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LUA ERROR stack traceback:
scripts/frontend.lua:372 in (method) UpdateHelpTextSize (Lua) <361-378>
scripts/frontend.lua:895 in (method) Update (Lua) <701-903>
scripts/update.lua:95 in () ? (Lua) <33-138>
Saw another guy having this issue before. I got it now, any fixes?
[00:06:29]: component drownable already exists on entity 100827 - ! ../mods/workshop-1938752683/scripts/prefabs/forge_characters.lua:52 in (upvalue) common_fn (Lua) <51-242>
"/scripts/prefabs..."1:64L attempt to index field "revivablecorpse" (a nil value)
i tested it with no other mods active, and it still crashes, help!!
[string 'scripts/frontend.lua']:372 attempt to perform arithmetic on local 'num_lines' (a nil value)
LUA ERROR stack traceback:
scripts/frontend.lua:372 in (method) UpdateHelpTextSize (Lua) <361-378>
scripts/frontend.lua:895 in (method) Update (Lua) <701-903>
scripts/update.lua:95 in () ? (Lua) <33-138>
No client mods enabled.
will await an update. :)
[00:03:31]: [string "../mods/workshop-1938752683/scripts/prefabs..."]:64: attempt to index field 'revivablecorpse' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-1938752683/scripts/prefabs/forge_characters.lua:64 in (upvalue) common_fn (Lua) <51-242>
../mods/workshop-1938752683/scripts/prefabs/player_common.lua:14 in (upvalue) master_postinit (Lua) <12-42>
scripts/prefabs/player_common.lua:2681 in (field) fn (Lua) <2170-2724>
scripts/mainfunctions.lua:336 in () ? (Lua) <325-371>
=[C]:-1 in (method) SendSpawnRequestToServer (C) <-1--1>
scripts/mainfunctions.lua:1991 in (local) cb (Lua) <1966-1992>
scripts/frontend.lua:666 in (method) DoFadingUpdate (Lua) <630-670>
scripts/frontend.lua:734 in (method) Update (Lua) <688-890>
scripts/update.lua:95 in () ? (Lua) <33-138>
[00:03:00]: [string "../mods/workshop-1938752683/scripts/prefabs..."]:64: attempt to index field 'revivablecorpse' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-1938752683/scripts/prefabs/forge_characters.lua:64 in (upvalue) common_fn (Lua) <51-242>
../mods/workshop-1938752683/scripts/prefabs/player_common.lua:14 in (upvalue) master_postinit (Lua) <12-42>
scripts/prefabs/player_common.lua:2681 in (field) fn (Lua) <2170-2724>
scripts/mainfunctions.lua:336 in () ? (Lua) <325-371>
中途加入的玩家选择观战会导致游戏崩溃。
https://github.com/xiaochency/Free/blob/main/client_log_2024-09-27-22-30-19.txt
I am a player of DST and also a mod developer and sharer on the WeGame platform. Recently, I came across your mod on Steam and was deeply impressed by its creativity and functionality. I believe it would be well-received in the WeGame community.
Therefore, I am writing to request your authorization to transfer your mod to the WeGame platform. To ensure your rights and respect your original work, I will retain your name and provide detailed credit to you as the original author in the mod description. Additionally, I would like to integrate some of your mod's features and content into my own mod to enhance the overall gaming experience.
If you agree to grant permission, please let me know if you have any special requirements or considerations.
Thank you very much for considering this proposal, and I look forward to your response.
Best regards
Line 64 of scripts/prefabs/forge_characters.lua "revivablecorpse == nil"
poor Eng I'm sorry
In other words this mod isn't controller compatable, please fix