RimWorld

RimWorld

Remove Gradual Relations Decay - Patchy
91 Comments
DreamFree Jul 12 @ 9:37pm 
Thanks homie for this mod, I just spent 3000 silver and sacrificed a pawn to stop Neanderthals from being scary and 1 day later there was rep decay, dafuq. Now I can get rid of Tynan's dumbness
Brezonte Jul 11 @ 1:38pm 
Nice
Solorah Jul 9 @ 3:03am 
This seems to be working ok in 1.6 as is. I have it loaded in the testing branch and I haven't seen a relations decay notice since then. Will update if I notice any problems.

Thank you gerads for a must have mod. Relations decay hasn't made sense to me and has been an annoyance ever since they put it in the game. I hereby donate my favorite colonists left lung to you. It should go nicely with that kidney you got last time :)
Andreas Jun 25 @ 11:37am 
Will this work in 1.6?
Lathrael Apr 26 @ 10:19am 
@ You cheap... It should be a lung at least!
Human Jul 4, 2024 @ 11:49am 
I'll give you all my hearts! (including the emoji ones)
Anthony079 May 30, 2024 @ 9:25am 
blessings upon your family
olaflex0306 May 29, 2024 @ 10:50am 
holyyy shit someone send this guy a kidney asap
sharkman May 29, 2024 @ 5:05am 
Thanks, @gerads.
Thelime May 28, 2024 @ 10:56pm 
Thank you for updating this.
The Arbiter᠌™ May 28, 2024 @ 3:44pm 
Kidney on its way. Spend it all in one place
Retro May 28, 2024 @ 2:53pm 
Legend. Thank you for your hard work! @Arbiter, FedEx the kidney.
gerads  [author] May 28, 2024 @ 2:22pm 
Alright, did a quick test and the update seems to work in 1.5.
I'll take that kidney now.
Tarradax May 22, 2024 @ 3:48am 
I will freely give you that other guy's kidney if you update.
The Arbiter᠌™ May 21, 2024 @ 5:02pm 
I will sell you my kidney if you update
Anthony079 May 21, 2024 @ 3:35am 
I am on my knees begging for an update
battle crab May 16, 2024 @ 5:51am 
Please sweet god in heaven deliver us gerads mercy and bestow us with an update
LeAnomalocaris May 8, 2024 @ 7:20pm 
Need this for 1.5, I hate the random annoying notifications
Zbrigaider May 5, 2024 @ 5:15pm 
likewise 1.5 plz
Echokatt May 5, 2024 @ 9:32am 
Would love a 1.5 update
DerpyCharizard Apr 20, 2024 @ 6:13am 
I too would like an update for this mod, please
otw_Da Apr 20, 2024 @ 4:18am 
I miss this mod for 1.5
olaflex0306 Apr 14, 2024 @ 3:36pm 
would love a 1.5 update
Kolljak Apr 13, 2024 @ 12:53pm 
does not work for 1.5 just letting others know. tested it. and it seems to not pevent the natural relations anymore. hopefully it gets patched and fixed.
Vaarelsauce Apr 11, 2024 @ 10:27pm 
Works fine for 1.4. Since it's an XML patch, I would assume that it's also fine for 1.5 as well
Slikkelas Mar 11, 2024 @ 9:00pm 
I can reliably say that this mod caused random crashes in my game. I had a really hard time figuring out what caused it since there was no error log. Taking one mod at a time i narrowed it down to this one. It is an old mod so it's understandable something else is incompattible and maybe it works for others.
femoral2 Feb 23, 2024 @ 5:55am 
@ziplock9000 I don't know, you tell us
ziplock9000 Mar 6, 2023 @ 2:08pm 
@PremierVader Why bother even responding if you're not adding to the conversation?
The Dutchman Nov 24, 2022 @ 6:35am 
@PremierVader, figure that out yourself
PremierVader Nov 16, 2022 @ 9:28am 
Does this work fine?
VelxraTV Oct 25, 2022 @ 8:32pm 
Looks like the original linked mod has been removed from steam.

Also are there any in-game options to adjust this?
gerads  [author] Oct 24, 2022 @ 3:33pm 
I checked that the method I was patching still existed in 1.4 and have updated the mod for 1.4. If something broke, let me know.
RaZoR Oct 21, 2022 @ 9:46am 
Hello, nice mod. Can we expect an update for 1.4? Thanks.
Tantalus Jul 14, 2022 @ 5:33pm 
Thanks for this. Rimworld's default diplomacy system is absurd. It seems like the "tendency towards natural goodwill" wants everybody to hate you when natural goodwill should be neutral.
Cirno Feb 25, 2022 @ 12:12am 
actually having to use this mod because I only lose goodwill with every faction even thou it says (tendency to move towards natural goodwill), not sure what could be broken, unless ideology differences also affect those things.
Gaining goodwill through other methods all works fine, only when it comes to random goodwill that I only lose.
Archotech Feb 24, 2022 @ 11:08pm 
Something like @Waxwheel 's suggestion would be nice. Every time faction goodwill goes down naturally maybe its impact is tuned down?
Incursion Feb 24, 2022 @ 9:08pm 
All those factions must be like 'Are you telling me this little village composed of like 3 people didn't trade with me? really..? I've never heard of them till now, but this is treason. Currently filling a declaration of war.'
Chance Nov 23, 2021 @ 10:31am 
is there a mod to remove faction loss when traders die to animals on my land. (playing feralisk map)
I'M JUST STIMMING Oct 22, 2021 @ 4:09pm 
JACK - lol xD
Bear Oct 19, 2021 @ 6:06pm 
Perfect, thanks.
Waxwheel Sep 1, 2021 @ 10:19am 
is there that you know of or can there be a "relations decay Slower" mod?
gerads  [author] Aug 25, 2021 @ 5:44pm 
As far as I am aware it should be.
Nick Aug 24, 2021 @ 7:59pm 
Is this save game compatible?
JACK Aug 16, 2021 @ 8:27pm 
thank yooou this was such a pet peeve! it's not like real people slowly make new enemies because "heheheh I'm evil" ...actually wait, hang on. need to go evaluate some things
posthum Aug 3, 2021 @ 10:07am 
Works for me
FlyingThunder Aug 3, 2021 @ 8:46am 
does this work in 1.3?
TheGoldenSchlong69 Jul 28, 2021 @ 10:49am 
You the man, thank you. testing the mod.
gerads  [author] Jul 27, 2021 @ 1:27am 
Okay, I gave it a shot through a Harmony patch--let me know if it actually works for you guys or not.
TheGoldenSchlong69 Jul 27, 2021 @ 12:12am 
Would love to have this mod updated; its undoubtedly one of the most essential ones out there! The relations decay is still in the base game version.
Jackalope Jul 26, 2021 @ 11:34pm 
This functionality was one of my must-have mods. I agree that an update would be lovely!