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This was so much fun to play! Thanks for the mod!
The scripts won't respond until all the assets are fully loaded in - if the issue persists, give it another try after disabling mod caching.
@LordRiven
I've managed to make some strides with shaders and rendering methods which I'm currently applying on a new project - I'm curious to find out whether they address the issues you've been encountering, so that I may port them to Bargain Quest.
@Liyarin
Thank you, I'm glad to hear! And as long as it's not for commercial / commissioned work, you're most welcome to make use of it —credit's not necessary, but always very appreciated.
If that makes any sense to you.
I'm honestly stumped! The main board and the player boards do use the same system so I can't quite see why it'd fail besides a corrupted file — but then, half of the asset appears to be rendering while the other half lost its material. I'm also a bit surprised because I don't believe the Hero card should be in the save either, only a standard one (unless I hid it too well as an easter egg that I forgot...).
This is how a player board should look at the moment, and the offending holo card being the one on the right compared to the one built in that's on the left. [i.imgur.com]
Unless they're supposed to look like this? https://imgur.com/uvtAiYu
Just made sure the files are still online and working, so I suspect it could be a caching issue / corrupted local file (or I believe Mac in general has issues handling these). If you are on windows however, you may try heading into configuration, disabling mod caching, and restarting the game as to re-download the assets.
I'm afraid I depend on a digital artbook III to recreate the cards, so not for the time being.
highly recomended as the function are easy and handy.
Th only matters is you may end up spending some times to just figure out how the rule work but overall this game is good.
@WillyyWonka I'm afraid there's none that I know of.
@RocketSlug Thanks! I really do appreciate it.
Could you provide more details on the issue (What or how it triggers)? I've tried it on the current TTS update but haven't been able to reproduce the problem.
@=U9= That means a lot, thank you kindly!
I'm glad you've liked it.
@TimSC
The Mac issues were circumvented more than fixed; so far it appears that certain shaders don't render properly on other operative systems. I adjusted the assets so that if they don't animate / aren't transparent as they should, they still wouldn't hinder the vital components of the game. So what you should see affected is mostly the board being solid and particles not masking properly so just looking like squares.
@Enso
Correct! As per the revised / expanded hero deck rules in the second page of The Black Market rulebook. It not only affects the deck size but also the class type distribution as to keep the game healthily balanced. So adding an expansion won't necessarily guarantee its heroes make it through the shuffle, but you can always search in the boxes to pick and customize the hero deck to your liking.
"Shader didn't load correctly for AssetBundle material CFX2_ShinyStar Add. Assigning Standard shader.
Shader didn't load correctly for AssetBundle material PLAYER COLOR. Assigning Standard shader.
Shader didn't load correctly for AssetBundle material playermat. Assigning Standard shader.
Shader didn't load correctly for AssetBundle material Shadero Game Mat. Assigning Standard shader.
Shader didn't load correctly for AssetBundle material Fade. Assigning Standard shader."
My wild guess is something to do with case sensitivity in filenames as windows is case insensitive.
When you press the "+" button on the pass cards UI element, there should be a "-" button to make it small again. Also, maybe also have a middle state where it only shows money and stars?
I can see everything just fine, so I assume its a Mac compatability issue?
What, you think the sword I sold you is too dull? Well, it sure as hell wasn't when I cut off your arm there, aye?
Sorry for the late response, is the issue persisting? At glance it kind of sounds like it may be a steam cloud issue.
Thank you again!
Hahaha it's always good to have motivation for the things you enjoy!
I do like what you've done with the place and I'm excited to see you fulfill whatever goals you've got for the mod :D