RimWorld

RimWorld

Proper Shotguns Patch Pack
28 Comments
Pet Mudstone  [author] Apr 14, 2024 @ 2:24pm 
@BroHawk
I could look into it, but I've been quite busy with many different projects as of late. I am however getting back into RimWorld lately because of Anomaly so I'll see what I could possibly do...

I don't know if I could properly update this mod though, what with how old it is.
BroHawk Apr 3, 2024 @ 10:42am 
Any chance we could see a patch for ModularWeapons
by kaitorisenkou? The Buckshot and birdshot modules are the default vanilla "single projectile" and i just resort to using slugs because of the better range and power and the others don't have a spread to aid bad shooters.
Eclipse Aug 25, 2021 @ 3:13am 
is it somehow possible to patch it to work with yayo’s combat (ammo system?)
Pet Mudstone  [author] Apr 18, 2021 @ 1:44pm 
I haven't worked on anything for RimWorld for a while but I've been getting back into it lately. I might be able to do something...
AaaAAaaaa Apr 15, 2021 @ 12:50pm 
Maybe add one for call of cthulhu factions and maybe gun nut if you havent already?
Pet Mudstone  [author] Jan 12, 2021 @ 1:59pm 
@Mr Meeseeks I'm fine if you want to incorporate my old patches into your continued version. My patches may be highly outdated, of course.
Mr Meeseeks Jan 11, 2021 @ 10:40pm 
@Pet Mudstone I've started a continued version of Proper Shotguns, I can try and incorporate your patches directly into the mod or you could update yours to be compatible.
Do0m[y] Oct 1, 2020 @ 1:08pm 
Can you, please, update your mod for the version 1.2?
Thank you in advance!
Think3r Apr 21, 2020 @ 3:02am 
Personally, I can't test, yet.
Pet Mudstone  [author] Apr 20, 2020 @ 6:04pm 
Thanks for the heads up, do these patches still work with the 1.1 version of Proper Shotguns?
Think3r Apr 19, 2020 @ 6:31am 
Yup, you can remove the patches for VWE - Laser and VFE - Settlers as XND has added compat for these. Btw, those links in the desc are pointing to Apex and Settlers instead of Settlers and Laser. Greetings
Arkar1234 Apr 19, 2020 @ 6:17am 
Welp, Propershotguns have been updated to 1.1 now.
IceMaverick Mar 3, 2020 @ 6:33am 
@Pet Mudstone Yeah, I asked Kiame to update it, and they did, but then they heard back from Xeo who said that the mod's current form isn't being updated, but that the functionality will be present in an unreleased project he's currently working on, so they cancelled their PR.
Pet Mudstone  [author] Mar 2, 2020 @ 11:34pm 
Can't say, someone opened a pull request on the GitHub to update Proper Shotguns to 1.1, but they closed the PR by theirselves. Link to pull request below.
https://github.com/XeoNovaDan/ProperShotguns/pull/2
IceMaverick Mar 1, 2020 @ 9:50am 
Do you know anybody who would be interested in taking over Proper Shotguns? XND said he's not updating it anymore.
Pet Mudstone  [author] Feb 29, 2020 @ 4:26pm 
Sorry, I don't work on the parent mod, I just publish patches.
Boyar Feb 29, 2020 @ 12:50am 
update please!
Pet Mudstone  [author] Feb 16, 2020 @ 12:06am 
@Skatz : Vanilla Factions Expanded - Settlers should have been patched in my last update, assuming I didn't mess things up.
5katz Feb 15, 2020 @ 7:25am 
it would be nice if the new vanilla factions expanded settlers would get a patch, its only one shotgun and the VE team seems to have forgotten to patch it, thanks :)
IceMaverick Feb 14, 2020 @ 12:26pm 
It does huh? Hm, I suppose I didn't notice. But thanks for getting everything else added in! Really appreciate it <3
Pet Mudstone  [author] Feb 14, 2020 @ 11:28am 
@IceMaverick Mod updated, with patches for the mods you requested after a few days of on and off work. Vanilla Weapons Expanded has a built-in patch for Proper Shotguns btw.
IceMaverick Feb 11, 2020 @ 11:13pm 
Hey, I appreciate it <3
Pet Mudstone  [author] Feb 11, 2020 @ 9:29pm 
@IceMaverick I'll see what I can do.
IceMaverick Feb 11, 2020 @ 6:24pm 
Hey since there's been a few new cool weapon mod releases since this patch pack was released, I'd like to request patches for the Vanilla Expanded series of weapon mods (there's 3 I think?) as well as Helixian's Halo-themed weapon mods (currently 2 of them) if you have some spare time on your hands. Thanks in advance!
Thetaprime Dec 8, 2019 @ 12:24pm 
Hey Thanks for the quick patch-up @Pet Mudstone!
Pet Mudstone  [author] Dec 8, 2019 @ 11:21am 
@Thetaprime - Thanks for the heads up. I did some investigation and found that I failed to properly patch the salvo shotgun and that broke the orbital targeters and tornado generator for some reason. Now the salvo shotgun is properly patched and everything works as it should now.
Thetaprime Dec 6, 2019 @ 3:12pm 
Out of the list here I have only the Itzal packs (individual). When I install/remove this mod, Orbital Bombardment Beacons and Tornado generators stop working. On an open plain with no belt on, a pawn just has the status of 'Attacking [target]' indefinitely.

I have removed Itzal altogether and it started working again even with this patch installed but the interaction between Itzal's and your patches breaks the beacons. Have tried this on a very basic load too. It also works when Itzal's is installed and your patches aren't.
hwr Oct 14, 2019 @ 8:12am 
Hey, this is actually quite good, thank you.