XCOM 2

XCOM 2

[WOTC] Force Level Display
Počet komentářů: 58
Ray 19. zář. v 7.22 
Works for me in 2024 had no issues
Dwarfling 16. srp. 2023 v 5.25 
Doesn't match LWotC's FL: https://i.postimg.cc/s2JvC16P/image.png
missymcmuffin 14. kvě. 2023 v 8.12 
Ahh...is ok. Just thought i'd ask =) just felt it was a missing function, but am happy with what it is too. 5 years late...but with modders like you whom had contributed in the past, and even those now in the present...this game is still very much a blast for peeps like me. Thank you so much. Appreciate lotssssss
Astral Descend  [autor] 14. kvě. 2023 v 7.29 
It's been a while since I've opened either the SDK or the game, so don't expect any updates in immediate future
missymcmuffin 12. kvě. 2023 v 20.47 
Hihi... not sure if the mod author is still active or not. If you so happen to read this:

Is it easy for you to make the FL display also appear on only the main Avenger's HUD too?
Like always be the first and permanent display on the most far-left (to be consistent with its geoscape) when using this with Rusty's Standardised Resources Bar?

If you need to jump through hoops for this, forget about it yah. Dont bother about it =D I just wanted to keep track of FL inside and outside too.

Even though this is a very old mod...Thank you so much for modding it and i do appreciate lotsssss that it is still working for someone like me whom had just found the game 5 years late. Cheers...
Astral Descend  [autor] 24. říj. 2022 v 1.18 
@T.A.R.D.I.S does it even make sense to translate the acronym? Force level is not a player-visible concept (usually) and the translated acronym is probably even more obscure. I feel like translating it would just cause confusion
Kanario97 12. říj. 2022 v 3.48 
Spanish Translation (its only 2 letters haha)

[ForceLevelWatcher]
strForceLevelHeader=NF
Dragon32 14. kvě. 2022 v 5.21 
@ChaoZ
i even tried only this mod+highlander activ, but still the same
I really don't know then, I'm afraid.

Oh. Have you got Framerate Smoothing enabled in your game options? Apparently that can mess with some UI mods, but I've never had a problem myself.
ChaoZ 14. kvě. 2022 v 3.38 
i even tried only this mod+highlander activ, but still the same - it only hides out faster...
ChaoZ 14. kvě. 2022 v 3.37 
No to LWotC and yes to the Debug Start. The ForceLevelDisplay shows up only for a few milliseconds when i enter the GlobusRoom, and then it gets hidden. And i dont know why??!
Dragon32 12. kvě. 2022 v 13.08 
@ChaoZ
Oh, OK. I assumed you were using the AML re-ordering. Have you tried with just this mod, maybe use Debug Start? Are you using LWotC? It's so pervasive in its changes I'd expect it not to work but have never tried it myself.
ChaoZ 12. kvě. 2022 v 11.00 
of course i did.. no newbe to modding.. ;) and you can change the load order from aml in the custom mod folder created by ourselfs - see here: https://www.reddit.com/r/xcom2mods/comments/l9760z/mod_load_order_in_alternative_mod_launcher_for/
Dragon32 12. kvě. 2022 v 10.29 
@ChaoZ
Have you tried the basics?
https://www.reddit.com/r/xcom2mods/wiki/mod_troubleshooting

No idea how you changed load order but it undoubtedly doesn't work.
ChaoZ 12. kvě. 2022 v 10.02 
i have no idea why it doesnt work.. i have no conflicts and even i changed the load order it wont show up... maybe there isnt enough space?

Can someone help?
Nemo Jr. 2. čvc. 2021 v 10.36 
Just wanted to mention this about Peek From Concealment UI Fix:

Make sure you have WotC versions of all the required mods (check them on the UI Fix's page) AND follow the Troubleshooting advice on that same page.
Bunbun 27. kvě. 2021 v 12.39 
@Tigermask809. Good thing you pointed this out. Was getting lag in the geo screen whenever I used not this mod but from Peek From Concealment UI fix. Conflicts as mentioned cause this lag.
ragnakore 17. bře. 2021 v 18.14 
... because it wasn't showing
Dragon32 17. bře. 2021 v 17.31 
@ragnakore
If only the very first paragraph of the mod's Description had that information in.
ragnakore 17. bře. 2021 v 16.51 
No idea where Force Level is displayed; is it in Tactical or Geo, or base because I am not seeing any of it either on a new game (after this mod was installed), or an old game (before this mod was installed).
Dragon32 24. říj. 2020 v 3.15 
@Tigermask809
If you mean low FPS rather than input lag then that's an indicator of a mod conflict, check for MCOs using Alternate Mod Launcher. If you mean input lag then that'll be something unique to your mouse or other input device.
Tigermask809 24. říj. 2020 v 1.06 
Does anyone else have lag during the main screen? Where you scan and stuff?
miku567 2. zář. 2020 v 11.34 
Log File: {ODKAZ SMAZÁN} {ODKAZ SMAZÁN}
miku567 2. zář. 2020 v 11.34 
I have an issue this mod no longer displays force level in geospace. {ODKAZ SMAZÁN}
Log file: {ODKAZ SMAZÁN}
aegis 24. čvn. 2020 v 8.05 
anyone an equvilent mod for this in vanila?
Forsaken 22. kvě. 2020 v 15.02 
People who have problems with their mods not working, the new game launcher screwed things up.

Using Advanced Mod Launcher fixes all the issues. Do the usual deleting all the config files and verifying your cache to reinstall the original ones, then launch the game with AML.

https://github.com/X2CommunityCore/xcom2-launcher
SeaGroomer 17. kvě. 2020 v 0.53 
It's the little "FL' number labeled '1' in the top-right info box. It represents the one box of the avatar bar filled in.
Lûte the Goblin 13. kvě. 2020 v 9.23 
I'm just as confused as user Littleman and I don't see anything in that screenshot that's different from my game. What am I missing?
Lobuno 3. kvě. 2020 v 18.19 
Working perfectly fine. Thanks for the mod !!!
xmandan 28. dub. 2020 v 1.39 
Also doesnt show for me, and yes I'm running CHL
Astral Descend  [autor] 26. úno. 2020 v 11.19 
Do you have the CHL installed and fully loaded?
Slappy Valentine 26. úno. 2020 v 4.26 
Not working for me, either. I see the screen posted below, but nothing shows up for me.
BDoubleDs 13. úno. 2020 v 14.14 
This doesnt work for me. I have subscribed/unsubscribed multiple times trying to get it to display but nothing gets this mod to work for me. Theres essentially no change on the geoscape information at the top right of the screen ( i assume this is where this information goes?)
Adam Jensen 007 5. úno. 2020 v 9.19 
Very nice friend. I wish if I had your skill. If it is possible, may I please make a suggestion? Could you consider ghost armor or ghost grenade from xcom 1? If not it is fine mate!
Best of luck on all of your mods friend:HappyMask:
Astral Descend  [autor] 5. úno. 2020 v 7.23 
I'm currently working on a big project
Adam Jensen 007 4. úno. 2020 v 13.41 
Thank you boss for your xcom 2 mods. Is there any chance you consider other mods>
ATF_Coldblooded Carebear || 19. pro. 2019 v 23.24 
Initially I thought this mod show the FL for individual mission and the general one not just the overall FL.

By that I mean if the general FL is 8 but the mission is FL 9 due to that last mission/research that increase the force level to the next tier... but still one more to add to my ever expending waist line... I mean game yeah that it ..
I’ll be going now
Littleman 26. lis. 2019 v 9.05 
Soooo... I'm confused as to what this mod actually does. Like, does it move the Avatar Projects, progress bar over or something?
alberto_adm 26. lis. 2019 v 7.01 
@Astral Descend , Of course, I had not noticed. Thanks for your attention and congratulations on the mod.
Astral Descend  [autor] 25. lis. 2019 v 10.31 
Yep. Updated the description
alberto_adm 25. lis. 2019 v 9.46 
Hello @AstralDescend , this MOD is safe to add in mid campaing?
Astral Descend  [autor] 22. lis. 2019 v 2.52 
Update! Added 2 config options and made it so that it shows up first, even if other mods add readings to that bar. Also big thanks to .vhs for new artwork!
Astral Descend  [autor] 22. lis. 2019 v 1.44 
@blackjacksike a hook is a CHL feature that allows mods to insert themselves into game's behaviour. In absence of such hook, mods would either not be able to do their job/changes or would require very clumsy workarounds
blackjacksike 21. lis. 2019 v 13.18 
What do you mean by the hook @Astral Descend?
Ludwig, Shadow Protogen 21. lis. 2019 v 0.52 
Very nice quality of life
Astral Descend  [autor] 20. lis. 2019 v 22.49 
@blackjacksike The vanilla CHL lacks the hook required for this to work
Kakroom 20. lis. 2019 v 18.46 
THAT'S A GOOD SPICE
blackjacksike 20. lis. 2019 v 18.35 
Is there a mod like this but for the non-WotC version of the game?
onestrongbow GocleCD 20. lis. 2019 v 16.24 
must admit didn't think i needed this until i saw it :D thanks
Dęąth Viper 20. lis. 2019 v 10.33 
YES.