Imperator: Rome

Imperator: Rome

Hellenismos - Diadochi Cultural Overhaul
37 Comments
rakovsky Jan 25, 2023 @ 12:48pm 
I have the latest edition of the game as of Jan. 25, 2023, and when I load the Mod in my Playsets, the loading screen just stays at 100%. I'm guessing that the Mod won't work with the latest game patch.
Chihiro Cyrille Mar 6, 2021 @ 1:01pm 
Any News?
DarkLegion Jan 11, 2021 @ 11:12am 
I'm trying to play with 1.4.2 but the world keeps loading. I got the same problem at 1.5
Xanadu-King Aug 27, 2020 @ 7:54pm 
Yay. :D
𓋞𓆖  [author] Aug 19, 2020 @ 10:06am 
The Menander patch has addressed most of the things this mod does (accepted cultures mechanic stops Macedonian from spreading everywhere, breakup of Illyrian into its own group and Thracian into native vs Hellenic thracian, etc) so there's not as much point in maintaining those features, but in the future I can try and update it to retain the syncretic cultures and mil bonuses
WRECKLESSREVOLT Aug 19, 2020 @ 9:55am 
This really needs to come back. this made the game so much better.
Xanadu-King Jun 8, 2020 @ 10:14pm 
I.... I just need this back. I will keep waiting, but I must know when it is available again.
ToastedPaper May 8, 2020 @ 11:48am 
plz
Gwax23 May 3, 2020 @ 2:22pm 
any updates?
>NAME GOES HERE< Apr 17, 2020 @ 10:49pm 
Sweet! I didn't want to start out there yet either.
Derriphan Apr 16, 2020 @ 10:10pm 
I can't wait for the update! I can't play as anything in the east without it.
LOLDiamond Apr 16, 2020 @ 10:38am 
Oh nice, I was worried my computer just sucked, and it's a pretty good one too
𓋞𓆖  [author] Apr 16, 2020 @ 8:10am 
Yeah the mod is currently incompatible with the latest imperator patch due to a number of conflicts, some of which have made certain mod features redundant (i.e. the new Illyrian group), so I'm in the process of sifting through and updating it accordingly
>NAME GOES HERE< Apr 16, 2020 @ 7:43am 
As of 1.4.2, when trying to start a new game with only this mod active, it seems to stay on "Generating World From History: 100%" indefinitely. Are there plans for an update?
LOLDiamond Apr 13, 2020 @ 6:02am 
Allas, this mod does not work for me as it literally does not load
jgareth Mar 13, 2020 @ 7:22am 
Hmm, so Imperator Barbaricum is probably out, but maybe I can get the Bloodline mod to work with it. Thanks!
𓋞𓆖  [author] Mar 12, 2020 @ 8:38am 
@jgareth It should be compatible with any mod that doesn't change the dacian, east levantine, or hellenic culture group files, the egyptian flavour events file, the indo-greek kingdom decision file, or the event modifiers file. Honestly, I think that last one (event modifiers) would be the likely source of conflict with bigger mods, but it should still be compatible with smaller graphical or UI mods, or flavor mods that don't add new modifiers.
jgareth Mar 11, 2020 @ 4:59pm 
I don't suppose this is compatible with other mods is it?
InsertNameHere Feb 7, 2020 @ 7:29pm 
@Red Dragoon cheers
𓋞𓆖  [author] Feb 7, 2020 @ 1:23pm 
@InsertNameHere I'm not too sure about if and when a fix has been made, but if people are still having trouble having the workshop automatically download the mod, I'll see about hosting it separately for direct download.

@SkaldicArts Alas, I wasn't the creator of the central portion of the design, IIRC I got it from a stock image on redbubble of a Vergina Star with a meander border.
skaldicarts Feb 5, 2020 @ 9:54am 
Does anyone know who designed the Meander symbol on the profile pic of this mod? Was it created by the owner of the mod? Either way, it looks awesome!
InsertNameHere Feb 4, 2020 @ 4:02pm 
Has Paradox fixed the issue with workshop mods not working yet? If not, how do I get this mod to work?
𓋞𓆖  [author] Jan 26, 2020 @ 11:52am 
@Herr Bismarck That's quite bizarre, haven't encountered that thus far during testing. Perhaps try deleting the mod and then resubscribing/redownloading from steam to make sure the download is ok? Or otherwise try verifying game file integrity through steam
Tecumseh Jan 26, 2020 @ 7:27am 
for some reason Phrygia, the Seleukids, Egypt and Thrace ceased to have any state culture by the end of the game, they even started to convert pops to 'no culture'
Amatbil Jan 7, 2020 @ 8:10am 
Understood, thanks !
𓋞𓆖  [author] Jan 7, 2020 @ 7:18am 
His personal culture is Thessalian (since that's where he grew up IRL IIRC), but the nation of Thrace has Helleno-Thracian set to primary culture, and all assimilation in that state will be to Helleno-Thracian
Amatbil Jan 7, 2020 @ 1:10am 
Sorry, but it is said he is thessalian ???
𓋞𓆖  [author] Jan 6, 2020 @ 2:41pm 
@Amatbil, Lysimachus of Thrace doesn't have the decision, yup, though that's because he is already Helleno-Thracian and ruling over non-Hellenized Thracians
Amatbil Jan 6, 2020 @ 1:51pm 
Seems like Lysimac dont have that cultural decision, true ?
𓋞𓆖  [author] Jan 1, 2020 @ 3:26pm 
@Xanadu-King Great ideas all, I had also been considering additional Hellenic cultures for other eastern cultures/culture groups. I did not include them in this release since none of the Diadochoi start as one of those cultures, but I may do so if and when I expand the decision so Persianate and Levantine nations can adopt Hellenized forms. Formation of a completely separate Hellenized culture group is an intriguing proposition, but i don't know how to handle it such that it has particular affinity with (lower unrest from) the Hellenistic and parent culture/culture group. It would at least offer a chance to have Hellenized namelists (so that a new Aramaic state wouldn't exactly have the same names as long dead Assyrian emperors), but I'm still not sure how to handle it.
𓋞𓆖  [author] Jan 1, 2020 @ 3:26pm 
@mAxL Yes, the AI can use the syncretic culture decisions- there's currently a 90% chance they adopt the new culture and a 10% chance they stay Macedonian, to add some dynamism. Actual percent chances may vary in future releases as I fine tune the balance.

@Ragnar Good idea, I'll see to adding Romanized cultures that barbarian tribes can convert to once they achieve certain relation with Rome, civilization level, or are released from Rome during a revolt. Probably will come when I make decisions for non-Diadochoi to convert too, under different conditions and with different effects.

@prozaivana @Olorin @Mpalagiannis Thank you so much! :D
BallsRoll Jan 1, 2020 @ 2:50pm 
wow thank you epic mod
Ragnar Jan 1, 2020 @ 4:36am 
you can add romano-galic
Olorin Dec 30, 2019 @ 7:32pm 
This is awesome! I always hate seeing all of the Near East becoming Macedonian. Hope you keep this up!
prozaivana Dec 30, 2019 @ 12:24pm 
Great!
Xanadu-King Dec 30, 2019 @ 9:31am 
This looks amazing, and I am definitely going to use it, especially since the historical Greeks were far more syncretic than the game allows you as the player to represent. However can I make a suggestion for a few cultures?

Greco-Babylonian, Greco-Assyrian, (Greco-Levantine culture group) should be put in there as well. As, aside from Judea, the Levantine cultures very quickly adopted the Hellenic traditions of their overlords. So much so, that by the time the Parthians, and Romans, arrived in the region, it could hardly be distinguished from any other Hellenic speaking place. While they looked like the Greeks that ruled them, they still called themselves Babylonian, Assyrian, etc.

EDIT: Also, I love the idea of creating a Gallo-Hellenic/Ibero-Hellenic culture for any Greek polity with enough grit and determination to conquer the Barbarian lands of Gaul and Iberia.
✪ max Dec 30, 2019 @ 8:04am 
does the AI use this?