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Since my last post I have beaten the event on Sandbox mode where there is no time limit to worry about. So you can take comfort in knowing that win conditions can be met and that coins, medallions, marks, and favours all seemingly function as they're supposed to. My wife and I have enjoyed trying to win the "No Sweat" mode where the Gnaw's Hangry Meter decreases at half the rate. Even then we still lose but it's been tremendous fun all the same.
I've played as Wes, Wickerbottom, Wendy, and Willow with no hiccups. Although, others have mentioned suffering from issues related to trying to play other characters.
Hopefully this helps to allay your concerns if, like me, you were wondering if this mod works. It's been fun exploring this new setting and succeeding in satisfying the Gnaw's appetites with the few dishes that I've managed to not screw up. I'll provide an update if I run into any problems.
the mod was working about 2 hours ago, now i cannot join any servers.
Better not adding any character skill points to avoid future crashes!
LUA ERROR stack traceback:
scripts/prefabs/skilltree_woodie.lua:153 in (local) onactivate (Lua) <151-158>
inst = 104608 - woodie (valid:true)
scripts/components/skilltreeupdater.lua:74 in (method) ActivateSkill_Server (Lua) <69-78>
self =
inst = 104608 - woodie (valid:true)
skilltree = table: 0000000056E21F30
skill = woodie_curse_beaver_1
characterprefab = woodie
onactivate = function - scripts/prefabs/skilltree_woodie.lua:151
scripts/components/skilltreeupdater.lua:97 in (method) ActivateSkill (Lua) <79-107>
self =
inst = 104608 - woodie (valid:true)
skilltree = table: 0000000056E21F30
skill = woodie_curse_beaver_1
prefab = nil
fromrpc = nil
characterprefab = woodie
updated = true
I only tested with woodie's first weregoose skill, and it crashes both solo as well as with 3 players
hopefully helps find a fix, I love playing this with my friends
haven't tested other charars with skill trees but will leave the log part below:
LUA ERROR stack traceback:
scripts/prefabs/skilltree_woodie.lua:70 in (local) onactivate (Lua) <69-71>
scripts/components/skilltreeupdater.lua:74 in (method) ActivateSkill_Server (Lua) <69-78>
scripts/components/skilltreeupdater.lua:97 in (method) ActivateSkill (Lua) <79-107>
scripts/components/skilltreeupdater.lua:264 in (method) SendFromSkillTreeBlob (Lua) <244-273>
scripts/prefabs/player_common_extensions.lua:910 in (method) OnPostActivateHandshake_Server (Lua) <898-916>
scripts/prefabs/player_common_extensions.lua:925 in (field) fn (Lua) <923-926>
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
scripts/update.lua:240 in () ? (Lua) <224-298>
LUA ERROR stack traceback:
=[C]:-1 in (global) error (C) <-1--1>
../mods/workshop-1918927570/scripts/regorge/configuration_check.lua:39 in (global) GorgeError (Lua) <21-41>
game_error = 1
sep = !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
../mods/workshop-1918927570/scripts/regorge/main.lua:953 in () ? (Lua) <952-955>
arg = nil
[00:00:16]: [string "../mods/workshop-1918927570/scripts/regorge..."]:39:
LUA ERROR stack traceback:
=[C]:-1 in (global) error (C) <-1--1>
../mods/workshop-1918927570/scripts/regorge/configuration_check.lua:39 in (global) GorgeError (Lua) <21-41>
../mods/workshop-1918927570/scripts/regorge/main.lua:953 in () ? (Lua) <952-955>
Just... don't... CHANGE THE MUSIC IN LOBBY............
hungry = {
hungriness_speedmult = 3,
},
Where did i get wrong? i m very confused.
The game is not playable.