Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I've been travelling quite a bit so far with some bodyguards and a couple of mercs, and the guy has yet to die. Really enjoying myself so far. I even ran into the Oni recently on a risky and nearly fatal expedition to Brink (as a stop before my final destination in another town), and oh boy, it took the entire town guard and half the night to take that thing down. I was lucky to have outrun it.
I love 8-Ball though, he's so tanky and rotund.
They seem so naturally diabolical it's a keeper for me. I have already captured two, and I use them for combat training, which seems to work great for now because they can soak some hits.
In order to do anything about their bases I feel the best option is to set up a "combat hospital" (enough healing beds to heal people within the map section) and lure them out one by one, but with thrall masters running around Venge a combat hospital strategy will be tedious. So far no raids on my outpost from these devils
Be expected to have to deal with frequent oni raids that consists of about a dozen onis, each with 350-400hp limbs and absurd stats should you decided to make a base anywhere on the map. Should your base gets wiped, you better prepare to have a plan to rescue any of your guys who got carried away or else they will get peeled.
It's very unique and well made, but not fun to play with, a pass for me.
I found a group in a tower and I stole some stuff. They almost killed me.
I imprisoned a dude on the road and the Vengeful assault almost killed my base. I now have guys with missing legs.
https://steamcommunity.com/sharedfiles/filedetails/?id=3066628535
And modified pathfinding:
https://steamcommunity.com/sharedfiles/filedetails/?id=3186856217
It's almost as excruciating as dealing with infinite beak things in Crater with ranged only and slow low tech units.
They just keep repairing, summoning new onis and stuffing your knocked out characters into peelers. They do so even if they got their legs busted due to high STR. One of them crawled all the way up to the top of the tower where I put those who passed out and stuffed my main OC into a peeler. It was really creepy move.
It's almost impossible to take on with pure blood human team.
It's perfection of its own.
I wish that they would have more presence in world dialogues and more specific sounds - music themes and walking SFX for the betterment of the feeling of pure horror force they represent..
I can never deal enough damage to kill him not even with a martial artist since he will just reboot before dying.
And neither i can make him bleed, not even with yellow holy nation weapons??? what else can i do?
Speaking of which, I would have liked the whole Long-Lost Oni recruitment dialogue to be more explicit that the Blue Oni needed to be DEAD, and not just taken out (i.e. dropped for 80k catans bounty). Actually openened up the mod in the FCS to check, because I was a bit confused. Normally, for most world change checks, imprisoned works as well death, but not this time.
I've been thinking of the oni more like zombies rather than 'just some skeletons', and it's really fun.
If you do a frontal assault on the blue ogre, of course you're going to have a tonne of trouble, you're fighting 'zombies'.
If you kite just a few, you can knock them unconscious, and disarm them, you slowly weaken 'the horde', allowing you to get further and further into the base.
Another similarity to zombies that I see is that if you don't pay attention, or just allow your squad to fight the oni, you're going to die; even on 1v1s.
You have to make them swing, dodge it by literally moving your fighter (or whole squad), and THEN you can attack them.
You simply can't treat them like you can with typical enemies.
If paying attention in combat isn't your cup of tea, don't bother with the mod, but you'll be missing out.
my bad haha