Total War: WARHAMMER II

Total War: WARHAMMER II

Total Unit Resize II - UPDATED
329 Comments
Easel Jan 11 @ 11:11pm 
@BananaDMG Well of fucking course it affects gameplay. Differently sized units will be harder to hit with missiles etc.
BananaDMG Jul 5, 2023 @ 6:10am 
This mod affects gameplay, save replay and try play it with/without mod fights went different
Merkwürdigliebe Feb 9, 2023 @ 11:19am 
Is there a version without LOD?
sigmars_disciple Jan 16, 2023 @ 4:01pm 
LOL Did he actually write "hazardous presentation of the mod"? Wow, you seem to live in an entirely different world to the one I live in. Dear mod maker, I want to apologise for the dude 2 comments below. I think he doesn't know any better.... Your mod and its presentation / writeup is absolutely fine <3
Banzai Guns Oct 9, 2022 @ 11:03pm 
@Le druide - /snip "Monsters are appropriately sized, lords and heroes are no longer giants, and infantry are sized to fit the lore of Warhammer Fantasy Battles"

It states it in the description. Sets the "scale" of models to appropriate "Lore" size.

The screenshots show the relative scale, in the easiest way possible... By direct comparison.

Races are appropriately sized with regards to each other. Lords are no longer 40% larger than the rest of their race. Monsters are of a more reasonable size (in regards to lore descriptions).

Says it all, right there on the tin, so to speak.
Le druide Sep 26, 2022 @ 3:41am 
I don't understand the point of the illustration screenshots of this mod. There is no comparison! Neither with the other units, nor a before/after. What is the point ? I have no idea what this mod does exactly. Given the hazardous presentation, I imagine the content is just as hazardous.
Squaul Aug 22, 2022 @ 4:47am 
@Dealin if this is true i might that this one time where lore suk and is weird and illogical like look at the screenshot of Estigma.pk their size feel ultra goofy and wrong in comparaison of the rest .
Germanicus Jun 8, 2022 @ 11:13am 
Why update ? the last one was silence and the fury and after this nothing.
inFINITE ShiFty Apr 22, 2022 @ 3:20pm 
update?
estigma.pk Apr 10, 2022 @ 8:23pm 
First of all it is my favorite mod and I appreciate all the effort, but wargor and great bray shaman is not resize.
https://steamcommunity.com/sharedfiles/filedetails/?id=2792654255
https://steamcommunity.com/sharedfiles/filedetails/?id=2792657178
slaaneshgod Apr 8, 2022 @ 12:36pm 
@daelin @Kangarino Kirie thank you so much for your wonderful work and I look forward to seeing it in the 3rd game.
Daelin Apr 5, 2022 @ 7:15am 
@Yakilee if a unit isn't resized that is because it already fits the lore for it's size. Very few units made the cut
Yakilee Mar 20, 2022 @ 6:50am 
and great bray shaman
Yakilee Mar 20, 2022 @ 6:39am 
wargor is not resize
Daelin Feb 21, 2022 @ 9:20am 
@Billy Lee no, this mod is edited to keep sync kills working. Unlike other mods maybe do.
Ugly Bastard Feb 20, 2022 @ 5:27pm 
is this mods effect sync kill?
流星的爱1 Feb 19, 2022 @ 6:38am 
总单位调整大小II
Daelin Feb 19, 2022 @ 6:35am 
I will be returning to Modding for Total War Warhammer 3, stay tuned for the official Total Unit Resize 3.

Thank you again to Kangarino Kirie for keeping this mod alive when I had personal troubles that needed my attention!
buddhason8 Feb 1, 2022 @ 1:21am 
What are the values which control the height of individual units? I want to try editing the height of a custom Treeman unit. Or is height decided by directly playing with the models?
Daelin Jan 30, 2022 @ 9:27am 
this mod only affects visual scaling the units hitbox value is unchanged on a different table.
The2lied Jan 27, 2022 @ 12:02am 
Does this work with Radious?
funkypig1 Jan 20, 2022 @ 3:42pm 
FYI, if you use Xoudad's "Grand Order of the Reiksguard" your Reiksguard Foot will appear on the battle field as Carroburg Greatswords with weapons mounted on their back. They charge into battle punching their opponents with no weapon in hand...quite funny. Issue fixed when using a different L and H resize mod. This is a great mod if not using Xoudad's. No issues with other Imperial Foot mods.
KirGeo Jan 12, 2022 @ 6:31am 
Excited for this mod in game 3. Thanks for making it. :steamthumbsup:
Incata Jan 8, 2022 @ 7:54am 
This mod only modifies the scale of the units, most of the units have variations between 2 and 4%, but some can be double (like kholek). It affects combat, if you play a replay with this mod the replay result changes.
DerRitter Dec 15, 2021 @ 8:45pm 
This vs Sebidee?
Squeakers Oct 31, 2021 @ 5:15pm 
How big does Kholek suneater get?
NorscanWarlord Oct 16, 2021 @ 11:35am 
works in multiplayer/coop?
Earl Oct 14, 2021 @ 12:02pm 
what the last two guys said
Dairak Logrus Sep 29, 2021 @ 11:30am 
realy hitbox changed or nope?
Nicksy129r Sep 14, 2021 @ 4:45am 
Just wanted to ask, sorry if it's already been answered:
Does this mod change the hitbox of units, or just purely a graphical change?
Estoc Bestoc Sep 13, 2021 @ 9:29pm 
Is this the same as the SFO-integrated version?
Kona696 Aug 24, 2021 @ 1:50pm 
This mod conflicts with Unique Dragons For Imrik, instructions were left on that mods page for a fix by user SOTR would be great to see if the conflict could be resolved if you have time. My dumb fingers can barely even find my game files otherwise i'd implement it myself. Love this mod btw.
estigma.pk Aug 22, 2021 @ 11:03pm 
You haven't modified the Wargor and the Great shaman beastmen.
.X. Aug 12, 2021 @ 9:18pm 
@Bismark i had the same question, so i desactivate the mod, but i'm not sure about it, creator could tell us, if he changed hitboxes too.
Bismarck Aug 10, 2021 @ 6:04pm 
The mod claims no gameplay changes, but wouldn't a resize impact the unit's hitboxes? Which would then change gameplay?
-Rage Quit- Aug 8, 2021 @ 3:03pm 
Great mod, This is how units (lords, monsters etc.) should be like from the beggining. MUST HAVE mod, Thank you for your good work :praisesun:
Kevin Aug 6, 2021 @ 7:42am 
Work for coop campain multi-player?
Chef Jul 24, 2021 @ 7:51am 
Hi Kagarino, the black orcs aren't a bit small compared to the big orcs and the renowned unit of black orcs?

Thanks
Serj Targarien Jul 24, 2021 @ 4:56am 
Never mind about my previous comment, I took matters into my own hands and created a submod. Keep up the good work!
AngelPhoenix Jul 20, 2021 @ 9:44pm 
Game just doesn't look right without this. Thanks for updating so quick!
Serj Targarien Jul 19, 2021 @ 1:34am 
Ey, Kangarino. There used to be a mod which resized some popular modded Legendary Lords and units in the scale established by this mod. Its name was Modded Units Resize Pack, and it did a great job complimenting this mod for modded campaigns. 

The author stopped updating the mod a while ago, and after the last update it's gone from the Steam Workshop. It can still be found in Skymods for reference of the mods it added, but it doesn't work anymore. 

Any chance of adding those values to the main mod? People with unmodded roosters would basically never notice and people with mods would benefit greatly.  I understand it requires work and maintenance on your part, but fortunately we're at the end of the game's update cycle and the modding community will probably also slow down when we move to Warhammer 3, so it shouldn't be too bad.

Thanks for all your work, even if you decide against it.
Ca Bong Jul 18, 2021 @ 11:52pm 
can u add resize for some mixu's lord mods, plz?
Daelin Jul 17, 2021 @ 9:45am 
Glad to see everyone is still loving this mod, keep up the good work Kagarino!
JUMO Jul 16, 2021 @ 9:18pm 
감사합니다 !:steamthumbsup:
Ghastous™ Jul 16, 2021 @ 11:55am 
mod dont work just CTD
AndSas Jul 15, 2021 @ 11:01am 
Thanks for the update !
A Wave of Bunnies Jul 15, 2021 @ 9:26am 
No worries fren, just want to say that we care, and your work brings joy to our lives. It'll be ready when it's ready.
scehr Jul 15, 2021 @ 8:15am 
Thanks bunches. :Toxic_Geralt:
Villein Jul 15, 2021 @ 12:55am 
Absolutely essential mod, thank you so very much for keeping it updated
async Jul 15, 2021 @ 12:31am 
thank you!