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That said, I do plan to add something agenda-related to address this in the not-too-distant future.
I'm not able to declare war as the borg. I've read past comments re must be neighbours and give it some time, but after 100 years I still can't declare war on any of the 3 neighbours in the delta quad.
They also haven't declared war on me yet, which is odd usually they would have by now. Is there a known workaround?
Harabec - if you post a save I'll take a look see - that dig site thing sounds odd.
It happened again just recently with a Kolinahr event chain: the scientist left to take part in the Kolinahr event, but while she was properly removed from my list of available leaders the leader pool continued to reflect that I had her employed. When she returned she seemed to be partially duplicated; she took up two leader slots, but as only one leader. The game registers the "first" her as being there, and even gives me a notice that I have an idle leader employed, but there's nobody there. I suspect this is also what happened with Archer in some way, as he was my pick to tackle the Xindi and he also had that brief period where he was removed from my control before that event chain ended.
I'm unsure if it's something specific to the mod or a part of the most recent patch, but it seems like whatever method is used to temporarily remove leaders for event sequences like that is destructive.