Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem






I've personally been using a mod which just unlocks all units straight from the get go.It is called "Epic Campaigns". I recommend it as an alternative to this if this isn't working well enough.
Any new units will not be added to the building lists which means that they will only be buildable from default buildings and not cities or villages.
Give it a shot. Start a game, save it, then reload without the mod installed and see if anything is broken. If it loads it should be fine!
Thank you very much!
What this mod does is takes every basic unit in the game as of middle of October and adds them to different city levels. So any unit added since then via base game or mods will be subject to vanilla or the mods recruitment rules.
This shouldn't break anything. However, I haven't played in months so I can't 100% confirm that. You can test it, if it works and does what you want it to do great, if it doesn't you can uninstall it!
Unless things have been changed significantly (New Units and what not) I imagine it should still work, but I am just guessing. I've been away from Rome for a few months now.
I seem to recall someone talking about doing that on the TWcenter. It might be worth looking to see if that mod was done or not.