Ravenfield

Ravenfield

Authentic Trench Warfare test map
47 Comments
DUBDUBBUB Dec 26, 2021 @ 1:07am 
coowl
LegMeat Jan 30, 2021 @ 10:17pm 
I came here to look at this map, only to feel sad its been a long long time
(KOR)zmfotutm Feb 5, 2020 @ 1:05am 
For a more detailed description of the map, i recommend it!
bouggus_barf  [author] Dec 31, 2019 @ 2:38pm 
omfgffgfgfgf guysssss the bots can now guard the trenches like proper ww1 dudesss.
I am working on a new trench map (its much simpler yet much more detailed). THE BOTS WORK!!!! I posted summ screenshots as proof (they are the latest). The map will have to wait whiles though because every detail I add corrupts the AI pathfinding so the process is quite tedious. sorry the map couldn't get out on christmas, or new year's.
THE ORIGINAL MAP HAS NOT BEEN EDITED
bouggus_barf  [author] Dec 1, 2019 @ 1:53am 
it may be pretty underwhelming sorry...
bouggus_barf  [author] Dec 1, 2019 @ 1:49am 
@everyonelol im gonna post a pic of my next tench wap marfare ipec epic tell me if liek it or i kill ur E phone battery
markkarlanthony Nov 2, 2019 @ 10:09am 
Please report TheGamer2709's, MeltingRose's, and ChingWard_xD's messages so that steam communities aren't filled with junk.
Brown Rice Nov 1, 2019 @ 5:00pm 
I love this map but the team who manages to cap the middle always wins. Could you make a version with the middle flags removed?
Leader of the Zakonistians Oct 28, 2019 @ 8:43pm 
It's just so hard for anyone to make good maps because the AI doesn't behave the way it would need to for maps like this one to behave as they should.
Leader of the Zakonistians Oct 28, 2019 @ 8:42pm 
@bouggus_bark I have a decent computer. The problem isn't so much your map it's the poor optimized AI in Ravenfield and it's inability to behave realistically.
Leader of the Zakonistians Oct 28, 2019 @ 8:40pm 
#Crome Yes that too. AI bots in Ravenfield have never really been good at trench maps ever.
bouggus_barf  [author] Oct 28, 2019 @ 7:58pm 
@KidAutism did you do something to the battle plan/ have a low performing computer/ play with a certain update? That has never happened to me before.
4spooked Oct 28, 2019 @ 3:33pm 
Doesn't work, the bots on both teams just rush towards the center, completely ignoring the trenches.
Leader of the Zakonistians Oct 28, 2019 @ 3:27pm 
Honestly, it's not as cool as I thought it would be. Plus, it doesn't even work that well. The only team that ever plays on the attack is red team. Blue just sits back and relaxes while red team racks up the points. The AI needs to be better. The map could also use some character. The land is completely barren.
Spades Oct 28, 2019 @ 9:08am 
bro i know you commented about it a while ago and probably dont remember the context but im thrilled that you used my skins in your screenshot
AK_Presence Oct 27, 2019 @ 7:11pm 
can you make another map using the same tench system but create more scenery and make it like a green grass plain with a scarred no mans land burnt by the constant fire
bouggus_barf  [author] Oct 27, 2019 @ 10:52am 
@He'stan planes, zeps, tanks, AT's, MGs, AAs, reworked pill boxes, mg nests, etc.
He'stan Oct 27, 2019 @ 10:41am 
i hope you will update this map with more worked trenche because there is a good beginning. we just need vehicle for MAXIMAL MAYHEM
bouggus_barf  [author] Oct 27, 2019 @ 1:32am 
SURRENDER NOW OR BATTLE THE RATTLED
bouggus_barf  [author] Oct 27, 2019 @ 1:31am 
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....\██████████████████████████\ ....
(\/((╭╮▼╭╮▼╭╮▼╭╮▼╭╮▼╭╮))\/) ...
..◥╰╯▬╰╯▬╰╯▬╰╯▬╰╯▬╰╯◤.......
Atheist Oct 26, 2019 @ 10:57pm 
..........................................▂▃▃▄▄▄▄▃........................... █▅▅▅▅▅▅▅▅▆▆(]████╬██████ ........................
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..................(\/((╭╮▼╭╮▼╭╮▼╭╮▼╭╮▼╭╮))\/) ...
....................◥╰╯▬╰╯▬╰╯▬╰╯▬╰╯▬╰╯◤.......
--------------Copy and paste this for the war effort!---------------

JOIN THE HOLY WAR AGAINST BOB and DOGE
ButtNuster Oct 26, 2019 @ 9:58pm 
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THIS IS BOB
COPY+PASTE HIM SO HE CAN
TAKE OVER THE WORLD
ButtNuster Oct 26, 2019 @ 9:56pm 
..........................................▂▃▃▄▄▄▄▃........................... █▅▅▅▅▅▅▅▅▆▆(]████╬██████ ........................
.....................◢▇▇▇▇▇██████████▇▇▇▇▇█......
...............__◢██████████████████████████/ ....
..................(\/((╭╮▼╭╮▼╭╮▼╭╮▼╭╮▼╭╮))\/) ...
....................◥╰╯▬╰╯▬╰╯▬╰╯▬╰╯▬╰╯◤.......
--------------Copy and paste this for the war effort!---------------
GeoGent Oct 26, 2019 @ 9:35pm 
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THIS IS BOB
COPY+PASTE HIM SO HE CAN
TAKE OVER THE WORLD
Destroyer_V0 Oct 26, 2019 @ 7:53pm 
Somewhat lacking in sandbags, and barbed wire around each trench. But other than that? Quite good.
bouggus_barf  [author] Oct 26, 2019 @ 7:50pm 
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bouggus_barf  [author] Oct 26, 2019 @ 7:49pm 
░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌ Shut
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█▐█▓▀░░▀▓▓▓▓▓▓▓▓▓██████▓▓▓▓▐█ bongo
bouggus_barf  [author] Oct 26, 2019 @ 7:47pm 
k, added soume pikjures lol. I'm tired. also, is it bad that I showed other people's stuff for the screenshots? IDK shet about laws on the internet because I'm like 14 and my education is provided by incompetent boomers who also don't know crab about internet laws or whatever. also, @ThatOneDragon idk how to fix that. I made it so that bots who spawned on the right side of the system could pathfind to 'em, it even shows it on the navmesh. they just don't wanna so sad. I too, cry to this.
PhantomCrusader Oct 26, 2019 @ 7:34pm 
░░░░░█▐▓▓░████▄▄▄█▀▄▓▓▓▌█Help
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AveragelyEpicGamer7463 Oct 26, 2019 @ 5:55pm 
Yeah you should add more images instead of just a map
Damyn Oct 26, 2019 @ 5:06pm 
can you add some more images to this mod page
Stones Oct 25, 2019 @ 4:47pm 
I know this is a WIP map, but fix the artillery. They don't fire.
Moody Lemur 000241 Oct 25, 2019 @ 12:50am 
@snipman80 this is a test map; WIP.
snipman80 Oct 24, 2019 @ 12:27pm 
i think that adding some burnt trees and maybe a few puddles and a burnt down town or something would be nice
bouggus_barf  [author] Oct 23, 2019 @ 6:00pm 
@Wolffe Commander this will be done with my (hopefully) future map that will use assets in the lines, cover points in the front, little to no use of av boxes, and of course @Socracle space of Zepplins.

I do not plan on releasing the next version on this page but for the time being, I am collecting more feedback (from you guys) and doing schoolwork which in America, succs.

This is a test map
bouggus_barf  [author] Oct 23, 2019 @ 6:00pm 
@Yul Rave (starstrafe) If you do not place av boxes (inside of the trenches), then the bots will eventually use only one branch of the trench system to make travel more efficient. It basically becomes a battle that happens in one very concentrated point, starting and fishing from a very concentrated line (like a line of marching ants which is too predictable). I wish this wouldn't happens so, the bots may never be able to follow the player "freely" in neither of the trench systems on this map.

but yeah, adding more assets for "aesthetic" purposes does sound better, but wouldn't work for the shape of the terrain for this map -i'll make another-
Socracle Oct 23, 2019 @ 4:38pm 
Please make the plan spawn big enough for Zepplins!
markkarlanthony Oct 23, 2019 @ 4:04pm 
Wow, thanks for the list of procedures for making a trench map. I haven't played yet or followed the procedures, but I wonder how the bots behave in an "authentic trench map"? How will they leave the trenches and how often do they, if at all? Will try soon, but I think I won't be able to learn the answer unless they don't ever leave the trench, which is suggested in the procedures to not happen.
Wolffe Commander Oct 23, 2019 @ 3:33pm 
another suggestion I would make is getting the eagles to be in the forward trench to defend, instead of the bulk huddled around the flags, not contributing to the defense of the trench
Wolffe Commander Oct 23, 2019 @ 3:30pm 
this map has potential, but it feels, "empty". More trenchlines and things would make this map a great ww1 map. You got the main premise, and I like your bunker placements too. Reminds me of Verdun's maps. Please improve and make more maps like this!!
♥♥♥ filled piece of frog Oct 23, 2019 @ 11:07am 
more pics more clicks
Yul Rave (starstrafe) Oct 23, 2019 @ 10:40am 
Something i always say about AV boxes; basically don't ever use em. If you need to restrict bot movement, do it with something visible that blocks the player too, so as to avoid instances where the player screams at the bots "WHY WONT YOU FOLLOW ME??" or some such.
Yul Rave (starstrafe) Oct 23, 2019 @ 10:39am 
All that jazz about using a thousand avoidance boxes and multiple flags mashed together is a perfect example of massively overcomplicating a simple problem.

The trench dilemma comes from the fact that bots walk up terrain slopes, ignoring the safer dug-out paths. Yes, painting the terrain with AV boxes keeps them in their shallow wells, but you know what else does? Using objects. Bots will never climb up an object with a seep enough slope, unlike with terrain, which occasionally fails to stop them from skipping up a a cliff face.

And it just so happens that there is half a page of editor props that have the word "trench" in their name.

Simply build up a trench with those trench walls etc, and you will have made something aesthetically superior, much easier to edit, and that doesn't separate the player from their squad should they decide to walk up an innocent-looking slope with invisible AV boxes
Stefan Oct 23, 2019 @ 5:10am 
Just awesome, works perfectly as intended. True trench warfare, runs well at 90 bots.
walruzs Oct 23, 2019 @ 4:18am 
Захотел скачать карту, но зашел на страницу с гайдом по созданию карты. Великолепно.
RINGER Oct 22, 2019 @ 1:13pm 
Gonna try this, thnx
CaptainCat Oct 21, 2019 @ 11:02pm 
Very intriguing. Seems a lot of thought went into this. A like from me