Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
DeadlyApple that issue is commonly caused by having the AB+ version of MMC when playing on Repentance, basically the issue is that the menu music as removed from the game entirely by some mod, if it's not the wrong version of MMC check your mods to see if you have any that replace the games music list (a music.xml file in a resources folder)
I got a question, though. I was to shuffle between Rebirth, Antibirth and flash version soundtracks, but I was flash soundtrack to appear only in rooms, which were present in original flash version, I don't want flash tracks to occur in, for example, Burning Basement. Can this be configured somehow? Or maybe you'd consider an option like this? This is the only missing piece for me here.
when you pick a character the epiphany mod reloads the first floor (which can change its type) this makes soundtrack menu start the floor music, then MMCs timer goes off and it tries to fade in the floor music of the original floor type, which is either the wrong music or already playing, which can cause a bug in the game where fading an audio file over itself sometimes makes it go silent until you play a different song
I'll update MMC to cancel the timer if the epiphany menu is open
https://steamcommunity.com/sharedfiles/filedetails/?id=3441458139
I also noticed that when entering a new floor the floor intro music plays all the way through and THEN the stage floor music plays, that may be a base game thing though, not sure.
(unsubscribe, delete mod off your computer, run game to title screen, close game, resubscribe)
1. Would it be possible to make music tied to progression in achievements / unlocks? Like say, you unlock the alt path so all music changes on the normal path to x since that's a big moment in terms of progression? I saw the mod that ties soundtracks to specific characters so I was curious.
2. What about being able to filter shuffles? Like for instance being able to specify that I want boss theme 1 to shuffle between Rebirth, Antibirth, Flash but I only want Hush to shuffle between Antibirth and Rebirth?
if you really need passive mode off you could open antibirth+++ main.lua and delete the code from line 292 to line 313, or you could ask the mod dev to add an option for it in the config menu, they already have options for other alternate music choices so it shouldn't be difficult
(theres a setting for stageAPI in the 'other options' section that sets whether stageAPI or soundtrack menu has priority for playing music)
the library thing I'm not sure, it could be caused by the intro and loop of the song not matching up with bitrate/samplerate and can be fixed by putting them both through a ? to Ogg converter and having the same quality settings
it could also be caused by fading a song over itself (if the game is playing a song and you try to crossfade in the same song, it might detect that the song id is the same and do nothing, but if it's a different song id using the same audio file it tries to fade in for about a second and then just breaks), if it is that then this also would tell me that something other than soundtrack menu is trying to play music
do these issues still happen for your soundtracks if antibirth+++ is disabled?
having it play an antibirth jingle when you've selected rebirth is weird though, I'm doing some testing but not getting that, did you set ALL of the treasure room jingles to rebirth? treasure room jingles are picked randomly so if one of the other treasure jingles was still set to antibirth it could be playing that one sometimes