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As for Tholian weapons (or other races in this example) you go into the science directorate institution thingy and change your weapon tech research paramaters to allow you to research the other weapon types (like say Disruptor, Plasma, Tetryon, etc.)
It's a bit of a fudge because there's no way to handle splitting ships, but you can recombine them after.
As for Planet Killers, they're in if you have the Apocalypse DLC. Some empires don't have PK ships yet, and those that do will only get heavy bombardment weapons until you select an appropriate Ascension Perk.
Q1) currently playing as the confederation of man and get quite far with into it, but bit stumped on the terraforming of mars, i've built like all the stations and mirrors and stuff in the decisions section and i'm full maxed out on the tech tree but when i select the terraform button there is the just the three beginning terraforming options. does mars not have the ability to be terraformed into something like earth or am i missing something here?
Q2) in the vanilla stellaris you have the ability to build the colossus ships that nukes planets out of existance, does this mod have something like that as well cause i've got seem real annoying neighbours that i defo want to get out of the way thank you very much but not seeing anything, again am i missing something here?
We're always happy to adjust things related to game balance if needed, but I've not really seen any other comments saying UFP resource production is broken here or on our discord.
I'm not seeing players reference CTDs on our Discord, outside of an edge case we fixed a short while ago, so will need more information to diagnose and fix.