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Better not adding any character skill points to avoid future crashes!
LUA ERROR stack traceback:
scripts/prefabs/skilltree_woodie.lua:153 in (local) onactivate (Lua) <151-158>
inst = 104608 - woodie (valid:true)
scripts/components/skilltreeupdater.lua:74 in (method) ActivateSkill_Server (Lua) <69-78>
self =
inst = 104608 - woodie (valid:true)
skilltree = table: 0000000056E21F30
skill = woodie_curse_beaver_1
characterprefab = woodie
onactivate = function - scripts/prefabs/skilltree_woodie.lua:151
scripts/components/skilltreeupdater.lua:97 in (method) ActivateSkill (Lua) <79-107>
self =
inst = 104608 - woodie (valid:true)
skilltree = table: 0000000056E21F30
skill = woodie_curse_beaver_1
prefab = nil
fromrpc = nil
characterprefab = woodie
updated = true