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I also noticed the mod prevents drywall from providing positive decor, but I'm actually okay with that (though it should be described in mod page, or maybe made an option for hard mode). I also play with the "drywall hides wires" mod, so I find value in drywall without it providing positive decor. But the sticker bombs should definitely be fixed.
check and correct.
Won't use it until it's changed.
I love the extra challenge
I'm not usually the asking kind of guy, but any chance of making this mod work with Block Decor Effects Behind Walls? By itself their mod does hide Heavy Watt Wire decor behind drywalls, but with this mod it doesn't. With hard settings I get -800 decor for a Heavy Wire passing through somewhere
[PLib/DecorReimagined] Error running patches for stage AfterDbInit:
at UnityEngine.Debug.LogErrorFormat (System.String format, System.Object[] args) [0x00000] in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0
at Debug.LogErrorFormat (System.String format, System.Object[] args) [0x00000] in <53ba8544b0394db88dcaac034e1fe553>:0
at PeterHan.PLib.Core.PUtil.LogError (System.Object message) [0x00000] in
....
Since you worked on this one with him i tough i could ask, we never know :)
(i feel that diseases restored dlc version could be simple as removing the water scrubber and adding the mod_info.yaml but i might be wrong as i dont know how to code
anyway thanks for the read ! :)
It would be a real help if we could get a few decor items added to the mod. Knowing there's no bonus decor for it, i'm disinclined to fill my ceiling with molding, etc. It would be nice if we could have a few items to help round out the decor and fill in a few gaps. They don't need to be worth much decor, just something to add a touch more variety.
Maybe a plastic version of each crop?
A few single tile items placeable on the wall would be a ton of help.
A hanging plant that only occupies one space (like an empty planter does)?
A few urns that use ceramic and are one and two high?
I don't know how to mod, but i'm a capable artist, if you're interested I could whip up some stuff.
Making it take less decor reduces traffic.
@Ruka
can u explain why zero decor on critter can improves performance, i am want to try make some mass radiant bug reactor, sorry if this is a stupid question
cool mod, but the decor effect should be a falloff,not just only decor counted for first one
like this:
first statue gives 30 decor
second gives 15 decor
third give 7.5 decor
forth give 3.25 decor
etc
that way, you still CAN spam paintings, but it will never give more than double doing one of the same statue.
- Is it possible for multiple of decor items to give a bonus(penalty) of diminishing returns instead of only the first one? (I really like symmetrical bases, so I normally have a matched decor item on the other side of the room.)
- If a dupe last sees positive decor before going to sleep, would they be able to get a bonus to sleeping? Increased stamina gain or a well rested bonus for a few time blocks when they wake up? Vice versa for negative decor, to the point where they might get nightmares and wake up?
- Could there be a way to counteract the negative decor from an atmosuit? Even something as simple as the material used changing the decor value of it.