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It's quite smart making the drones collect resources for you
I wish there was a way to reattach drones to the carrier, could be possible with that RR block
Either way, I'd rather despawn then resummon as necessary. Or just travel a bit slower so the drones can all keep up.
When I spawn it in I usually charge it up about half way with a turret or base, deploy the drones, then make use of the built in mobile furnace generators to finish powering it up.
Cela fonctionne dans la dernière mise à jour stable, la version 1.3.3
Matt's "tech of the week" seems rarely to have made any notable impact on workshop views (I watch these things out of interest). But then mostly he's selected fairly unremarkable items that are a week old or so, so already peaked. Whereas this was brand new, so just a couple of views can make a difference early on, and it looks cool, so will have gotten more click-through, probably...
Anyway, hope you keep enjoying posting. Always glad if I helped inspire anyone.
Regardless, it doesn't bother me. I post techs because it's fun to run with ideas and see what other things get inspired. ZG, your comment about a dedicated carrier for Hatchets in my Hammerhead comment section inspired this in the first place.
It does not require R&D.
cool build tho