The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Warrior's Arsenal Overhaul Pack
   
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Category: Gameplay, Weapons
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29.356 KB
Nov 8, 2013 @ 4:39am
Nov 29, 2013 @ 11:59pm
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Warrior's Arsenal Overhaul Pack

Description
~~~~~~~~~~~~~~~~~~~~~~~
Warrior's Arsenal Overhaul Pack

By Remu Valtrez
~~~~~~~~~~~~~~~~~~~~~~~

~~~ Author's Note ~~~ I am not longer updating or bugfixing these mods, as they are fairly old. They are as is- use at your discretion.

The Pack Version of my Warrior's Arsenal Mods: Archery, One-Handed and Two-Handed.
Each Perk Tree changes have their own seperate mod- So you can pick and choose what you want!

Version 1.1

:: Bugfix from V1.0 ::
Had to set Grave Wounds/Bleed/Rend from Two-Handed Tree, and Weaponmaster/Hamstring/Bone Crusher from One-Handed Tree to require only the first rank of the starting Perks; as it would auto set them to Tier 3.

~~~ ARCHERY ~~~

:::: Critical Shot ::::

Critical Shot I - Level 30 Archery
10% chance of a critical hit that does 25% more critical damage.

Critical Shot II - Level 60 Archery
15% chance of a critical hit that does 50% more critical damage.

Critical Shot III - Level 90 Archery
20% chance of a critical hit that does 75% more critical damage.

::: Other Perks :::

Overdraw IV *Mastery* - Level 100 Archery
Bows do 125% more damage.

Hunter's Discipline - Level 80 Archery
Recover nearly all arrows from dead bodies.(99%)

Eagle Eye II - Level 60 Archery
The Stamina Drain on Eagle Eye has been reduced by half.


~~~ ONE-HANDED ~~~

:::: Bladesman ::::

The Effect of Bladesman has been increased, the levels remain the same:

Bladesman I - Level 30 One-Handed
Attacks with Swords have a 10% chance of doing 25% more critical damage.

Bladesman II - Level 60 One-Handed
Attacks with Swords have a 15% chance of doing 50% more critical damage.

Bladesman III - Level 90 One-Handed
Attacks with Swords have a 20% chance of doing 75% more critical damage.

::: Other Perks :::

Armsman VI *Mastery* - Level 100 One-Handed
One-Handed Weapons do 125% more damage.

Fighting Stance II - Level 50 One-Handed
Power Attacks with One-Handed weapons cost 50% less stamina.

Savage Strike II - Level 90 One-Handed
Standing power attacks do 50% more damage with a chance to decapitate your enemies.

Critical Charge II - Level 90 One-Handed
Can do a One-Handed power attack while sprinting that does triple critical damage.

Weapon Master - Level 90 One-Handed
Attacks with Daggers, Maces and War Axes have a 10% chance of doing 25% more critical damage. (Requires Bladesman I).

Hamstring - Level 90 One-Handed
Attacks with Swords, Maces and Daggers cause extra bleeding damage. (Requires Hack and Slash I).

Bone Crusher - Level 90 One-Handed
Attacks with Swords, War Axes and Daggers ignore 25% of Armor. (Requires Bone Breaker I).


~~~ TWO-HANDED ~~~

:::: Deep Wounds ::::

The Effect of Deep Wounds has been increased, the levels remain the same:

Deep Wounds I - Level 30 Two-Handed
Attacks with Greatswords have a 10% chance of doing more critical damage(+25% critical damage).

Deep Wounds II - Level 60 Two-Handed
Attacks with Greatswords have a 15% chance of doing more critical damage(+50% critical damage).

Deep Wounds III - Level 90 Two-Handed
Attacks with Greatswords have a 20% chance of doing more critical damage(+75% critical damage).

:::: Barbarian ::::

Barbarian II - Level 20 Two-Handed
Two-Handed weapons do 40% more damage and attack speed is increased by 5%.

Barbarian III - Level 40 Two-Handed
Two-Handed weapons do 60% more damage and attack speed is increased by 10%.

Barbarian IV - Level 60 Two-Handed
Two-Handed weapons do 80% more damage and attack speed is increased by 15%.

Barbarian V - Level 80 Two-Handed
Two-Handed weapons do 100% more damage and attack speed is increased by 20%.

Barbarian IV *Mastery* - Level 100 Two-Handed
Two-Handed weapons do 125% more damage and attack speed is increased by 25%.

::: Other Perks :::

Champion's Stance II - Level 50 Two-Handed
Power attacks with Two-Handed weapons cost 50% less stamina and deals 25% more damage.

Great Critical Charge II - Level 90 Two-Handed
Can do a Two-Handed power attack while sprinting that does quadruple critical damage.

Sweep II - Level 90 Two-Handed
Sideways Power Attacks with a Two-Handed weapon Deals 25% bonus damage to all targets in front of you.

Grave Wounds - 90 Two-Handed
Attacks with Battle Axes and Warhammers have a 10% chance of doing 25% more critical damage.(Requires Deep Wounds I).

Bleed - 90 Two-Handed
Attacks with Greatswords and Warhammers cause extra bleeding damage.(Requires Limbsplitter I).

Rend - 90 Two-Handed
Attacks with Greatswords and Battle Axes ignore 25% of armor. (Requires Skull Crusher I).

It may seem as if I've put a lot more into the Two-Handed tree than the One-Handed tree, and you'd be right. However, Two-Handers are overall inferior to Dual Wielding One-Handers, so I am hoping to balance it out a little bit.


If you like the mod, give that rate up button some love! :D
If not, post a comment and let me know why :)
8 Comments
The Struggler Sep 3, 2016 @ 5:47am 
why am I not getting the attack speed boost from barbarian perk? I've resubscribed and restarted the game about 5times now
Val Jul 13, 2014 @ 4:07pm 
@Michael Duggan Go into the McM and turn off Perk required things.
Octoknight Jun 2, 2014 @ 2:39pm 
Is two-handed still inferior to other options even with this mod? I can't make up my mind.
Remu  [author] May 14, 2014 @ 6:53pm 
It -should- work with it, due to the fact I didn't rename any vanilla perks, you just won't get any additional killmoves from the new perks I added.
justlovemonsters Mar 21, 2014 @ 1:49pm 
Does this work with Dance of Death, which utilizes the vanilla fighting perks to decide which killmove to show?
Remu  [author] Nov 21, 2013 @ 8:33pm 
They are set essentially the same way the Vanilla crit ones are, so yes, they absolutely should use the base damage haha
NegroCaucasian Nov 21, 2013 @ 8:32pm 
Hey RemuV I love the Phalanx and arsenal packs so far, i do have a quick question however- Does the critical strike on Melee and Archery attacks still use the base weapon damage for the multiplier? Thanks alot keep up the good work
hahaha Nov 18, 2013 @ 2:58pm 
um i wish someone would make a mod like this but ake them all free