Stellaris

Stellaris

Trait Diversity
371 Comments
Camille1358 Jul 27 @ 7:41am 
Could we have a Google Doc with all the traits, along with their effect percentages? plz
€apybara Jul 25 @ 3:51pm 
please update its a must have mod for me.
Red Skull Jun 20 @ 8:57am 
Hope this gets a full update now devs arent updating
Artemys Symetra May 8 @ 12:01pm 
I looked for the problem, and file species_mod_window.gui in Interface folder cause crash. Nevertheless, lot of trait are broken. The job modifier doesn't work anymore. So the mod need a big refit. maybe i lokking for and upload it, if i have the time, (and the motivation ^^)
arkanikorde May 8 @ 3:02am 
This great mod need a little update. It make crash the game for me too. ^^
Kiithnaras May 6 @ 7:29pm 
Indeed, after very much troubleshooting, this mod causes a game crash on a new galaxy start with 4.0
Ch0mpD13 May 6 @ 2:20pm 
Mod crashes the game when trying to create new galaxy
The Casualist May 5 @ 12:25pm 
Mod is broken. Crashes ingame.
Redeye Apr 23 @ 6:56pm 
doesn't seem to work at all for me
Skittles Apr 9 @ 12:24pm 
curious if this mod will be getting updated AFTER 4.0 releases, i just wanna know if i should come back to this mod to use during 4.0 later or not <3 love the mod, hope to see it in 4.0 as well <3
AreYouSavvy Feb 21 @ 12:58am 
I'm not familiar with the structure of how this mod works in the bg, but I hit midgame with my species that had the tiny trait which suddenly just stopped applying to my species, throwing my economy in disarray. It was working fine and just abruptly my colonies one by one would stop having the tiny apply. It's still there, visually, but its not working. It could possibly be related to having a mod that adds a genetics tradition which I took around the time it happened, but it didn't happen immediately either, so I'm not sure its related. I also noticed that it counted it as both a negative and positive trait in the template editor during the game. If I had less than three points left it would say I couldn't be tiny anymore (despite still having traits available) but if I removed it myself it removed the -3 modifier. Either way it just wasn't working extremely suddenly which really stings because my economy is now in a tremendous deficit because I had hundreds of pops when it happened.
ckinderknecht11 Jan 29 @ 10:57pm 
Politics? In MY comments section?
Gear`O`Derm Jan 20 @ 7:56pm 
@PAISLY bro u have been brainwashed.
Paisly Jan 7 @ 6:35am 
@猫猫老大 You are playing a Hive Mind and are surprised that you dont have political factions? Kinda ironic considering you are living in one.
Entity Jan 5 @ 4:17am 
Hm, is it possible to sort negative, positive and postive+ or negative+ into own clusters? If yes, why isn't this made already?
猫猫老大 Dec 22, 2024 @ 7:31am 
OK,i find the reason:my species has trait_td_multi_hiveminded.
After i remove this trait from my species,the faction immediately show up.
It would be better to have a hint to tell people what will happen when they have this trait.
猫猫老大 Dec 22, 2024 @ 6:50am 
I play with about 30 mods,and one day i find that i can't have factions.No matter it is 2220 or 2300,the factions just won't show up.
So i check my mods one by one.
I pick an archive around 2215,and i find that:
Playing without this mod,no matter how many other mods i select,factions will be generated the second I start my game.
Playing with this single mod(no other mods),factions still can't be generated.
Got any idea why it's happened?
Hex: J*b Application Nov 20, 2024 @ 11:02pm 
update to 3.14 pleasee
💀Kralazar Mallus💀 Nov 2, 2024 @ 11:49pm 
Is it need to be updated or its working fine right now?
YutaniWakazashi Nov 2, 2024 @ 10:39am 
How is this with the latest update?
Sandwich™ Oct 2, 2024 @ 10:43am 
is there by any chance a trait called "advanced evolution" in this mod? it gives +150% on everything.
mermaider Sep 26, 2024 @ 4:13am 
Cool mod

Anyways, important note for Necrophages players:

Thymoleptic Implants trait will prevent pops from becoming Necrophytes... This bug is 3 years old, so be careful and have a nice games
goodODST unit Sep 24, 2024 @ 1:22pm 
multi-hiveminded disables happiness yet the tooltip explaining that has been removed?
I noticed that when choosing the state principle of “xenophobia”, which also gives +10% to population growth, this same bonus does not apply to the second race (when playing as a NECROPHAG) which I have when the population increases, is this how it should be?
This effect is exerted by the blue perk “last children”, which removes reproduction from the race - is this intended?
dunnachius Sep 17, 2024 @ 8:09pm 
Still *seems* to work with 3.13.

I however cannot tell if it's causing any issues with cosmic storms or the update.
Redeye Sep 16, 2024 @ 3:31pm 
game says its outdated.
Daevinski Sep 14, 2024 @ 6:03pm 
-1 Unpdate
Rogueone Aug 12, 2024 @ 2:57pm 
update?
Dreams Aug 3, 2024 @ 6:00pm 
+ 1 update, please !
asapas Jul 7, 2024 @ 1:11pm 
hello, does it need an update?
Tanzz_Orion Jul 6, 2024 @ 8:31am 
can we please have an update for this mod
Brybry Jul 2, 2024 @ 4:00pm 
Some mods seem to be affected by a bug preventing them from displaying as updated. NSC3 - Season 1 has the same issue, and the dev has commented on it.
🎅🏻What is Love?🎅🏻 Jun 21, 2024 @ 6:40pm 
Update please
Empirgr May 21, 2024 @ 6:52pm 
there was an update on may 18th for 3.12 according to the change notes
<>===[}::::::::::::::::::::::::> May 19, 2024 @ 12:16pm 
Was this mod nerfed or has it just not been updated and the traits are degenerating?
Helios May 17, 2024 @ 2:58am 
+1 Update, please.
Barteg May 14, 2024 @ 1:58pm 
We really need an update for this
Dorumin111 May 11, 2024 @ 6:24pm 
This mod is a must-have, is there an update to 3.12 in the works?
Serecio May 9, 2024 @ 4:50am 
Can you pls update for 3.12? With this mod on, some new content does not work properbly. (New Cybernetic Origin Mechanic for exmaple, Pops do not get the trait correctly, so they can't use the new jobs and faction also does not appear)
Valtiel_The_First May 8, 2024 @ 2:38pm 
could it be updated for 3.11?
AnotherExample Mar 16, 2024 @ 6:18pm 
I see humanoid (maybe more species) can take lithoid and hivemind traits for 0 points. Is this a bug? and 2nd - Can the AI pick these when they are fx. reptilian?
cristobalripoll Mar 3, 2024 @ 10:48pm 
please update
Odoxon Mar 2, 2024 @ 7:54am 
Does the mod work with "Ethics and Civics Classic"?
Holly Darlin <3 Jan 29, 2024 @ 6:54am 
Hi hi, does the infinity machine perk have a special effect that I need to unlock or is it just -15% from science for the run?
Bastion Jan 14, 2024 @ 4:40am 
Does trait make the last children of the rulers immortal?
jesusjr Jan 10, 2024 @ 4:49pm 
Finding some traits are working and others are not. Example is Paragon and the robot trait. Research, more resources do not work. But more army damage that is part of trait works just fine. So no idea how many other traits are only partially working.
0utlaw Jan 4, 2024 @ 12:29am 
For some reason it's not loading in the playset, I can see it installed in mods, however, doesn't ever load in playset. I've subscribed and unsub'd, added mods after and they show up., but this one does not.
Rogueone Jan 1, 2024 @ 7:43pm 
Update?
Инкви! Dec 14, 2023 @ 8:05am 
Intrepid.
Slave: +200% political forces

does not work