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If you get blight on a crop in a tileable planter box, colonists will cut the blighted plant and immediately replant the same plant before moving on to cutting the next blighted plant instead of cutting all blighted plants first. If you have a few tileable planter boxes next to each other this can real easily put you into a permanent loop on cutting blight.
https://steamcommunity.com/sharedfiles/filedetails/?id=3548647575
"In extreme biomes (extreme desert or ice sheet) it’s simply too easy to slap down 5-6 planters when you have 0 fertility available."
I think the balance there is *you have to play in extreme biomes*. Don't you have enough problems already?
... (=_=;)
I got them to provide their sun, but I had to place a normal sun lamp somewhere else in the room and suddenly all of the ecosystems, even the ones out of range, started working normally. I'll submit a bug report, I know, I know, I just want to know if anyone else has run into it yet.
-thanks