Stellaris

Stellaris

Stellaris on Speed
196 Comments
5en Nov 19, 2024 @ 2:36pm 
the best of them all
Eshminima Sep 8, 2024 @ 11:07am 
I think the sick got em
hotramos Apr 10, 2024 @ 10:19am 
update por favor
XIIV. Jan 20, 2024 @ 12:57am 
update plz
Hagamablabla Nov 2, 2023 @ 3:26pm 
up-vote until update
Calla Jul 12, 2023 @ 1:37pm 
down-vote until update
getkomarocom Jun 24, 2023 @ 1:05pm 
Please update!!!
Young Depression Feb 20, 2023 @ 7:01am 
please update
Azraël.38 Feb 12, 2023 @ 6:04am 
j'espère que vous allez mieux et que vous pourrez mettre à jour ce mod en 3.6 ! Il est vraiment super et il me manque beaucoup
getkomarocom Jan 25, 2023 @ 9:35pm 
It doesnt work on 3.6.x((
KevinIsNotScar Dec 28, 2022 @ 5:32am 
Hi I would like to ask as to how long it takes to make mods like this/patch mods like this?
KevinIsNotScar Dec 18, 2022 @ 6:04pm 
Ooh so that's why combat doesn't work when I use it on 3.6 I thought it's because it disables ship roles
yeah, im a gamer Dec 18, 2022 @ 4:16pm 
I've been using this mod for a long time and even with updates it's usually pretty stable
Unfortunately with the 3.6 update it breaks every ship's weapons to have a range of 0-0, making combat impossible. Hopefully it would be resolved soon, but 3.4 is the last version I checked where it still works properly.
KevinIsNotScar Dec 12, 2022 @ 4:59pm 
Thankyou and take your time
Lia Springs  [author] Dec 12, 2022 @ 2:51pm 
On it, might take a while because I'm currently sick
KevinIsNotScar Dec 6, 2022 @ 11:46pm 
Please update this for the latest version
Echoiccrane9387 Dec 4, 2022 @ 9:20am 
How do you reenable it after you've closed and reopened the game?
SpJ Jul 3, 2022 @ 11:03pm 
Oh thought it was just time
Lia Springs  [author] Jun 27, 2022 @ 3:15pm 
Well yeah, this mod increases production and upkeep 5x. That includes trade value and the base resource gain from your capital.
SpJ Jun 22, 2022 @ 11:55pm 
makes trade value 156 and makes alot more resources on start? 50 minerals?
HaschMich May 28, 2022 @ 5:06am 
Vielen Dank fürs Updaten dieses so geliebten Mods. Glückwunsch und Dank an Lisa.
OldEnt  [author] May 27, 2022 @ 1:46pm 
Welcome to the party!
Lia Springs  [author] May 24, 2022 @ 10:31am 
Add me as a contributor.
wub wizard  [author] May 23, 2022 @ 2:48pm 
Hey Lia Springs, that's great news! It is totally up to you. If you want I can add you as a contributor here. That way you could edit everything on this workshop item and everything would stay in the same place ( and you potentially reach the almost 3k subscribers ). Or, you could upload your own workshop item and we add a link to it in the description here. I'd love to transfer ownership, but that still does not appear to be possible in 2022.
Lia Springs  [author] May 23, 2022 @ 1:50pm 
Heya, I've gone ahead and pulled the mod files from your GitHub to update them to the current patch. Can I just post those as my own workshop mod or would you like to upload them here?
TheSovietSpy930 May 22, 2022 @ 3:58pm 
I'm not sure if this is just this mod but this bug points to this one, uh rather than speeding up my game, it slows it down and it won't let me build construction ships.
2Slow2Shoot May 22, 2022 @ 6:31am 
Unfortuantely, when this mod is enabled, even if it is the only mod enable, I'm not able to build contruction ships anymore. The option to build those ships is simply missing int the menu....
meme_philosopher Apr 2, 2022 @ 7:11pm 
ive been busy but ill get back to u guys and ur friend request soon
wub wizard  [author] Mar 27, 2022 @ 9:47pm 
@meme_philosopher Sure thing, it would be great if you could keep the mod alive! There are 2 options: 1) you make a new workshop item. Then you are listed as the single author and we would change the description here redirecting people to your item or 2) I could add you as co-author here, keeping people in the same place, however OldEnt and I would still appear in the "Created by" section. I just sent you a request on steam. We can discuss details there I'd say.
meme_philosopher Mar 27, 2022 @ 5:10pm 
okay
OldEnt  [author] Mar 27, 2022 @ 5:08pm 
meme_philosopher: schreon is the original author, I have been updating the mod since 2.7.2. Poke him on Steam, I am sure he won't mind you keeping the mod going. :)
meme_philosopher Mar 27, 2022 @ 4:31pm 
OLDENT (author) would you be ok if i took this mod and made it work for 3.3? Because i really love the idea and concept. If i uploaded an updated version i'll make sure to quote u in it (and feel free to steal the code lol and just add the update to this one)
Kamisori Mar 20, 2022 @ 7:32am 
UPDATE
Kairos Mar 14, 2022 @ 2:04am 
A lot of buildings are just not there despite being researched, otherwise fun mod to crank out a quick game. will need to use console commands to get motes for example as no building for it.
TurbinaMrBina Mar 6, 2022 @ 6:23am 
I do not understand why, but when I install this mod, all the buildings of unity disappear.
OldEnt  [author] Feb 28, 2022 @ 5:49am 
I don't think update to 3.3 is needed. Game runs extremely fast, and I don't actively support the mod anymore. I may update it but it is waiting for someone to pick it up.
al <3 Feb 27, 2022 @ 10:39pm 
update?
kirb Feb 23, 2022 @ 10:54am 
update?
OldEnt  [author] Feb 3, 2022 @ 8:15pm 
3.3 public beta tests show *incredible* speed up of the game. i'd highly recommend checking it out.
OldEnt  [author] Jan 27, 2022 @ 8:01am 
Snagg: I have really bad experience with Paradox Mods, and I always suggest fellow modders to avoid it until it gets fixed.

You can manually download mod from my GitHub: https://github.com/OldEnt/stellaris-on-speed

Green code - > download zip. Extract folder to Documents\Paradox Interactive\Stellaris\mod (check if you don't extract into double subfolder by accident).

You can also use steamworkshopdownloader.io site to download from here, but it's the same version as on GitHub.

BTW I suggest Irony Mod Manager [bcssov.github.io] if you are not using Steam (and even if you do).
Snagg Jan 26, 2022 @ 7:14pm 
will you publish the mod on the paradox website too?
OldEnt  [author] Jan 19, 2022 @ 8:33pm 
Probably should be sped up x5, but anclaves provide multiplication bonus anyway and Shroud is very rare. I do not think I touched Shroud Cycle. As it is non-critical I'll try to look at it sometime.
RenMiruu Jan 19, 2022 @ 5:33pm 
I found the Artisan Troupe' Organize Festival is still 10 years with price unchanged. Should it be 2 years instead if it's 5 times ? ( or at least 5 times the purchase price). This also happens on Curators' Research aid.
Is the END OF THE CYCLE in Shroud still 50 years or it is 10 years instead ? If its still 50 years before Reckoning, it is too op. ( I didn't meet one actually, just hypothesis).
Bomobo Dec 22, 2021 @ 1:38am 
God this is so useful! I love this game but also dont have the time to lay down for a run that stretches over 3 weeks or something. So this is incredibly useful
HaschMich Dec 12, 2021 @ 12:36am 
Thx for Update.
[AMZ] Atomicwax Dec 11, 2021 @ 10:30pm 
Hey oldent i appreciate the update i saw that you weren't able to always update it on time but me and my friends appreciate this
OldEnt  [author] Dec 11, 2021 @ 3:59pm 
- 3.2.2 update.
- AI improvement: AI will tolerate going up to x1.5 administrative capacity instead of x1.1.

As always, commit source [github.com] and releases for previous Stellaris versions [github.com] are available on GitHub [github.com].
[AMZ] Atomicwax Dec 10, 2021 @ 9:26pm 
any chance on that update?
OldEnt  [author] Dec 4, 2021 @ 5:41pm 
Anyone willing to take on the mod update is welcome to do so. I am no longer able to provide updates for SoS in a timely manner.
OldEnt  [author] Nov 23, 2021 @ 9:34am 
The mod is not updated to 3.2 and is incompatible with it. I may find some time this week(end) to update if it is within my time constraints.