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hope you continue your efforts.
@ Timbo & Challenger [CC], your suggestion is perfectly match with my idee by increaseing "muzzle sway"/ "weapon accuracy".
That would make the game more challanging
It was the two dots at teh bottom of the screen.
They were spread apart when player moved their character or their mouse.
They would come closer together when player spent time aiming down sights.
The amount that they were apart determined the dispersion of the gun.
Meaning if a player moves a lot and aim down sights, they will have a lot of dispersion.
If a player stops and aims down sights, they are awarded with less dispersion.
This was one of my favorite features in PR and it stopped from doing easy flanks and squad wipes solo like one can do in SQUAD right now.
Modify Movement
Modify ATGM Damage
Modify Mortar Damage
Modify Vehicle HEAT/TOW/Tank Damage and health
Two Minute Squad Creation Timer
Add more blur and darkness to suppression
Dedicated Vehicle Squad Mechanics
Increase C4 Timer to 14s and engineer hold more
Admin Warning Message
Map Voting (I think already a feature?)
Player join server announcement
plus, can tanks and its positions be made so they function just like in PR?
We're having a playtest of the mod this sunday, more infos there!
ADD PLS
PR + SQUAD V9 stamina
SQUAD v10 movement speed
All classes except the doctor should only remove the doctor
- Only Medics can revive (reinstating their importance)
- Ticket Rebalance (-1 ticket for wounded state, - another ticket for dead dead.)
Maybe now we get a game experience similar to Project Reality.