XCOM 2
[WOTC] Rulers Regen
48 Comments
James Stone Mar 16 @ 10:12am 
So, I added this mod AFTER a ruler retreated because of a mod interaction that caused it to take way more damage than intended. Is the trigger for them regaining HP exclusive for when they leave, or will a new spawn see them regen?
8feet May 10, 2022 @ 5:10pm 
Heeey, I commissioned that art piece :D
Mike the User did a good job with that :3
MikeWazowski Apr 9, 2022 @ 8:16pm 
Nice mod, i was destroying them too easily. Now i have an actual challenge with em.
Brain_is_Back Mar 25, 2021 @ 2:26am 
so... after we meet those Rulers, they will come out with 100% armor and 33% regen +health... GOOD.
Bantichai Jan 31, 2021 @ 2:03pm 
Haha, great thanks again for all the help :)
Boundir  [author] Jan 31, 2021 @ 7:12am 
Fair share covers all Rulers, vanilla and modded. Unless the implementation of the modded ruler doesn't respect standards.
If fair share is disabled you will need to configure it for each rulers.

Haha! Ok so you want:
FAIR_SHARE=true
REGEN_HEALTH=1
Enjoy your soldiers while they are alive!
Bantichai Jan 31, 2021 @ 5:36am 
Thanks for the quick reply, if "fair_share" is enabled though, will that cover the hive queen? or do I need to set it to false and manually enable the regen? I'm just aiming to have all rulers regen with 100% Hp haha, thanks again!
Boundir  [author] Jan 31, 2021 @ 1:31am 
Yes @Bantichai. If you need to configure health regen for other rulers you will need to add them in the config file the same way.. Let me know if the instructions in the file are not clear.
Bantichai Jan 30, 2021 @ 5:05pm 
Just wanted to ask in the INI is the CXQueen the hive queen from CX's hive mod?
shardinhand Apr 18, 2020 @ 5:58pm 
snek nurse is adorable!
Kaoschan Dec 28, 2019 @ 5:53am 
Thank you very much.
It works perfectly now :)
Boundir  [author] Dec 28, 2019 @ 4:15am 
@Kaoschan
I did have a look last night. As I said to @DukeBadham both mods change OnStatAssignmentCompleteFn for Rulers templates. RulersRegen uses it to restore Rulers HP and armor and DeltaStrike uses it to assign the extra stats.

Workaround:
- Modify XComGameData_SoldierSkills.ini for Rulers to get the same stats Delta Strike would apply.
- Use Redefine Units to apply the same stats Delta Strike did.
Kaoschan Dec 28, 2019 @ 3:43am 
Hello, i recently added this mod and saw that it was conflicting ingame with another Mod (Second Wave: Delta Strike [Standalone]).

When both Mods are active, RegenRuler prevents Rulers from getting the DeltaStrike HP/ablativArmor/Armor modifiers increases.

Would it be possible to have a look at that?
Boundir  [author] Nov 20, 2019 @ 1:29pm 
There was an issue where Rulers didn't escape when they were supposed to. This should fix it.

Changelog:
- Fixed escape threshold.
- Added support for modded Rulers.
- Can configure regen factors for each Rulers.
- Changed Health regen from 50 to 33%.
Roulce Nov 10, 2019 @ 7:00am 
Stupid... Sexy snake pictures.
Boundir  [author] Oct 11, 2019 @ 1:10pm 
🙄😏
onestrongbow GocleCD Oct 11, 2019 @ 12:42pm 
i've seen an update on your mod for CX ruler support , what kind of enemies does it support now ?
♥Snakinatrix♥ Sep 4, 2019 @ 1:14pm 
Preview picture is cute. "Hello! Would you like to regen health?"
Im subbing entirely for the preview picture
MrMister Aug 5, 2019 @ 2:32am 
This is a must hwen using Renegade Rulers.
Rider of Tang Jul 24, 2019 @ 9:50am 
SEXY SNAKE=SUBSCRIBE
Gunsaremagic Jul 23, 2019 @ 1:00am 
lol killing them is already a nightmare and you are making it even worse great
Space Jul 22, 2019 @ 9:37am 
You madman! I cant even beat them regularly lol
TripleHelix935 Jul 21, 2019 @ 8:50pm 
nice snek
handsomegrape Jul 20, 2019 @ 3:40am 
Boundir  [author] Jul 20, 2019 @ 2:15am 
@Beagle
1. Started to play X2 not long before WOTC so I might not be aware of those mods.
Saw robojumper one Moddable Ruler Turns. I will take a look but from reading the comments it seems to work with WOTC.

2. Launching the game without ticking Integrated DLC or Alien Hunter make it so Rulers show up randomly on mission. No need to activate them.

3. I like this idea. Not sure if I would want them "reacting" to XCOM actions or from their situation in the battlefield. Like you mentioned being cornered after cover is blown by explosives would be be one of these situations.
It would have to be pretty rare occasions and not be tied to being hit since Low Profile or Planewalker are already triggered by this event.

There is some conception to do but that's definitely something those poor Chosen need 😜
Beagle Jul 19, 2019 @ 4:50pm 
Mentioning my thoughts because you do a ton of these great mechanic customization mods and if you found the Ruler/Chosen customization ideas interesting, I'd be interested in using them.
Beagle Jul 19, 2019 @ 4:49pm 
VERY interesting, thank you!

There's a few things I've been thinking about, with Rulers and Chosen.

1) There was a few old mods that let you adjust which actions triggered a free AP for a Ruler, but they're borked for WotC.

2) What if Rulers got to show up on missions before you'd 'activated' them by assaulting their facility?

3) What if Chosen gained free AP on certain XCOM actions similarly to a Ruler?

There's some stuff you'd certainly have to consider balance wise - you'd need to restrict what actions give free AP and how often or they'd be too strong, and you'd probably need to make sure Rulers showing up on missions is on the same schedule as the Chosen, otherwise every second mission would have a Chosen or Ruler always crammed in - but at the moment Rulers are super scary but you rarely have to fight them, and Chosen *should* be scary but fall off because eventually you just smash them with explosives mid to late game and they don't get to fight back like a Ruler does.

Lebowskichild Jul 19, 2019 @ 4:34pm 
@Boundir cheers!
Boundir  [author] Jul 19, 2019 @ 4:33pm 
Enjoy your death 😉👍

@Lebowskichild
It is based on their max HP. In the pictures Viper King escapes at 23 HP with a max of 69. He's at 57 on second encounter. He gained 34 (69*2).
I use function to get their max HP value so even if you have changed the value this function will get the correct amount.
But if you find any issue let me know 😊
KillerSpawn97 Jul 19, 2019 @ 4:23pm 
Briliant now I can be fucked completely lubeless
10/10
Lebowskichild Jul 19, 2019 @ 3:04pm 
Hi @boundir. Could you explain how the regen percentage works exactly? I mean, is it a straight up regen of 50% of their original starting health or is it 50% of their lost health? And if it is the former will there be any issues if the Vanilla health of Rulers is edited?

Thanks again for another great little mod addition.
handsomegrape Jul 19, 2019 @ 8:54am 
@Giga Vivian Ah, I see.
Giga Vivian Jul 19, 2019 @ 8:38am 
@handsomegrape Oh ya they went ballistic on that stuff right. No, it SEEMS like they just also have their old blocks in place for lighter but still "lewd" and sexy stuff... ffs
kotamine Jul 19, 2019 @ 7:55am 
very nice thumbnail
handsomegrape Jul 19, 2019 @ 4:45am 
@Giga Vivian tumblr brought back the pr0n??
Boundir  [author] Jul 19, 2019 @ 12:36am 
Thanks. Will add that in the credits. Grabbed it from KnowYourMeme or something like that. So there was no author.
Giga Vivian Jul 19, 2019 @ 12:23am 
Also should give credit where it's due, the Viper nurse alone is by Mike the User

Here is the Steam posting from 8feet for it: https://steamcommunity.com/sharedfiles/filedetails/?id=1175930833
And this is Mike the artist I think... sadly not simply viewable thanks to Tumblr's adult BLOCKS or sorts: http://miketheusernfsw.tumblr.com/post/166550433291/commission-8feet"
Giga Vivian Jul 19, 2019 @ 12:09am 
Haha personally I wish the Thumbnail was a thing, but not only is their no healing viper nurse/medic... there is no sexy or cute viper of any kind, god damn it did LoversLabs fail to do anything for them even though that's a request for one of their top mod posts that everyone circles around! DX And ya, I love not holding anything back when it comes to Xcom 2, Even the workshop here often lets loose with the sexy. :D
Brave Sir Sausage Jul 18, 2019 @ 10:53pm 
holy fuck the thumbnail
Redrumm Jul 18, 2019 @ 9:18pm 
Sir. Do you just enjoy pain?
Rockfire ✘ Jul 18, 2019 @ 5:26pm 
Why not, lets make my campaign even more unbeatable.
Ludwig, Shadow Protogen Jul 18, 2019 @ 3:53pm 
Upvote for image
Deadput Jul 18, 2019 @ 2:08pm 
I mean...I didn't say anything one way or another lol.

It is eye catching though I'll admit, but I never said that.
Boundir  [author] Jul 18, 2019 @ 1:17pm 
@Deadput
Like it? 😁
Deadput Jul 18, 2019 @ 11:44am 
That thumbnail though.
Kakroom Jul 18, 2019 @ 10:23am 
On one hand I feel compelled to purge the heresy from this holy mod Factorum.

On the other this is something I've wanted for a while, so perhaps an exception must be made. For the good of Mankind, and all thta.
Asunib Jul 18, 2019 @ 10:10am 
used this in vanilla xcom 2, happy to see it back!