Darkest Dungeon®

Darkest Dungeon®

Quirk Expansion Pack by Marvin Seo
95 Comments
Wyr Aug 23, 2024 @ 4:39am 
After a few more days experience with the pack, I'll say that I stand by my initial opinion; but with the note that I might've sounded more negative than I meant to be in my first bits of testing; these quirks absolutely fit in the base game, almost indistinguishably, and you should probably download them - just be aware that you'll have to send your heroes to the Sanitarium more often, as the wrong quirk could make your leper more fragile than the jester.
Wyr Aug 19, 2024 @ 2:09am 
On average, I'd say most of the negative quirks and diseases in this mod are *worse* than the base game negative quirks.
As an example, Malnourished which is -20% Max Hp, or Asthenic which is -15% crit chance, or Fatigued, -10% damage the second + rounds - with many more I wouldn't have the space to list. Not to mention the "Fear of" quirks, which are twice as bad as the standard "Fear of" quirks, negative against two separate types, like unholy and human.
Wyr Aug 19, 2024 @ 2:09am 
At the same time, the positive quirks, atleast the ones I've gotten, seem to be quite meh - such as Sanitary which is -33% Blight Duration on Self, or Vital, +30% Healing on Self while marked; or Malaign +10 acc vs blighted. So, not only are these quirks diluting the pool, and making it harder to get good quirks, they often don't balance out the negative quirks you obtained on the same mission.

Not to say these can't be quite useful in the right circumstances, but in comparison to the negative traits this mod adds which can combine to reduce your hero's max hp to 60% of normal, -50% deathblow resist, and -25% damage; I don't think that on a strictly cost benefit analysis, this mod doesn't pull its weight as far as difficulty, and generally makes the game more difficult.
静春 Mar 3, 2024 @ 12:25pm 
bug report : quirk [Fast Scarring] has blue text in simplified Chinese
GraySloth Dec 21, 2023 @ 3:23am 
I believe I have encountered a mistake with the "fear of" quirks as it relates to the stress resist.
If I understand it correctly the rule_type "monsterType" only procs an effect when a hero is attacking a monster.
What should be used instead is "monster_type_count_min" with 1 in the float. This will proc the effect while at least one of that type of monster is alive in battle,
Wムイ乇尺ᄊ乇レの刀 Apr 30, 2023 @ 12:59am 
This mod adds a lot more things to the game which can really help or hurt a hero shine in what they do.
I sadly can only get it to work sometimes as one Quirk won't load or they wont tell me what they do
Villager Feb 5, 2023 @ 2:47pm 
if ure the type of person who doesn't really like diseases each victory idk if ur gonna like this mod. great mod nonetheless for someone who likes more difficulty
Ivan Nov 28, 2022 @ 7:38pm 
翻译简直惨不忍睹 Appreciate your wonderful work but the translation for Chinese is holly terrible.
至尊宝 Nov 11, 2022 @ 5:53pm 
I'd like to help you translate your newly added mod text, but I'm in China and I can't access the page you posted in the discussion forum, so if it's convenient for you, leave the text you need to translate in the comment section, and I'll reply to you in the message section as well.
至尊宝 Nov 11, 2022 @ 5:50pm 
Hello author, with your update, the Chinese localization is out of date, can you please update it? Even a temporary overload of Google Translate would be fine.
Lukru Sep 29, 2022 @ 2:33pm 
Causes of Crit-7 Errors
Mod "Trinket Overhaul Project - T.O.P. 900686273" changes Crit-7 to Crit-10 in base.buffs.json.
Shaalanaar Aug 30, 2022 @ 6:37pm 
Do you know if this is compatible with the More Quirks Mod on the workshop?
NessOnett Aug 9, 2022 @ 9:08pm 
It's funny how someone can say something rational, and the response is a half dozen people with edgy pre-teen names like 'Toxic Masculinity' get super triggered while screeching "Go be offended somewhere else." Like do you people know what a mirror is? Because you should try one. If you disagree, ignore it and move on. This is the internet, not your personal safe space. Grow up. Or at least get some self awareness. It's embarrassing.
Kamltoe Aug 1, 2022 @ 3:28pm 
mae vote for biden 100% guaranteed. Go be offended elsewhere.
RedOnYellow Jul 18, 2022 @ 10:23pm 
I really wanted to like this but this made the game more frustrating than exciting on a new Bloodmoon playthrough.
Getting something like Kleptomaniac in the base game is a tragedy because it basically makes the hero unusable. Your quirk pack adds several of these types of quirks which just outright make a hero unuseable, and most of the time it's do to absurd numbers.
'+15% damage taken" is insanity. "-10 accuracy above 75% HP" is insanity. If it was +5% and -5, I could see that being reasonable, but it truly feels like you didn't have a grasp on the numbers, which is a shame because I like your classes.
rustoutlaw Jun 24, 2022 @ 1:13am 
it's crazy that people take this stuff and immediately turn it into a pitty party, its darkest dungeon, a game that's based around being gritty, and you're complaining about inaccurate psychology as if it matters...
Toxic Masculinity Jun 21, 2022 @ 5:36am 
100% agree. You may not get it from a pig puking on you, and I could care less, but I will get it from hearing beta BS like that at every corner. Stay away from the almighty DD with that crap. We're done with it.
Solaire22 Jun 16, 2022 @ 10:26am 
Hey Mae guess what? No one cares. It's a game. No one watches their Highwayman shank their Abomination and think: "Wow! I'm so glad Darkest Dungeon taught me about how Psychosis affects people in real life!". Quit it with the "politically correct" mentality to push people around, it's really pathetic.
fushigi friend May 25, 2022 @ 6:49pm 
you should remove Psychosis. Not only is it ridiculous for a pig to give someone psychosis by throwing up on it, but your depiction of psychosis is offensive. People with psychosis do not randomly attack their friends, and the stereotype that psychotic people are violent is what leads to abuse and hate crimes
Craig May 3, 2022 @ 12:55am 
I appreciate everything you've done for this game:microraptor::GunfireRebornlove:
IANcel Oct 5, 2021 @ 1:03am 
There should be a quirk where if a character brings an enemy to just 1 hp they instantly get afflicted. I have that quirk.
GRIM Jul 26, 2021 @ 10:34am 
@redxlaser15 a class with the quirk ''quick to run" is likely to move back by 1 rank before it's turn,very useful against pull and shuffle attacks!
Especially if a class struggle with rank 1 or 2 and need to move back.
redxlaser15 Jul 24, 2021 @ 8:59pm 
So far I'm really liking this mod, adds a heck of a lot more variety. That said, I have a question, what exactly does the 'quick to run' quirk do? Does it mean they might suddenly retreat from a fight? I don't know quite what it entails and I'm worried they might just book it at a bad moment, or any moment for that matter. I couldn't find any answers when googling it.
Be Anti-Speciesist Jul 9, 2021 @ 9:54pm 
This is a great mod, and I appreciate that I'm able to have it. We're extremely lucky to have you, Marvin.
Rogue77 May 4, 2021 @ 9:07pm 
Yes, @Nezmith he says in the Shared Assets Mod that it should be placed above all his other mods if you use any of them. So Shared Assets then all other Seo mods
Super Alex May 4, 2021 @ 2:31pm 
Hey, love the mod, just feel like the Artistic proc chance is incredibly high, like they interact with random items basically always even though it says here 30%, it feels almost pointless to bring consumables xD I guess since it's a bit of a positive and not terribly dangerous in combat that's intended?
Nezmith May 2, 2021 @ 2:01am 
Was crashing randomly with this mod installed whenever I'd look at a character sheet or have a new quirk assigned after a mission. (Seems) fixed after moving MS's Shared Assets to the very top of my mod list and putting this mod right beneath it.
Atoku Mar 21, 2021 @ 4:16pm 
Then....Well then I think it's should be better to just remove these lines

{
"id" : "peckers_pox",
"show_explicit_buff_description" : true,
"show_flavor_description" : false,
"show_explicit_curio_tag_description" : false,
"random_chance" : 1,
"is_positive" : false,
"is_disease" : true,
"classification" : "physical",
"incompatible_quirks" :
[
],
"curio_tag" : "",
"curio_tag_chance" : 0.0,
"keep_loot" : false,
"buffs" :
[
"CRIT-7",
"PECKERSPOX_CRITSRECEIVED_DEBUFF"
],
"can_modify_in_activity" : true,
"can_be_replaced_by_new_quirk" : true
},
Atoku Mar 21, 2021 @ 4:16pm 
So I got this error Assert failed quirks.cpp line 295 CRIT-7 and I think it can make your game not loading and create another Assert failed error that make crash your game. So I I wasn't able to fix it be changing the mod order so I just delete the quirk.


Open msquirks.quirk_library.json from workshop\content\262060\1907320682\shared\quirk

Go on line 5030 (Use Notepad++) and you can find the quirk that make this error
花山 Mar 18, 2021 @ 1:39pm 
不知道啥原因,汉化不完整..:winter2019joyfultearsyul:
我的划水位呢QWQ Feb 12, 2021 @ 11:11am 
Machine translation: Hello, I like your mods very much. There is an important quirk. There is no Chinese translation. Can you help me:steammocking:
你好,我很喜欢你的插件。一点重要的怪癖没有中文翻译。你能帮我吗?:steammocking:
SBlack Feb 6, 2021 @ 7:09pm 
Artistic is listed as "-10% stress". That makes no sense. Minus stress is supposed to be positive. Or is this a positive side effect to offset the curio interaction chance?
Boris l'Animal Feb 5, 2021 @ 5:59pm 
I don't get what Famous / Infamous do, otherwise great mod!
Albertine_Crowley Jan 12, 2021 @ 8:26pm 
Hi
! I have a bug. "Lithe" mentionned "dodge + 20" instead if "dodge +10 hp -10" and does not add dodge. It doesnt matter... :/

I am a french user.
Dies Horribly Dec 25, 2020 @ 1:28pm 
Just looking through the stuff in this pack, and I love how you did the Common Cold. Wish I'd thought of that!
xaosbob Oct 26, 2020 @ 8:06pm 
Pietras - Which quirks, specifically? Knowing that would go a long way to help the author look into it, especially since there are over 200 candidates he'd need to comb through without that information. :)
Pietras Oct 13, 2020 @ 3:14pm 
I am pretty much sure that your mod is sometimes crashing my game. Always it happens when quirk talk triggers. I see icon of quirk and then game crashes.
Agrippa Aug 17, 2020 @ 1:46pm 
Great mod, I really enjoy some of the quirks like the sadist (+blight/bleed duration) and the positional ones.
I only have one problem in that all these quirks make the already rare healing ones like gifted, gothic, divine grace, moonlit and especially hippocratic even rarer!
My idea: Add some quirks that add different healing bonuses that aren't too overpowered.
An idea would be to make them positional again in order to encourage the players to try things like a rank 2 vestal, rank 1 occultist etc.
Others would be for healing received instead of giving.
Since both are more narrow than hippocratic/gifted, I suggest making them +25% instead of +20% similar to the the class-specific ones like Gothic.

So they'd say things like "+25% healing received in position 3" or "+25% healing skills in position 2".

Keep up the fantastic work you're doing!
Zifr Jul 6, 2020 @ 6:18pm 
Thanks to this mod, I can doing research on each hero and came up with the best quirk that suit them the most.
Great work.
некий ♂fisting♂ бытия Jul 6, 2020 @ 5:03pm 
the diseases are imbalanced. I wanna install quirks but not deseases:steamsad:
knotmoon Jul 6, 2020 @ 4:20pm 
今心绥 Jun 28, 2020 @ 5:54am 
Why my mod does not have Chinese:lunar2019crylaughingpig:
Atlas Jun 2, 2020 @ 6:35pm 
First off, want to say I love the variety of the quirks, and also the fact that they fit in so well with the official ones that I actually had to double check which ones were which to know to give feedback here!

The tooltip for Humane reads "+- 33% Bleed/Blight Duration" which is rather confusing. I figured it out, but you may want to remove the +, especially as it is right next to the - so it actually is easy to miss the - entirely.
dannway Jun 2, 2020 @ 3:58am 
Having the same problem. Probably because of the Mac beta branch.
Themagicbear May 31, 2020 @ 7:39pm 
Same blue text/code lingo for names and descriptions problem here. Tried verifying game files, to no avail [+100 STRESS], didn't find the localization.bat either [+100 STRESS/ HEART ATTACK], and I'm too much of a flummoxed buffoon to do anything with the mod scripts.

IMPORTANT NOTES:
- The first time I launched the game with the mod, it worked perfectly fine
- I also had the falconer mod installed, and it worked fine on the first day, but then the same problem appeared.

Hope Marvin will take a look at it. Godspeed and Dog bless.
ben.buckles May 31, 2020 @ 4:37pm 
@Capt. Warlock my mac is having the same issues... let me know if you figure anything out please and thank you!
Capt. Warlock May 31, 2020 @ 3:16pm 
Hm, it also seems to happen with the sunward isles trinkets and new classes. So I don't think this is a problem due to your mod
Capt. Warlock May 31, 2020 @ 3:12pm 
I'm seeing all the coding lines unfortunately on my macbook. It happens with the quirks from this mod, not with the base quirks from the game. Any idea on how to fix this?
Killer Queen May 31, 2020 @ 1:46pm 
Is it ok that I play with the mod having disabled Circus due to crashes? I mean, considering the last update.
SerenityNow Mar 6, 2020 @ 2:35am 
Hi - does anyone know if it's possible to edit the list of quirks that this mod implements?