Total War: WARHAMMER II

Total War: WARHAMMER II

Better Empire State Troops
37 Comments
Hadrian Voldus Aug 20, 2022 @ 9:50am 
*Elector Count units, sorry, not RoR
Hadrian Voldus Aug 20, 2022 @ 9:46am 
I'm a little confused with what I find on Internet, so I'm gonna ask you directly : when you say that it is compatible with everything that doesn't edit state troops, what do you mean by state troops? Are they the regular troops or the one you unlock with each province of the empire you get?
And what of mods who add troops, or replace a RoR by another?
C. Blue Aug 19, 2022 @ 9:41am 
No longer working.
Frigo Jan 18, 2022 @ 10:19pm 
Thank you. It's a great mod for vanilla, have been using it for a while. It works with SFO but don't use it together, unless you want to nerf those units, since the HP stays on vanilla levels (almost 2 times less HP) and unit stats are a bit lower than in SFO
TwelveStep Jul 31, 2021 @ 11:22am 
This doesn't increase the cost anymore?
Aleks  [author] Jan 22, 2021 @ 9:54am 
Im not making any mods on request. So please stop asking.
james_clarke55 Jan 22, 2021 @ 6:13am 
Is it possible to support Sigmer's Heirs and Guns of the Empire mods? A big ask, I know!
james_clarke55 Jan 19, 2021 @ 3:36pm 
Could you make a Veteran version of each so we have heavily armed and armoured veterans? Combine this mod armour stats with increased capabilities of veterans.
Aleks  [author] Jan 18, 2021 @ 5:13am 
Its not SFO compatible
james_clarke55 Jan 18, 2021 @ 5:08am 
This is great. Is it pooible to create a version of this mod that supports the state troops of Sigmar's Heirs mod please. Does this mod affect SFO?
Pantocrator-KDB Jan 16, 2021 @ 2:32pm 
man, this mod is awesome!
Aleks  [author] Dec 22, 2020 @ 1:57pm 
Mod has been updated.
wm.j.olson May 24, 2020 @ 9:14am 
Update?
Longy Mar 11, 2020 @ 11:37pm 
No problem @Aleks, I just thought because your last update was so recently it would still be all good. No big deal! Thanks for your work anyway
Aleks  [author] Mar 10, 2020 @ 4:45am 
There was an update, which probably broke the mod, unfortunately i cannot update it as for now. If anyone wants to update this mod, go with my blessing since for now I don't have spare time to update anything. Sorry.
Longy Mar 9, 2020 @ 3:51pm 
For some reason I still don't get any of the mods changes when I run it now, could possibly be a mod conflict but I don't think I really have anything that mods any Empire troop stats.
Randomy Jan 2, 2020 @ 5:01am 
Awesome! Thank you!
Aleks  [author] Jan 2, 2020 @ 2:18am 
Mod has been updated. Changelog

-Removed Cost changes
-Buffed Greatswords / Carroburg Greatswords
-Added Silver Shields for Sigmar Sons
Randomy Dec 23, 2019 @ 8:29am 
Thank you! Looking forward to it, this really makes imperial campaigns fun.
Aleks  [author] Dec 23, 2019 @ 2:43am 
I will do that soon + all my other mods aswell, i just need to get my lazy ass over doing stuff.
Randomy Dec 22, 2019 @ 11:44pm 
Any chance for an update? It's currently causing a CTD, even when loaded alone. Which is a shame because I love this mod ^_^
HolyMolyOllyPolly Oct 5, 2019 @ 9:20am 
I found the culprit. Apparently Nekololi's "Chosen Mirror Guard" mod that changes the Mirror Guard regiment of renown's stats to be on par with Chosen instead of Chaos Warriors is screwing with this mod.

A mod that's only supposed to change one unit from a completely different faction.

Modding is fucking weird.
Aleks  [author] Oct 5, 2019 @ 2:56am 
Hmm, it works for me. Are you using any stats changers? Or anything that mods Wulfhart? Perhaps they're colliding and causing incompatibility.
HolyMolyOllyPolly Oct 4, 2019 @ 1:00pm 
Why isn't this working for my Markus Wulfhart campaign?
Aleks  [author] Oct 1, 2019 @ 5:35am 
@heavystorm

The reason that sigmar son's don't have silver shields are the melee buff they got + the unbreakable trait. Silver Shield would be a huge overkill in my opinion.
Aleks  [author] Sep 21, 2019 @ 1:03pm 
No, this mod makes them hold for longer thanks to armor, silver shields and leadership bonus, but not stronger by melee stats.
Night Stalker Sep 21, 2019 @ 12:52pm 
with this mod will swordsmen beat bleak swords or chaos warriors?
Wappaw_CptBlack13 Sep 17, 2019 @ 5:23pm 
Thanks. Used your pack as a baseline to get a sense of where things are and how the editing works. Just need to figure out now how to edit the more complicated weapon strength values of units and import that into your existing pack.
Aleks  [author] Sep 17, 2019 @ 11:46am 
I mostly use Rusted FilePack Manager, sometimes assembly kit aswell.
Wappaw_CptBlack13 Sep 17, 2019 @ 11:28am 
Could you kindly post what program/editor you used to make this? Id like to become more self-sufficient and make my first ever mod doing minor stat changes to vampire units. Knowing the editor you used should allow me to google the rest of what I need to know (hopefully). Thank you kindly!
Aleks  [author] Sep 17, 2019 @ 6:48am 
@An Artist

It is. I had no issue loading it on existing game.
An Artist Sep 17, 2019 @ 6:44am 
Is this save game compatible?
Randomy Sep 16, 2019 @ 11:55am 
Well I look forward to it when/if you do! Thanks for the quick response too.
Aleks  [author] Sep 16, 2019 @ 11:50am 
@Randomy

I am afraid I will not make compatibility patch for now. Maybe later in future.

@Ragnvald97

Maybe, Im currently sucked in Empire campaign.
Randomy Sep 16, 2019 @ 11:43am 
Any way we could get a CTT compatible version? I like these changes
Renan Sep 16, 2019 @ 11:31am 
Could you make one of these for high elves and dark elves?
Wappaw_CptBlack13 Sep 15, 2019 @ 12:18pm 
Thanks gonna use this for the Markus Wulf run