Cities: Skylines

Cities: Skylines

Realist HWY Ramp Project RHT(right hand traffic)
320 Comments
ThatUnfunGuy Mar 7 @ 9:39am 
@TigerXtrm that's like saying restaurants have " been made pretty much entirely redundant" by home kitchens.

Not everyone needs or wants to be able to change every little detail to their liking or having to go in an fiddle with Node Controller. But this would need to be updated to use those mods instead of old dependencies that no longer work. Being able to just add a highway segment with a decent looking exit instead of fiddling with it would be awesome.
rjepsen1120 Dec 4, 2024 @ 8:01pm 
when ever i used it, it would say to short
AstroPolarBear Sep 13, 2024 @ 3:00pm 
i found no dlc but is yellow here ( Link : https://steamcommunity.com/sharedfiles/filedetails/?id=1937449816&searchtext=real ) i useing and u need fine road tool too.
TigerXtrm Mar 7, 2023 @ 1:26pm 
This has been made pretty much entirely redundant with Node Controller and Intersection Marking Tool.
Robo Rob Oct 30, 2022 @ 1:28pm 
I wish so much that someday this will work without these extra mods. Some of them are too old and doesn't work anymore with new vanilla game updates...
Der Orso Sep 10, 2022 @ 6:03am 
I really wish I could use this, but some of the tool required for this are OLD and have not been updated for years. Really too bad.
patrickpotsdam Jun 23, 2022 @ 12:10pm 
Is there any chance to get an elevated version for this? I'm desperate to find highway markings for my elevated Autobahn lol I'm already looking for this for months....
creativeDEX  [author] Feb 1, 2022 @ 4:03pm 
FYI texture sharing is used by many creators bcs of optimizing RAM usage and in your case items of the concrete hwy package are in the list(this mod is not required for the mod on this page but required for the Hwy Ramp Project concrete version).
creativeDEX  [author] Feb 1, 2022 @ 3:58pm 
Pls use the Loadingscreen mod fix for Airport DLC. I get the same error on my save bcs of Loadingscreen mod. Some mods using texture sharing bcs Loadingscreen can manage this that in this case just one texture will load. But without the mod you will get duplicate errors.
HanaEmiA Feb 1, 2022 @ 4:15am 
hello

well I have a problem when I play the game with this mod too
it always show me a message with these codes and numbers and I dont understand what they refer to

Broken assets:

Custom Assets: 2244167659.HighwayRampPillar: Duplicate prefab name
Custom Assets: 2240902331.US Pillar Simple_Data: Duplicate prefab name
Custom Assets: 2240902331.US Pillar Simple_Data: Duplicate prefab name
Custom Assets: 2240902331.US Pillar Simple_Data: Duplicate prefab name
Custom Assets: 2240902331.US Pillar Simple_Data: Duplicate prefab name
Custom Assets: 2240902331.US Pillar Simple_Data: Duplicate prefab name
Custom Assets: 2240902331.US Pillar Simple_Data: Duplicate prefab name
Custom Assets: 2240902331.US Pillar Simple_Data: Duplicate prefab name
Custom Assets: 2240902331.US Pillar Simple_Data: Duplicate prefab name
Custom Assets: 2240902331.US Pillar Simple_Data: Duplicate prefab name
and lots more but the thread didnt allow me to add more lines
na1ser Jan 29, 2022 @ 6:28am 
my game has crashed with this mode
Idaho May 26, 2021 @ 1:57pm 
Doesn't appear in Intersections, I have all mods not the last one [Obsolete], but I do have its updated CLN version.
egiptologo91 May 20, 2021 @ 8:49pm 
Please, make a version without props or decals.
Scover May 19, 2021 @ 3:41pm 
A dream that came true. Does it REALLY needs mass transit tho? i don't have it :(
rexthesecond May 2, 2021 @ 10:59pm 
I'm a long time user of this Asset.
To reply to some of the comment below.
Cannot skip any requirements. Tried and it fail to load. All of them.
The DLC require is MASS TRANSIT as it said up there.
The "Move It" work great of clearing all the segments (Dash Line). Using the "Marking Tool" is not all that great for these. They have hidden curve roads under the surface props.
I use this to replace the dashes. https://steamcommunity.com/sharedfiles/filedetails/?id=2426453595 . Mainly because I sometime raise these up in bridge form and the original dash and line disappears.

I left here when the "Marking Tools" came about. I came back. CreativeDEX did an awesome job making these. I have absolutely zero complaint.
Captain Toof Mar 16, 2021 @ 1:39pm 
Ain't a horrible thing that it uses LOTS of segments just on single exit. The limit runs towards us. or not?
Svis Mar 6, 2021 @ 8:09pm 
@travis.harper517 You can't elevate them. Must be on flat gound.
SA547PH Jan 3, 2021 @ 10:09am 
> Has anyone tried using this without the striped networks and using the intersection marking tool to replace those lines? It would save RAM and might be able to have the same look

It is doable with the Node Controller and the Marking Tool, but it will take more planning, time and work to create the variety of intersections and ramps in this asset.

> So I have looked everywhere and watched multiple videos and I still cant figure out how to elevate these assets for an elevated highway system. Can someone guide me to some instructions on how to do this?

First you have to flatten the area completely at a certain height for the intersection/ramp before plopping it in on raised terrain.
travis.harper517 Nov 18, 2020 @ 4:48pm 
So I have looked everywhere and watched multiple videos and I still cant figure out how to elevate these assets for an elevated highway system. Can someone guide me to some instructions on how to do this?
kbuck Nov 9, 2020 @ 4:58pm 
I get this message "You need DLC to use this item." Which DLC?
saltyabu Nov 3, 2020 @ 8:47pm 
Hello! Is it possible to upload these assets without the props and limes. Just base game or dlc incl "road intersections" technically. I've used the mods and assets needed yet the props are janky, asphalt floating in the air above the road and usually the cross line that goes between the off/on ramp and highway are jarred and on the road itself
Cylun Oct 24, 2020 @ 3:28pm 
@+TheRedBaron097+ Mass Transit added new highways that are used by this mod.
Navding Sep 20, 2020 @ 5:33pm 
il ne marche pas ?
+TheRedBaron097+ Aug 26, 2020 @ 9:13pm 
Is there any specific reason this requires Mass Transit? Because the concrete version is vanilla, I only ask because the DLC is still too expensive for the little you get from it.
JaredKing0 Aug 18, 2020 @ 7:55pm 
Has anyone tried using this without the striped networks and using the intersection marking tool to replace those lines? It would save RAM and might be able to have the same look
RayZ0n3 Aug 8, 2020 @ 5:54pm 
Found out what was going wrong: You have to be sure that everything is 100% flat. Not just by looking and thinking it is flat. By doing it flat!
RayZ0n3 Aug 6, 2020 @ 8:55pm 
Hey Dex. Please have a look on this image: https://imgur.com/a/2iNIcEn
What I am doing wrong? Seems to be broken. I did everything like you describe it.
Julian JAT 2.0 Jul 10, 2020 @ 6:09pm 
@creativeDEX
I sent a friend request because I'm Julian JAT on another computer. pls accept
creativeDEX  [author] Jun 18, 2020 @ 9:09pm 
@Pão de Batata
Make sure you have all mods/assets of the collection and also make sure you have enabled all the mods. If something isn't clear, watch the video: https://www.youtube.com/watch?v=-vblzRw_8Uo&feature=youtu.be
rafafafa Jun 10, 2020 @ 12:47am 
I have the Mass Transit DLC installed but i keep getting the same error "NetInfo Missing". I don´t know what to do
a swedish boy Jun 8, 2020 @ 1:24pm 
@ramzini thanks for the heads up. and for the tip that you can delete the props or line networks you can do without!
Biex Jun 5, 2020 @ 5:14pm 
Hi thanks for the great asset!
Just wondering why there are so many noods, is that necessary?
gregdfc Jun 1, 2020 @ 8:22pm 
The Ramps etc.. can't be built as it says 'distance to short' ...Help please! Downloaded all the add ons required.
ramzini May 30, 2020 @ 9:03am 
I Love this collection a lot; adds a lot of Realism to your city Network....
BUT... and a BIG BUT, and VERY IMPORTANT NOTE OF CAUTION:
If you spam a lot of these around your city, you will reach Node and Segment Game Limit very fast... since the white Lines on the roads are actually "networks" and count toward the limits...
I realized this after the game gave me the dreaded message "Can't place anymore of this object" ... Each of these intersections has literally hundreds of nodes in them.
So I resorted to either delete the intersections, or painstakingly remove all the white dashed lines manually and keep the base roads and asphalt, and place dashed line decals instead, to reduce the node count to half in all my city.

If the author @creativeDEX can take this into account in a future update, or at least place a warning in the description that placing a lot of these can lead to reaching game limits.

thank you
Columbus Aviation May 17, 2020 @ 1:14am 
:steamhappy:
Columbus Aviation May 17, 2020 @ 1:13am 
Cool and awesome asset!!!
Columbus Aviation May 17, 2020 @ 1:12am 
@Temptica@Ophelia1013Try the find it mod or looking in the intersection tab
Ophelia1013 May 4, 2020 @ 1:13pm 
Temptica same here, does anyone have a solution?
Temptica Apr 29, 2020 @ 7:45pm 
I can't find them anywhere in the road list (I've watched the video)
Lavens Apr 26, 2020 @ 2:08am 
for some reason, when ever I place these all of the road markings, ploppable asphalt, and guard rails all appear under the road itself. I have everything downloaded and turned on, but I still can't get them to work :(
AtharvATAR Apr 24, 2020 @ 10:34am 
quick question: Do we have to install tmpe 11 stable as i have the labs version?
MisterHamstring Apr 18, 2020 @ 7:31pm 
I deleted all my mods and re-install this mod. It works fine now.
It's just hard to aline the pieces exactly parallel so the roads won't diverge farther away from eachother.
But I really like this mod!
MisterHamstring Apr 18, 2020 @ 7:28pm 
Hi, if I click on the link of the image you put in your comment, it's the icon on the bottom row, 3rd from the left. It's called: RHT OPEN
That one becomes a 4-lane highway if I'm right.
creativeDEX  [author] Apr 18, 2020 @ 7:22pm 
@Stoj
The thing with the arrows is easy to fix, just read the description, there are mods to remove vanilla content:
"Removing Highway Signs and Street Arrows
Some hwy signs and arrows can stay in wrong position. Here are some mods to can remove them and maybe add own content like custom signs and arrows:
Remove Road Props
Remove Street Arrows
Hide It! - is another great mod and combine functions of the first two and much more."
(links are in the description)
creativeDEX  [author] Apr 18, 2020 @ 7:21pm 
@Stoj
Not sure what you mean about the icons, its tested so many times and also fixed lot issues the last months. There is no four lane hwy solution, there are one lane, two lane and three lane solutions in this pack(and some special with two lane exits): https://steamuserimages-a.akamaihd.net/ugc/759348527525928385/109A9D3A34D3BEB4B7E257A6DA2233E9BDD44033/
MisterHamstring Apr 18, 2020 @ 5:13pm 
Some icons (when you choose what to place) are wrong.
I choose the icon where a 3-lane highway and a 1-lane ramp join together into a 4-lane highway, but after I placed it it's a 4-lane highway splitting up into a 3-lane highway and a 1-lane ramp.
And the arrows on the road are not straight...
MisterHamstring Apr 18, 2020 @ 5:10pm 
When I change the ploppable asfalt RGB-colors, only part of the road color change, the rest stays the same ...
Z_nan Apr 8, 2020 @ 4:49pm 
Hi is this compatible with labs or just the standard traffic manager?
lattlekada Apr 6, 2020 @ 11:00am 
Does anyone else get a problem where vehicles slow down just before an on-ramp merging lane - I have tried setting priority signs etc and there are no hidden stop signs. I did move the roads slightly idk if this would cause an issue
Captainklums Apr 3, 2020 @ 5:22pm 
thanks for making this possible:

https://imgur.com/a/Ulzb9o2
:D