RimWorld

RimWorld

Immunities Reset
8 Comments
Pelador  [author] Nov 30, 2019 @ 11:01am 
@Update

Chinese (Simplified and Traditional) translations by HawnHan.
Proxyer Nov 15, 2019 @ 4:41pm 
@Pelador
Thank you for merging Japanese translations. :)
Pelador  [author] Nov 15, 2019 @ 3:03pm 
@Update

Japanese translation - Proxyer
Mistletoe The Bard Nov 15, 2019 @ 6:53am 
@Pelador Thanks for the detailed answers. I just checked and I think RunTimeGC mainly only focus on the removal of battle logs.
Pelador  [author] Nov 15, 2019 @ 6:36am 
@MTB

Not that I'm aware, but by all means check with the author.

RunTimeGC is more concerned with removal of extra items and components from within an existing game that are "surplus" to requirements and/or are recognised as being impactful to performance.

So you wouldn't view removal of necessary immunity records as part of its remit as an ongoing performance consideration.

This mod then aimed at a specific situation due to removal of mods and "correcting" data.
Mistletoe The Bard Nov 15, 2019 @ 4:49am 
@Pelador Sorry if this is a dumb question: Does RunTime GC's log removal remove things like these as well? (It's nice to remove them separately of course, but I am willing to know this.)
Pelador  [author] Nov 15, 2019 @ 12:12am 
@Update

Added more user friendly message if trying to use options with a game not loaded.
Pelador  [author] Nov 14, 2019 @ 11:46pm 
@Update

Upgraded to only remove records for missing HediffDefs.