Arma 3
Strange Beings: 1982
18 Comments
sharrisn Dec 30, 2021 @ 12:07pm 
think
sharrisn Dec 30, 2021 @ 12:07pm 
bruh 1982 wasnt too long ago like i thing 34 years ago
[CMG] Raptor-Man Oct 26, 2021 @ 9:56pm 
Not too bad. The atmosphere and sense of mystery is there, but the cliffhanger ending was very... predictable, and not that great, tbh. The few misspellings also slightly take away from the experience. All in all... 7/10
Alkanet_smörgåstårta  [author] Nov 14, 2020 @ 6:24am 
@Valken
I think the cutscenes all depends on who is activating a sector. So in multiplayer it can be different. But it should be the same outcome.
Im not sure if i will make prequels on any of my missions. Right now i working on an RTS for arma so will see after it.
Valken Nov 14, 2020 @ 4:49am 
I was watching the video in this post above and I did not get the cutscenes as much as the MP group did. Was it because I played in SP?
Valken Nov 14, 2020 @ 1:12am 
I completed the mission and it was very good! I felt it was like a prequal to the next season of Stranger Things! Waiting on follow up mission! :)

PS: Any more missions for George from Vineyard Branches?
Alkanet_smörgåstårta  [author] Nov 11, 2020 @ 9:16am 
@Valken
Glad you liked it! :)
Alkanet_smörgåstårta  [author] Nov 11, 2020 @ 9:15am 
@Valken
I found out the i coded so only the first player slot is checked. My misstake i will upload a fix soon. But yes if you restart and make sure the 1st player is alive it should work.
Valken Nov 11, 2020 @ 8:04am 
I was playing SP. My character "died" but I switched to the second AI, took control of the Squad of 3 and continued up to that point. The dialog still shows it sometimes going back to the first "player" and the AI I was supposed to talk to is NOT dead. But became non responsive to the USE command.

Should I restart the game and ensure the 1st player is alive? I don't really mind as the missing is great. I love Stranger Things and you basically setup the next seasons intro!
Alkanet_smörgåstårta  [author] Nov 11, 2020 @ 5:01am 
@Valken
Is someone playing the first slot? Or is it an AI? If so is the ai dead?
Valken Nov 11, 2020 @ 2:54am 
I am playing the mission now. Amazing. But I am stuck here:

After the firefight at the antenna, I get back tot he Sergeant but cannot "interact" with him. I just pass through him. Can you check if the 2.0 update did anything?

I may need to replay it again. There should be a server up with all your missions in COOP rotation. Great stuff.
Sith Deceiver Jun 15, 2020 @ 7:40pm 
Damn good mission, you put a lot of effort in this one
Maszo Pok Jun 15, 2020 @ 7:25pm 
Great Mission!
stewfly92 Dec 15, 2019 @ 9:16am 
yeah no worries. i definately enjoyed it and the fact that I completed it was awesome. many scenarios get left open ended where you cant seem to get it to trigger the ending... would like to see your content in the future
Alkanet_smörgåstårta  [author] Dec 15, 2019 @ 1:59am 
@stewfly92
Thanks for the feedback.
The order doesn´t matter, it´s up to the player. There are some markers on the map but i agree the trainstation need clarification. Im working on other arma project but I see what i can do when i get the time.
stewfly92 Dec 14, 2019 @ 8:24pm 
also some stranger things audio would go a long way at the begining. thought it was great going into the upside down world.
stewfly92 Dec 14, 2019 @ 8:23pm 
JUST COMPLETED THIS.. It was a bit "strange" at times no pun intended. for example the dialog(which probably took a great bit of time to edit) but overall it was a good mission however the parts where the players are told to search the store church and trainyard didnt make total sense to me. I went anyway but was unsure of what order to go. un screwing the caps on the traincars was cool but It took me 20 minutes of walking around searching for what I was suppose to do. I think objective markers / descriptions of the objective would serve well . Still had fun and actually completed the whole thing... hope this mission does well. also maybe adding some more light sources around would help. whole mission was a bit dark. thanks
Alkanet_smörgåstårta  [author] Nov 1, 2019 @ 2:47am 
@Dator
Hey!
I added a discussion called Guide, you can find "Find the missing soldiers" there.