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Additionally, I am officially placing both of my TPD mods on hiatus. There's a lot going on in my life right now that's draining a lot of energy from me and I just simply do not have the drive to update any of my trailer mods right now. In all honesty, I'm giving thought to just simply closing my trailer mods altogether. There are other trailer mods that do what I do to an equal, lesser, or even greater extent. My trailer mods, while relatively simple in what's done to make them work, are tedious for me to update/maintain. With other better mods out there, I don't even use my own trailer mods anymore.
Regardless of what happens, it's been a great time. I'm glad I could bring some additional joy to this game for so many of you with my simple mods. I wish all of you the best, and safe travels.
(Posted in reverse order because of how Steam comments are orientated so that it appears as one long comment rather than two)
This mod is on hiatus for the foreseeable future, so I'd highly recommend downloading Gdog900's mods. His mods cover far more than mine while also adding combos that I can't:
Expanded Trailer Combinations
No State Restrictions - Expanded Trailer Combinations Add On
Big B's & Axles
B: I've said in the past in the comments of either this or my TPD mods, that I don't intend/plan to do anything other than B-Doubles and TPDs.
So, the main issue for me is pushing past that initial slog of updating the main mod. Once the main mod is done, the TMP version isn't as bad to do. I can't say when I'll get around to updating the B-Double mods, but I do promise they WILL get updated eventually.
Safe travels,
~Luna
If you're wondering if this mod & its TMP counterpart were abandoned, the answer is... Technically, no. They are abandoned in the sense that I just don't have the drive/energy to update them after making updates to my TPD mods. However, this doesn't mean I won't ever update them again.
Updating these combo mods takes a lot of energy out of me. I try & put a fair amount of effort & detail into them, namely custom UI icons for each combo. While they're not at all difficult to make, they are tedious & a little time consuming. Definition file work, the primary part of the mods that makes them even work as they are to begin with, is especially tedious & can easily begin to grate on the mind. The TMP Nationwide versions aren't as draining to do. They're as simple as changing a few words in each combo file & renaming each file. Significantly less work than making the main mod. 1/2
As an Australian, I am so happy to find someone who made this mod. It was doing my head in driving these American style " B-doubles ", Finally can drive REAL B-double combinations ( A+B trailer ).
Massive thankyou.
The mod is fully compatible with 1.41 and does not need updating. I will, however, be updating the mod description to mark any necessary notes regarding Convoy mode and my mods.
Please check back later, maybe several hours from now, as the Convoy mode notes being added to the description will be important to read.
I've tested a standard B Double ( 5 axles , 27' 6" + 31' 6") against your extended 27 '6" + 52' 6" with 8 axles ( Steer and Lift ). Both have a Tare weight of 21,960 lbs and length of 64'
Seems like ATS treats both as the same trailer ???
To create a "hook" or B-Double chassis for the 53' trailers, you'd need to create an entirely new model in Blender. In doing so, you create a custom asset that's not vanilla. Aka, that's not part of the game by default. Don't believe me? Download this mod Expanded Trailer Combinations , buy a x2 53' TPD & try entering TMP w/ the trailer. Guarantee you either get kicked from the server or your trailer will default to something else entirely. Why? Because it's a custom asset that isn't in the vanilla game.
Now just waiting for SCS to give us ownable citern