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But, interestingly, the audio loading problem really does not exist with the Windows version, for whatever strange reason. May be the sole reason why your Linux version uses more RAM.
As a Linux gamer, I almost never run games as native Linux. Everything is wine or proton.
@Bishop: You probably want to mention that in the mod description.
Also, I'm on Linux. I see in the comments mentions that the memory usage problem might not exist on Windows, although I don't see why it should work differently there (maybe WIndows hides the problem by increasing the pagefile size to accomodate all this?). On Linux I can clearly see memory usage go up from 1.5GiB to 3.5GiB when using P-Music (and I do not dare with this mod). Even if Windows handles it somehow, there still might be the usage with load times (my mod description includes a link to how to find out).
If you downloaded the github version from the license page, it will not work (no music files are in the repository, only XML)
it'sjust a music mod. what can it break?!?
-Go to main menu->mods
-select this mod and than click the advanced button on the right
-select open folder
-open "About" folder
-right click the file "About.xml" and select "open with notepad"
-under the line "<supportedVersions>" simply add " <li>1.5</li>". Spaces are needed.
-Rimworld will now 100% load the best music mod in the workshop, have fun!
Unfortunately, the process of updating the mod is pretty heavy considering I don't keep rimworld installed anymore. I'm glad so many people enjoy this mod, but I don't have time to maintain it anymore. Please keep using it and having fun!
<packageId>bishop.music_copy</packageId>
Save.
One day in the future, I know I'll be playing RimWorld again. When that day comes, I will add that line of code. In the meantime, I'm sorry to the people who are like me and hate seeing that warning box.