Transport Fever

Transport Fever

Better Geometry Settings
27 Comments
VacuumTube  [author] Oct 31, 2022 @ 1:12pm 
Have a look at Closer/Further Render Distance
VacuumTube  [author] Oct 31, 2022 @ 1:12pm 
*please
【Aurora】 Oct 31, 2022 @ 10:54am 
Make this for TPF2
VacuumTube  [author] Nov 10, 2019 @ 12:15pm 
@Multiplio Sure, no problem. Just keep in mind that to small values may lead to strange random errors....
Multiplio Nov 3, 2019 @ 3:06pm 
Hi, would you mind if I uploaded a mod which only edits the minimum view? Just thought I'd ask since it's your mod which made me figure out how to edit it. If you'd rather not, no worries.

Thanks :-)
Multiplio Sep 14, 2019 @ 1:55am 
Hashing out any lines containing viewNearFar[2] in the mod.lua worked for me
Lord Raccoon Sep 13, 2019 @ 11:49am 
Is there an option to turn off this filter?
Lord Raccoon Sep 13, 2019 @ 10:54am 
so on high settings it has blue filter and fog? Seems not nice compatible with NEP
VacuumTube  [author] Sep 13, 2019 @ 10:13am 
This mod only changes some game settings. Impact might be mainly on GPU but could also improve performance (setting medium or low) on weak CPU systems as TPF consumes much CPU.
Lord Raccoon Sep 13, 2019 @ 10:04am 
i mean these changes will impact on which part of my pc? Because i have nice gpu, but weak RAM and CPU
Lord Raccoon Sep 13, 2019 @ 10:02am 
what does this mod load? Videocard, RAM or cpu?
Freddiest Sep 9, 2019 @ 11:19am 
Yeah I do, thanks for the help.
Multiplio Sep 9, 2019 @ 12:20am 
@TheFreddiest Boi
Have you got the natural environment professional mod installed? If so, the maximum visibility messes things up a bit - the minimum render distance still works though
VacuumTube  [author] Sep 8, 2019 @ 2:20pm 
I opened a thread where you can post screenshots so I can see what's going on
Freddiest Sep 8, 2019 @ 10:23am 
And when on low its even worse
Freddiest Sep 8, 2019 @ 10:23am 
Only when it's on high
Freddiest Sep 8, 2019 @ 10:21am 
So I think this mod kinda made my game acting weird, it makes the map look kinda whitish. The only thing I can compare it to is like really really low render distance in minecraft.
NiPfi Sep 6, 2019 @ 9:03am 
Wenn ich diese Mod aktiviere, sehe ich ein schattiges Raster, vermutlich an den Grenzen der Quadrate aus denen die Map zusammengesetzt ist.
VacuumTube  [author] Sep 6, 2019 @ 3:28am 
I have found out, that in fact only this value, the minimum render distance, is fixed in the vehicle-camera. All other parameters have an influence also in the vehicle-camera.
Multiplio Sep 5, 2019 @ 2:43am 
Ok thanks for letting me know!
VacuumTube  [author] Sep 4, 2019 @ 2:41pm 
As you have realised (and I have before), the game uses different graphic settings in the vehicle-camera. I haven't found any other variables where you could edit these settings.
Multiplio Sep 3, 2019 @ 9:15am 
Is it possible to edit the minimum rendering distance for the on-vehicle camera? When editing custom camera positions, the camera seems to use different settings to the normal game camera.

Don't worry if not, just thought it was worth asking :-)
VacuumTube  [author] Sep 2, 2019 @ 10:09am 
Did you use other mods with it or tried it only with this mod?
Johno Sep 1, 2019 @ 8:12am 
just freezes and have to close it, I've removed it and not using anymore and runs fine again
VacuumTube  [author] Sep 1, 2019 @ 7:48am 
Can you describe what exactly happens? (lua error or something in stdout?)
Are you using other mods?
Johno Sep 1, 2019 @ 7:42am 
nothing but crashes.....
Multiplio Sep 1, 2019 @ 3:23am 
Wow! I can't believe my main problem with this game - things disappearing when they get close to the camera - has been solvable all along with one single value... thank you so much!
My maps look so much better now I can sit on the platforms without them disappearing!

For anyone who's having issues with using natural environment professional: just delete the viewNearFar[2] = 16000 line and that fixes it