The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Warrior's Arsenal Overhaul Pack
8 Comments
The Struggler Sep 3, 2016 @ 5:47am 
why am I not getting the attack speed boost from barbarian perk? I've resubscribed and restarted the game about 5times now
Val Jul 13, 2014 @ 4:07pm 
@Michael Duggan Go into the McM and turn off Perk required things.
Octoknight Jun 2, 2014 @ 2:39pm 
Is two-handed still inferior to other options even with this mod? I can't make up my mind.
Remu  [author] May 14, 2014 @ 6:53pm 
It -should- work with it, due to the fact I didn't rename any vanilla perks, you just won't get any additional killmoves from the new perks I added.
justlovemonsters Mar 21, 2014 @ 1:49pm 
Does this work with Dance of Death, which utilizes the vanilla fighting perks to decide which killmove to show?
Remu  [author] Nov 21, 2013 @ 8:33pm 
They are set essentially the same way the Vanilla crit ones are, so yes, they absolutely should use the base damage haha
Mr. Popo's Hole Nov 21, 2013 @ 8:32pm 
Hey RemuV I love the Phalanx and arsenal packs so far, i do have a quick question however- Does the critical strike on Melee and Archery attacks still use the base weapon damage for the multiplier? Thanks alot keep up the good work
hahaha Nov 18, 2013 @ 2:58pm 
um i wish someone would make a mod like this but ake them all free