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Not everyone needs or wants to be able to change every little detail to their liking or having to go in an fiddle with Node Controller. But this would need to be updated to use those mods instead of old dependencies that no longer work. Being able to just add a highway segment with a decent looking exit instead of fiddling with it would be awesome.
well I have a problem when I play the game with this mod too
it always show me a message with these codes and numbers and I dont understand what they refer to
Broken assets:
Custom Assets: 2244167659.HighwayRampPillar: Duplicate prefab name
Custom Assets: 2240902331.US Pillar Simple_Data: Duplicate prefab name
Custom Assets: 2240902331.US Pillar Simple_Data: Duplicate prefab name
Custom Assets: 2240902331.US Pillar Simple_Data: Duplicate prefab name
Custom Assets: 2240902331.US Pillar Simple_Data: Duplicate prefab name
Custom Assets: 2240902331.US Pillar Simple_Data: Duplicate prefab name
Custom Assets: 2240902331.US Pillar Simple_Data: Duplicate prefab name
Custom Assets: 2240902331.US Pillar Simple_Data: Duplicate prefab name
Custom Assets: 2240902331.US Pillar Simple_Data: Duplicate prefab name
Custom Assets: 2240902331.US Pillar Simple_Data: Duplicate prefab name
and lots more but the thread didnt allow me to add more lines
To reply to some of the comment below.
Cannot skip any requirements. Tried and it fail to load. All of them.
The DLC require is MASS TRANSIT as it said up there.
The "Move It" work great of clearing all the segments (Dash Line). Using the "Marking Tool" is not all that great for these. They have hidden curve roads under the surface props.
I use this to replace the dashes. https://steamcommunity.com/sharedfiles/filedetails/?id=2426453595 . Mainly because I sometime raise these up in bridge form and the original dash and line disappears.
I left here when the "Marking Tools" came about. I came back. CreativeDEX did an awesome job making these. I have absolutely zero complaint.
It is doable with the Node Controller and the Marking Tool, but it will take more planning, time and work to create the variety of intersections and ramps in this asset.
> So I have looked everywhere and watched multiple videos and I still cant figure out how to elevate these assets for an elevated highway system. Can someone guide me to some instructions on how to do this?
First you have to flatten the area completely at a certain height for the intersection/ramp before plopping it in on raised terrain.
What I am doing wrong? Seems to be broken. I did everything like you describe it.
I sent a friend request because I'm Julian JAT on another computer. pls accept
Make sure you have all mods/assets of the collection and also make sure you have enabled all the mods. If something isn't clear, watch the video: https://www.youtube.com/watch?v=-vblzRw_8Uo&feature=youtu.be
Just wondering why there are so many noods, is that necessary?
BUT... and a BIG BUT, and VERY IMPORTANT NOTE OF CAUTION:
If you spam a lot of these around your city, you will reach Node and Segment Game Limit very fast... since the white Lines on the roads are actually "networks" and count toward the limits...
I realized this after the game gave me the dreaded message "Can't place anymore of this object" ... Each of these intersections has literally hundreds of nodes in them.
So I resorted to either delete the intersections, or painstakingly remove all the white dashed lines manually and keep the base roads and asphalt, and place dashed line decals instead, to reduce the node count to half in all my city.
If the author @creativeDEX can take this into account in a future update, or at least place a warning in the description that placing a lot of these can lead to reaching game limits.
thank you
It's just hard to aline the pieces exactly parallel so the roads won't diverge farther away from eachother.
But I really like this mod!
That one becomes a 4-lane highway if I'm right.
The thing with the arrows is easy to fix, just read the description, there are mods to remove vanilla content:
"Removing Highway Signs and Street Arrows
Some hwy signs and arrows can stay in wrong position. Here are some mods to can remove them and maybe add own content like custom signs and arrows:
Remove Road Props
Remove Street Arrows
Hide It! - is another great mod and combine functions of the first two and much more."
(links are in the description)
Not sure what you mean about the icons, its tested so many times and also fixed lot issues the last months. There is no four lane hwy solution, there are one lane, two lane and three lane solutions in this pack(and some special with two lane exits): https://steamuserimages-a.akamaihd.net/ugc/759348527525928385/109A9D3A34D3BEB4B7E257A6DA2233E9BDD44033/
I choose the icon where a 3-lane highway and a 1-lane ramp join together into a 4-lane highway, but after I placed it it's a 4-lane highway splitting up into a 3-lane highway and a 1-lane ramp.
And the arrows on the road are not straight...
https://imgur.com/a/Ulzb9o2
:D