Arma 3
NATO Overhauled [CUP]
23 Comments
Inferno | M.D.F Jan 24 @ 7:19am 
This mod completely breaks all DLC factions
AtomicBlastPony Oct 29, 2024 @ 5:47pm 
Could you make a version that uses M4A1 instead of the Mk16/SCAR?
Hudson242 Jun 22, 2024 @ 8:49am 
Thanks for that clarity.
jarrad96 [4SFG]  [author] Jun 12, 2024 @ 11:04pm 
Do NOT run multiple versions of the same faction like NATO CUP and RHS versions at the same time, they will conflict and cause issues as both are trying to replace the same thing. You can however mix CUP NATO with RHS FIA or other factions.

This does not affect the AI in any way or change the AI functionality. ALiVE is supported but does not do anything unless you are playing in an ALiVE created/supported mission, so it's not doing anything in the campaign to change the AI's reactions. What may be happening the AI may be using more grenades or engaging longer due to having more optics/scopes, carrying more ammo or having more grenades to use compared to vanilla but none of my faction mods should affect the actual AI functionality.

Regarding Kerry, some player or AI units may have forced loadouts for some missions, particularly the base campaign, which may overwrite the custom loadouts but in my case I just took a rifle off a dead friendly who hit a landmine.
Tungsten Apr 13, 2024 @ 12:06pm 
Very cool mod.
But soldiers tend to use pistols instead of their rifle.
Hudson242 Feb 18, 2023 @ 11:14pm 
Confused by all these overhauls (NATO [CUP], NATO [RHS], etc.). Do I activate all, or just choose one at a time? I have most these overhauls and like to test them in the "Infantry" Showcase. However, I notice my dude (Kerry) always spawns with an MX with one useable mag, and 10 other, incompat mags in inventory. What am I doing wrong? Not sure if it's related to any of these overhauls, but my squad seems way more efficient, too. They quickly use nades, and well. Smoke screens, etc. Is there AI baked into these overhaul mods? I otherwise don't use AI mods, but clearly notice a difference when I start activating a bunch of faction adds/overhaul mods. Unless maybe it's ALIVE? Does having ALIVE as an active mod tweak AI squadmates & enemies? I assumed ALIVE didn't affect anything unless you were actively using it, like in editor. Sorry, this kinda switched subjects midway, but I'm wondering if it's perhaps all connected and am just looking for help. Just the same, thx for the sweet mods!
Raynor Jan 18, 2023 @ 4:42pm 
Hi, although I assume this mod is dead, but I'd just like to report that Something broke in the mod and Specific Soldiers do not spawn with edited gear. As an Example I'd use Sergeant Conway and the Whole of Alpha Squad who are all spawning with Vanilla Gear, this is not happening for example in the RHS Marine version ... just to let you know :)
MouseMan1 Nov 20, 2022 @ 4:28am 
I assume this is the same deal with the player, not having the same loadout as a bunch of allies?
Black-Jack Mar 31, 2022 @ 7:17pm 
I'm trying to make a mod like this via Orbat and I have some questions for you. If you could DM me, I'd appreciate it.
tyrese May 9, 2021 @ 10:48am 
no custom loadouts work with nato
jarrad96 [4SFG]  [author] Dec 9, 2019 @ 4:23pm 
No plan for a different CUP NATO release, but I have just finished that CSAT CUP replacement I mentioned before, it can be found in the linked collection at the top of the page.
Thatch Dec 9, 2019 @ 3:48pm 
is there going to be a possible rerelease with only cup assets?
jarrad96 [4SFG]  [author] Nov 17, 2019 @ 1:36pm 
Working on it, but it might take a while, these are a bit complicated to make.
Holy Demon Nov 17, 2019 @ 8:38am 
NICE MOD, one question can you make a replacement mod with the CSAT with the CUP mod?
Strangelove MD. Nov 11, 2019 @ 9:40am 
Are units editable as far as loadout in the editor
jarrad96 [4SFG]  [author] Nov 11, 2019 @ 1:50am 
I have nothing to do with 3CB, best bet would be to ask them about anything to do with 3CB.
Archervong Nov 10, 2019 @ 11:33pm 
i don't know why when i use this Overhauled mod is broke the 3CB faction can you fix about this?
jarrad96 [4SFG]  [author] Nov 10, 2019 @ 9:37pm 
I have a CSAT Overhaul with RHS already published, it's found here- https://steamcommunity.com/sharedfiles/filedetails/?id=1087988033
and a CUP version may come in the future.
Archervong Nov 10, 2019 @ 9:35pm 
nice ..... now we need CSAT.
Sandboi Nov 10, 2019 @ 7:21pm 
Better than an mx anyway
jarrad96 [4SFG]  [author] Nov 10, 2019 @ 7:20pm 
Yeah, It was a 'What If' considering in Arma 2 Operation Arrowhead the SCAR is adopted as a replacement for the M4A1, I wanted to play around with what that could look like if it was their rifle instead of the MX.
Sandboi Nov 10, 2019 @ 7:19pm 
Scars , scars everywhere!!
jarrad96 [4SFG]  [author] Nov 9, 2019 @ 2:03pm 
First Release