Total War: WARHAMMER II

Total War: WARHAMMER II

Doof's elite Starting units (Not functioning for now!)
137 Comments
Planewalker Aug 24, 2021 @ 4:14pm 
that was last august sick, lol. this mod is dead sadly
SickTwix Aug 24, 2021 @ 3:51pm 
link?
Doofalicious Supreme  [author] Aug 28, 2020 @ 12:31am 
There is another upload up that is a spiritual successor to this mod
Planewalker Aug 27, 2020 @ 7:52pm 
RIP
This mod
Doofalicious Supreme  [author] Jun 7, 2020 @ 12:42pm 
Yeah, it'll do that. DAVE is easy, but sucks
atacool3 Jun 7, 2020 @ 12:23pm 
Ayyy, thanks man. The problem is this mod I made doesnt work with other mods sadly :(
Doofalicious Supreme  [author] Jun 7, 2020 @ 9:39am 
So make sure you apply the table. Then go into bob and click on campaign, check mark everything, under campaign, then click the button down in the right hand corner. Make sure you're not running Total War
atacool3 Jun 7, 2020 @ 1:33am 
Thx Doof. I have a question about the exporting thing... So i did manage to edit the unit using Dave. What should be the next steps after that? Specifically i cant figure out how to export using bob.
Doofalicious Supreme  [author] Jun 6, 2020 @ 7:32pm 
There is a working version if you look up Doof.
Planewalker Jun 6, 2020 @ 6:54pm 
hi doof, hows the progress going? hope you dont stress too much on finding a solution :)
Doofalicious Supreme  [author] Jun 6, 2020 @ 6:31pm 
So you can't really replace just one unit using scripts, I would recomend using the assembly kit. Its under tools. open up DAVE Find the Start_Pos_aditional_units_starting_general table (or something like that) And edit it. Then export using BOB, go to your warhammer game under assembly kit, then retail, and colect the mod there
atacool3 Jun 6, 2020 @ 1:40pm 
Hey man I got a question, I have been spending 3+ hours trying to get knights of tor gaval as a starting unit for eltharion but im just too dumb to figure it all out. Can you tell me how to do it? I have TWeak, PFM, RPFM, notepad++. If possible can you tell me how to do it by just editing the tables somehow? Lua is really beyond me. If you did use Lua please tell me what I should do to replace arcane pheonix with knights of tor gaval. Thank man.
venmo Jun 2, 2020 @ 8:12pm 
Thanks for putting in so much effort to fix the mod, cheers man.
Doofalicious Supreme  [author] Jun 2, 2020 @ 9:25am 
Look up Doofs and subscribe to the temporary one
Able 1707 Jun 2, 2020 @ 4:36am 
Any updates?
Doofalicious Supreme  [author] Jun 1, 2020 @ 10:35am 
And now that link isn't working for me on here. Thanks Steam! Just look up Doofs in the mod page and you should find it
Doofalicious Supreme  [author] Jun 1, 2020 @ 8:36am 
Hey guys, so I can't figure up how to update this file, buuuuut if you're hankering for this mod, here is a temporary updated version

https://steamcommunity.com/sharedfiles/filedetails/?id=1891340465&searchtext=Temporary+Doof%27s+Starting+Units
Yak Jun 1, 2020 @ 8:18am 
Be supportive ya'll. A lot of modders are having trouble with this patch.
djdomi44 Jun 1, 2020 @ 7:37am 
this mod isnt working for anyone. coud you fix this?
Sytrix Jun 1, 2020 @ 2:46am 
Is there a link for the older version ?
Yak May 31, 2020 @ 9:44pm 
A chosen? Sounds like a good time lol. Maybe switch out the Mortar on Gelt for a Hellstorm Rocket Battery?

Sound like normal steam times.
Doofalicious Supreme  [author] May 31, 2020 @ 7:34pm 
Okay, so now the game won't let me upload the mod if it has the file name required to upload it here. Trying to find a workaround
Doofalicious Supreme  [author] May 31, 2020 @ 5:31pm 
Also mod should be out within the next 2 hours
Doofalicious Supreme  [author] May 31, 2020 @ 5:31pm 
Hey guys/girls, so I've been thinking about giving Wulfrik a Chosen with great weapons to start. I'd rearrange some game files so they would benefit from Marauder upgrades. I thought it would be kind of cool. Let me know if there is any interest in this
Shacoo May 31, 2020 @ 1:21pm 
Patiently waiting - don't overwork yourself! Scripting and modding can be a big pain, and you've already put a lot of work in to updating this. Don't forget time for yourself! Thanks for all the updates and general transparency
Yak May 31, 2020 @ 12:39pm 
@Doofalicious Supreme Sorry dude. Hope it's a quick fix. :(
Doofalicious Supreme  [author] May 31, 2020 @ 12:38pm 
So now none of them are working. Well it was a glorious hour while it lasted. Back to work
AgentKRL May 31, 2020 @ 12:32pm 
git work
Doofalicious Supreme  [author] May 31, 2020 @ 12:24pm 
Weird, let me run through and check
Yak May 31, 2020 @ 12:23pm 
@Doofalicious Supreme It's wierd. Orion works, but Corounne and Karl Franz started with duped vanilla units. None of the WH2 races work, or any of the greenskins.
Yak May 31, 2020 @ 12:07pm 
@Doofalicious Supreme Skarsnik, Krok-gar, Wurrzhag, Grom, and Eltharion
Doofalicious Supreme  [author] May 31, 2020 @ 12:03pm 
huh, who did you start with?
Yak May 31, 2020 @ 11:37am 
@Doofalicious Supreme Hey glad to see the update! Sadly, I opened 4 new campaigns and they all started with vanilla armies.
Yak May 31, 2020 @ 9:22am 
Not a problem! Hope it's out soon!
Doofalicious Supreme  [author] May 31, 2020 @ 8:24am 
Thanks! I appreciate all the support! And the Tor Gavel knights are coming!
Yak May 31, 2020 @ 6:06am 
Looking forward to your update! This mod is a mainstay in all my campaigns. Despite what you said in the description, you do a wonderful job making lore friendly and valuable armies for a lot of the lords (especially the Skaven). Waiting to start a new campaign so I can play with some big boyz early. Hope it's going well.
atacool3 May 31, 2020 @ 4:46am 
Can we have some knights of tor gaval ples? To replace the arcane pheonix....
Vaul May 30, 2020 @ 10:55am 
Wow! Thank you for your time this mod is awesome!
Doofalicious Supreme  [author] May 30, 2020 @ 12:16am 
I spent eight hours on this today. I have one last bug before it should be publishable. Thank you all for your patience
Shacoo May 29, 2020 @ 9:51pm 
Dripping with excitement!
Wassuppp May 29, 2020 @ 8:33am 
Aight man, thanks
Doofalicious Supreme  [author] May 29, 2020 @ 8:05am 
Possibly. Programming sucks, and I am teaching myself a new programming language. So probably, but I can't guarentee
Wassuppp May 29, 2020 @ 8:02am 
Do you know if the mod will be out today?
Doofalicious Supreme  [author] May 27, 2020 @ 10:42pm 
Also just a warning, the new way that I'm changing start units you won't be able to tell what the starting units for a lord is until you boot up a new campaign, but this makes it way way easier for me to update this mod
Doofalicious Supreme  [author] May 27, 2020 @ 10:39pm 
I got it fixed! been trying since patch came out to get Grom to start with different ♥♥♥♥♥♥♥♥♥♥ units. And it finally works! Mod should be out soon, as I will no longer be getting so mad I want to punch my wall!
Shacoo May 26, 2020 @ 11:46pm 
Take your time with the update you wonderful person. My buddy and I love this simple yet impactful mod
themobgobbler May 26, 2020 @ 9:12pm 
Thanks for the update! I can't wait! This is mod of yours is one of my favs!!! :steamhappy:
Doofalicious Supreme  [author] May 26, 2020 @ 8:02am 
I'm going to add a wyvern to Azhag and two rogue idols to replace the giant for Da Great Green Prophet, and mod should be out relativley soon
crendurrr May 26, 2020 @ 6:46am 
Great mod hope you have an update soon <3
Wassuppp May 26, 2020 @ 2:55am 
@Doofalicious Supreme Would it be possible to add a wyvern to either Azhag or wurrzag? Or both?