @ 7:27am 
terrain.party doesn't work
capa Mar 30, 2022 @ 1:36am 
@LastZolex Wow, I can't believe it actually worked. I was a bit sceptical at first, since I just installed the game, but you solved my issue. Had to uninstall both this mod and the Image Overlay mod.

Thank you so much!