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This mod shouldn't have any code that would affect structures or items on the map, or that would change wealth value of anything.
Colony wealth buildings starts between 800k-1million. In comparison a tropical rainforest vanilla biome starts at 150k~
Is this intentional?
Thank you.
The auto-patcher broke and wasn't fixable. It has been removed, and replaced with xml patches. Full list of patched mods is in the description.
Do you have anything in the error log that would indicate a conflict?
I'll be away from my computer through at least tomorrow evening, but the actual patch should take maybe half an hour including testing once I get to it. It's not too bad to do!
Unfortunately, the current version of RP also overrides Grassland's biome placement, putting it way further north than it should normally be. But it's definitely there.
That said, it seems the Savannah from Realistic Planets (Continued) must have almost exactly the same criteria as your Grasslands, because I just can't get your Grasslands to show up no matter how I adjust commonality. Conversely, your Dense Oasis overrides their Oasis in the same way.